Player Matchup

Skadi
Skadi
 
Skadi
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Am__souza
Raijin
Level 159
God Stats
0W - 3L
1,511 SR
Queue Stats
109W - 93L
1,498 Elo+
Solo
Fenrir
Fenrir
Laughinninja
Fenrir
Level 149
God Stats
3W - 2L
1,588 SR
Queue Stats
109W - 101L
1,486 Elo+
Solo
Ymir
Ymir
craydk
Ymir
Level 145
God Stats
0W - 2L
1,500 SR
Queue Stats
61W - 70L
1,272 Elo+
Solo
Hercules
Hercules
nerdgasma
Hercules
Level 155
God Stats
0W - 2L
1,251 SR
Queue Stats
245W - 270L
1,417 Elo+
Solo
Team Averages
Level 157
1,470 SR
1,435 Elo+

VS

Team Averages
Level 121
1,507 SR
1,442 Elo+
Skadi
Skadi
AcidLxrd
Skadi
Level 119
God Stats
1W - 3L
1,268 SR
Queue Stats
186W - 211L
1,400 Elo+
Party 2
Baba Yaga
Baba Yaga
DarkCyberdark
Baba Yaga
Level 159
God Stats
5W - 2L
1,586 SR
Queue Stats
178W - 167L
1,450 Elo+
Party 1
King Arthur
King Arthur
ELCHAPOHC
King Arthur
Level 124
God Stats
65W - 56L
1,454 SR
Queue Stats
667W - 639L
1,461 Elo+
Solo
Yemoja
Yemoja
Squallleon
Yemoja
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,455 Elo+
Party 1
Bastet
Bastet
oldhead bill
Bastet
Level 121
God Stats
12W - 5L
1,726 SR
Queue Stats
117W - 162L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
6
0 / 3 / 1
4,479
407
1,752
3,730
1,504
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
Am__souza
Raijin
9
0 / 4 / 0
5,239
476
2,226
7,118
2,192
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
10
2 / 2 / 2
5,774
525
3,316
8,388
3,397
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
craydk
Ymir
9
0 / 1 / 1
5,758
523
3,026
8,413
6,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
nerdgasma
Hercules
11
1 / 2 / 1
5,585
508
1,846
9,154
8,447
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
AcidLxrd
Skadi
11
2 / 2 / 2
6,724
611
7,856
9,343
3,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baba Yaga
DarkCyberdark
Baba Yaga
12
1 / 0 / 4
7,072
643
3,855
5,158
1,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

King Arthur
ELCHAPOHC
King Arthur
12
1 / 1 / 1
7,371
670
4,784
6,803
6,512
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
Squallleon
Yemoja
1
0 / 0 / 0
2,303
209
0
0
0
Bastet
13
8 / 1 / 1
7,465
679
6,644
8,014
2,975
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
20
3
Kills
12
12
Deaths
4
5
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
0
3
1
0.17
W
Skadi
AcidLxrd
Skadi
2
2
2
1.5
L
Raijin
Am__souza
Raijin
0
4
0
0
W
Baba Yaga
DarkCyberdark
Baba Yaga
1
0
4
3
W
King Arthur
ELCHAPOHC
King Arthur
1
1
1
1.5
L
Fenrir
2
2
2
1.5
W
Yemoja
Squallleon
Yemoja
0
0
0
0
L
Ymir
craydk
Ymir
0
1
1
0.5
L
Hercules
nerdgasma
Hercules
1
2
1
0.75
W
Bastet
8
1
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,166
Damage
23,139
36,803
Taken
29,318
21,956
Mitigated
14,461
8,857
Healing
7,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
1,752
881
0
95
3,730
1,504
0
0
3,730
0
15,448
W
Skadi
AcidLxrd
Skadi
7,856
4,304
0
3,879
9,343
3,375
646
2,922
6,421
0
48,308
L
Raijin
Am__souza
Raijin
2,226
91
15
1,068
7,118
2,192
0
3,047
4,071
35,672
0
W
Baba Yaga
DarkCyberdark
Baba Yaga
3,855
134
0
1,149
5,158
1,599
829
1,927
3,231
54,547
0
W
King Arthur
ELCHAPOHC
King Arthur
4,784
483
0
393
6,803
6,512
0
133
6,670
505
57,171
L
Fenrir
3,316
611
0
4,130
8,388
3,397
0
672
7,716
0
34,607
W
Yemoja
Squallleon
Yemoja
0
0
0
0
0
0
0
0
0
0
0
L
Ymir
craydk
Ymir
3,026
998
0
1,683
8,413
6,416
0
136
8,277
26,787
0
L
Hercules
nerdgasma
Hercules
1,846
851
0
1,866
9,154
8,447
0
223
8,931
0
33,685
W
Bastet
6,644
2,457
0
2,052
8,014
2,975
0
473
7,541
0
47,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,835
Gold Earned
30,935
253
Minions Killed
349
0
Camps Cleared
0
858,281
Distance Traveled
901,684
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
4,479
407
25
2
0
98,947
0
W
Skadi
6,724
611
72
7
0
181,893
0
L
Raijin
5,239
476
65
6
0
167,796
2
W
Baba Yaga
7,072
643
104
9
0
231,103
0
W
King Arthur
7,371
670
96
9
0
244,124
0
L
Fenrir
5,774
525
53
5
0
237,567
1
W
Yemoja
2,303
209
0
0
0
0
0
L
Ymir
5,758
523
50
5
0
186,242
0
L
Hercules
5,585
508
60
5
0
167,729
0
W
Bastet
7,465
679
77
7
0
244,564
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role