Player Matchup

Neith
Neith
APOCALlPSIS
Neith
Level 107
God Stats
12W - 10L
1,544 SR
Queue Stats
95W - 113L
1,434 Elo+
Solo
Artemis
Artemis
Akadosh
Artemis
Level 113
God Stats
18W - 13L
1,738 SR
Queue Stats
150W - 127L
1,563 Elo+
Party 1
Horus
Horus
Conloragaz
Horus
Level 122
God Stats
30W - 19L
1,678 SR
Queue Stats
134W - 112L
1,589 Elo+
Party 1
Chronos
Chronos
Darioeoe
Chronos
Level 83
God Stats
57W - 55L
1,516 SR
Queue Stats
70W - 78L
1,462 Elo+
Solo
Ao Kuang
Ao Kuang
Zir0s1
Ao Kuang
Level 59
God Stats
20W - 10L
1,683 SR
Queue Stats
185W - 179L
1,514 Elo+
Party 1
Team Averages
Level 97
1,632 SR
1,513 Elo+

VS

Team Averages
Level 111
1,603 SR
1,567 Elo+
Hachiman
Hachiman
FolleyMalone
Hachiman
Level 111
God Stats
4W - 2L
1,794 SR
Queue Stats
40W - 34L
1,587 Elo+
Party 2
Poseidon
Poseidon
VonkGotDonk
Poseidon
Level 121
God Stats
7W - 8L
1,426 SR
Queue Stats
17W - 16L
1,508 Elo+
Solo
Susano
Susano
WeakestLokiMain
Susano
Level 128
God Stats
2W - 3L
1,487 SR
Queue Stats
59W - 45L
1,601 Elo+
Party 2
Ymir
Ymir
bonelessbonus
Ymir
Level 89
God Stats
1W - 2L
1,811 SR
Queue Stats
24W - 25L
1,544 Elo+
Party 2
Sun Wukong
Sun Wukong
peepeeboy444
Sun Wukong
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 41L
1,594 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 2
7,139
595
7,108
10,062
3,646
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
Akadosh
Artemis
12
3 / 1 / 0
6,912
576
5,254
4,768
1,845
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Horus
11
0 / 0 / 3
6,731
561
3,607
5,973
4,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Chronos
Darioeoe
Chronos
13
6 / 0 / 2
7,938
662
9,932
6,671
2,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ao Kuang
Zir0s1
Ao Kuang
13
4 / 0 / 3
7,189
599
5,407
10,339
4,174
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
FolleyMalone
Hachiman
10
0 / 2 / 1
5,765
480
3,733
6,644
1,624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
VonkGotDonk
Poseidon
11
0 / 5 / 0
5,919
493
1,822
8,002
2,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 2 / 0
6,279
523
4,581
9,631
3,480
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 2 / 0
5,413
451
2,535
9,488
5,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sun Wukong
peepeeboy444
Sun Wukong
12
1 / 2 / 1
6,939
578
6,490
11,019
6,580
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
5
13
Kills
3
3
Deaths
13
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
0
2
2
0.5
W
Artemis
Akadosh
Artemis
3
1
0
3
W
Horus
0
0
3
1.5
W
Chronos
Darioeoe
Chronos
6
0
2
7
L
Hachiman
FolleyMalone
Hachiman
0
2
1
0.25
L
Poseidon
VonkGotDonk
Poseidon
0
5
0
0
L
2
2
0
1
W
Ao Kuang
Zir0s1
Ao Kuang
4
0
3
5.5
L
0
2
0
0
L
Sun Wukong
peepeeboy444
Sun Wukong
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,308
Damage
19,161
37,813
Taken
44,784
16,729
Mitigated
19,714
14,642
Healing
14,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,108
1,866
59
4,029
10,062
3,646
0
0
10,062
0
60,833
W
Artemis
Akadosh
Artemis
5,254
2,438
0
2,388
4,768
1,845
1,097
104
4,596
0
54,597
W
Horus
3,607
1,598
500
2,716
5,973
4,465
63
1,267
4,526
0
11,442
W
Chronos
Darioeoe
Chronos
9,932
1,441
0
2,183
6,671
2,599
0
2,774
3,897
55,232
0
L
Hachiman
FolleyMalone
Hachiman
3,733
1,539
0
2,275
6,644
1,624
0
176
6,468
0
34,936
L
Poseidon
VonkGotDonk
Poseidon
1,822
76
0
1,583
8,002
2,619
0
6,392
1,610
43,302
0
L
4,581
285
0
4,714
9,631
3,480
0
3,707
5,924
0
44,443
W
Ao Kuang
Zir0s1
Ao Kuang
5,407
1,482
0
2,767
10,339
4,174
0
261
10,030
61,530
0
L
2,535
820
97
1,898
9,488
5,411
0
4,306
5,182
9,371
0
L
Sun Wukong
peepeeboy444
Sun Wukong
6,490
1,462
0
3,757
11,019
6,580
0
881
10,138
0
53,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,909
Gold Earned
30,315
411
Minions Killed
309
0
Camps Cleared
0
1,295,589
Distance Traveled
1,206,042
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,139
595
105
9
0
240,116
4
W
Artemis
6,912
576
96
8
0
200,596
0
W
Horus
6,731
561
13
1
0
282,121
2
W
Chronos
7,938
662
106
9
0
281,130
1
L
Hachiman
5,765
480
65
5
0
212,492
2
L
Poseidon
5,919
493
70
6
0
237,319
3
L
Susano
6,279
523
73
6
0
273,989
0
W
Ao Kuang
7,189
599
91
8
0
291,626
1
L
Ymir
5,413
451
10
1
0
233,733
1
L
Sun Wukong
6,939
578
91
8
0
248,509
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role