Player Matchup

Bacchus
Bacchus
BystanderRJ
Bacchus
Level 128
God Stats
0W - 2L
1,451 SR
Queue Stats
126W - 117L
1,494 Elo+
Solo
Mulan
Mulan
HiagoPontes
Mulan
Level 69
God Stats
1W - 1L
1,539 SR
Queue Stats
21W - 25L
1,452 Elo+
Solo
Chang'e
Chang'e
TMC_Leonardo_CBR
Chang'e
Level 108
God Stats
3W - 3L
1,743 SR
Queue Stats
183W - 173L
1,460 Elo+
Solo
Chernobog
Chernobog
WensinGG
Chernobog
Level 123
God Stats
2W - 2L
1,667 SR
Queue Stats
117W - 110L
1,575 Elo+
Solo
Tiamat
Tiamat
kakaleluia
Tiamat
Level 58
God Stats
2W - 6L
1,440 SR
Queue Stats
125W - 126L
1,491 Elo+
Solo
Team Averages
Level 97
1,568 SR
1,494 Elo+

VS

Team Averages
Level 90
1,450 SR
1,500 Elo+
Nike
Nike
 
Nike
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
 
Neith
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Bucefalos
Morgan Le Fay
Level 77
God Stats
7W - 3L
1,194 SR
Queue Stats
94W - 103L
1,469 Elo+
Party 1
King Arthur
King Arthur
iExceedBR
King Arthur
Level 146
God Stats
5W - 4L
1,555 SR
Queue Stats
88W - 86L
1,529 Elo+
Party 1
Loki
Loki
zCARIOCAz
Loki
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
217W - 209L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BystanderRJ
Bacchus
9
0 / 2 / 3
6,434
460
4,310
13,414
11,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
0 / 4 / 0
6,460
461
2,400
8,884
5,855
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 5 / 0
7,313
522
6,999
13,674
4,586
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chernobog
WensinGG
Chernobog
12
1 / 4 / 1
7,039
503
8,149
10,801
4,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
kakaleluia
Tiamat
11
0 / 6 / 0
6,462
462
3,096
11,499
6,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
12
3 / 1 / 5
8,014
572
4,264
10,339
4,717
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
 
Neith
11
0 / 1 / 3
6,512
465
5,970
7,095
2,184
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
Bucefalos
Morgan Le Fay
15
7 / 0 / 3
9,278
663
10,924
7,824
3,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
iExceedBR
King Arthur
15
8 / 1 / 2
9,975
713
11,032
12,783
13,012
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Loki
14
3 / 1 / 5
8,362
597
5,165
10,235
3,911
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
39
4
Kills
21
21
Deaths
4
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
3
1
5
5.5
W
Neith
 
Neith
0
1
3
1.5
W
Morgan Le Fay
Bucefalos
Morgan Le Fay
7
0
3
8.5
L
Bacchus
BystanderRJ
Bacchus
0
2
3
0.75
L
0
4
0
0
L
3
5
0
0.6
L
Chernobog
WensinGG
Chernobog
1
4
1
0.38
W
King Arthur
iExceedBR
King Arthur
8
1
2
9
L
Tiamat
kakaleluia
Tiamat
0
6
0
0
W
Loki
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,954
Damage
37,355
58,272
Taken
48,276
32,801
Mitigated
26,996
16,263
Healing
14,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
4,264
358
1,786
3,134
10,339
4,717
138
2,947
7,192
0
29,035
W
Neith
 
Neith
5,970
1,937
0
1,510
7,095
2,184
931
1,444
5,619
0
35,879
W
Morgan Le Fay
Bucefalos
Morgan Le Fay
10,924
1,487
0
785
7,824
3,172
0
5,037
2,787
68,901
0
L
Bacchus
BystanderRJ
Bacchus
4,310
506
159
4,125
13,414
11,206
0
2,949
10,445
26,687
0
L
2,400
492
0
1,828
8,884
5,855
0
218
8,666
0
32,324
L
6,999
364
440
4,409
13,674
4,586
0
2,405
10,990
50,346
0
L
Chernobog
WensinGG
Chernobog
8,149
5,459
0
4,108
10,801
4,275
0
15
10,786
0
59,124
W
King Arthur
iExceedBR
King Arthur
11,032
1,646
0
2,005
12,783
13,012
322
2,131
10,628
789
73,592
L
Tiamat
kakaleluia
Tiamat
3,096
356
0
1,194
11,499
6,879
0
5,841
5,658
41,410
0
W
Loki
5,165
1,200
0
5,163
10,235
3,911
0
2,791
7,444
0
66,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,708
Gold Earned
42,141
364
Minions Killed
450
0
Camps Cleared
0
1,276,970
Distance Traveled
1,422,309
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
8,014
572
40
3
0
274,584
0
W
Neith
6,512
465
59
4
0
257,489
2
W
Morgan Le Fay
9,278
663
128
9
0
293,212
2
L
Bacchus
6,434
460
31
2
0
225,743
0
L
Mulan
6,460
461
63
5
0
246,554
2
L
Chang'e
7,313
522
94
7
0
272,041
0
L
Chernobog
7,039
503
104
7
0
266,553
0
W
King Arthur
9,975
713
127
9
0
293,493
2
L
Tiamat
6,462
462
72
5
0
266,079
0
W
Loki
8,362
597
96
7
0
303,531
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role