Player Matchup

Odin
Odin
CarraraR
Odin
Level 108
God Stats
9W - 1L
1,847 SR
Queue Stats
559W - 121L
1,907 Elo+
Party 1
Amaterasu
Amaterasu
Domnimus
Amaterasu
Level 124
God Stats
29W - 2L
2,097 SR
Queue Stats
352W - 34L
2,015 Elo+
Party 1
Shiva
Shiva
Lerozitos
Shiva
Level 128
God Stats
97W - 7L
2,261 SR
Queue Stats
694W - 119L
1,947 Elo+
Party 1
Eset
Eset
MynameisKIMOwtf
Eset
Level 118
God Stats
44W - 6L
1,936 SR
Queue Stats
486W - 120L
1,811 Elo+
Party 1
Martichoras
Martichoras
adrz1n
Martichoras
Level 76
God Stats
3W - 2L
1,666 SR
Queue Stats
174W - 171L
1,533 Elo+
Solo
Team Averages
Level 111
1,961 SR
1,842 Elo+

VS

Team Averages
Level 85
1,420 SR
1,483 Elo+
Ymir
Ymir
 
Ymir
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
ActionAce
Fenrir
Level 122
God Stats
5W - 6L
1,500 SR
Queue Stats
185W - 216L
1,462 Elo+
Solo
Achilles
Achilles
BRaquiles
Achilles
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 10L
1,584 Elo+
Party 2
Anubis
Anubis
LySyyx
Anubis
Level 77
God Stats
3W - 6L
1,217 SR
Queue Stats
26W - 52L
1,423 Elo+
Party 2
Ishtar
Ishtar
luisa_torres
Ishtar
Level 88
God Stats
27W - 41L
1,380 SR
Queue Stats
417W - 506L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
12
3 / 1 / 12
6,761
1,352
6,605
4,073
2,744
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Amaterasu
Domnimus
Amaterasu
12
0 / 1 / 15
6,832
1,366
3,112
7,037
5,574
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Shiva
Lerozitos
Shiva
12
5 / 2 / 8
6,991
1,398
9,272
8,192
5,581
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
7 / 0 / 7
7,871
1,574
6,988
1,697
647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Martichoras
adrz1n
Martichoras
12
2 / 1 / 11
7,012
1,402
6,561
3,338
1,156
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Team 1 Tickets

383

VS

Team 2 Tickets

289

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
0 / 2 / 3
5,672
1,134
3,595
7,690
6,966
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
ActionAce
Fenrir
10
2 / 4 / 3
6,223
1,245
3,018
6,421
3,519
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Achilles
BRaquiles
Achilles
11
1 / 2 / 2
6,119
1,224
3,656
8,762
9,392
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
LySyyx
Anubis
10
1 / 6 / 3
6,012
1,202
5,409
7,873
3,781
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ishtar
10
1 / 3 / 2
6,078
1,216
2,962
5,825
2,382
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
18
17
Kills
5
5
Deaths
17
53
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
2
3
0.75
L
Fenrir
ActionAce
Fenrir
2
4
3
0.88
L
Achilles
BRaquiles
Achilles
1
2
2
1
W
Odin
3
1
12
9
W
Amaterasu
Domnimus
Amaterasu
0
1
15
7.5
W
Shiva
Lerozitos
Shiva
5
2
8
4.5
L
Anubis
LySyyx
Anubis
1
6
3
0.42
W
7
0
7
10.5
W
Martichoras
adrz1n
Martichoras
2
1
11
7.5
L
Ishtar
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,538
Damage
18,640
24,337
Taken
36,571
15,702
Mitigated
26,040
2,938
Healing
1,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
3,595
618
0
0
7,690
6,966
0
983
5,795
7,979
0
L
Fenrir
ActionAce
Fenrir
3,018
464
0
349
6,421
3,519
0
1,594
4,438
0
5,610
L
Achilles
BRaquiles
Achilles
3,656
1,076
0
125
8,762
9,392
0
1,799
6,228
0
6,850
W
Odin
6,605
1,287
0
274
4,073
2,744
0
1,036
2,666
0
9,926
W
Amaterasu
Domnimus
Amaterasu
3,112
1,302
0
1,333
7,037
5,574
0
3,554
3,107
0
5,796
W
Shiva
Lerozitos
Shiva
9,272
612
28
728
8,192
5,581
0
2,529
4,391
0
11,862
L
Anubis
LySyyx
Anubis
5,409
337
0
395
7,873
3,781
0
1,793
5,879
17,506
0
W
6,988
1,023
0
398
1,697
647
0
251
1,404
25,015
0
W
Martichoras
adrz1n
Martichoras
6,561
2,681
0
177
3,338
1,156
0
1,736
1,566
0
16,720
L
Ishtar
2,962
1,866
0
401
5,825
2,382
0
965
4,641
0
13,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,467
Gold Earned
30,104
96
Minions Killed
83
6
Camps Cleared
2
565,501
Distance Traveled
406,591
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,672
1,134
13
3
0
82,547
0
L
Fenrir
6,223
1,245
5
1
0
87,241
0
L
Achilles
6,119
1,224
10
2
0
84,483
0
W
Odin
6,761
1,352
13
3
1
117,859
0
W
Amaterasu
6,832
1,366
5
1
0
109,076
0
W
Shiva
6,991
1,398
3
1
0
112,152
3
L
Anubis
6,012
1,202
30
6
2
88,096
0
W
Eset
7,871
1,574
48
10
1
120,826
0
W
Martichoras
7,012
1,402
27
5
4
105,588
0
L
Ishtar
6,078
1,216
25
5
0
64,224
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role