Player Matchup

Mercury
Mercury
CannabisCowboy21
Mercury
Level 91
God Stats
3W - 2L
1,574 SR
Queue Stats
5W - 7L
1,365 Elo+
Party 1
Cerberus
Cerberus
CodKillAsAwG
Cerberus
Level 15
God Stats
2W - 0L
1,619 SR
Queue Stats
2W - 3L
1,179 Elo+
Party 1
Anubis
Anubis
xAgentPinkx
Anubis
Level 69
God Stats
2W - 0L
1,721 SR
Queue Stats
5W - 9L
1,202 Elo+
Party 1
Team Averages
Level 58
1,638 SR
1,249 Elo+

VS

Team Averages
Level 53
1,454 SR
1,270 Elo+
Bakasura
Bakasura
Pogne Tek
Bakasura
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 30L
1,271 Elo+
Party 2
Nu Wa
Nu Wa
Princess2
Nu Wa
Level 38
God Stats
30W - 29L
1,363 SR
Queue Stats
36W - 43L
1,242 Elo+
Solo
Hercules
Hercules
xwzmp_
Hercules
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
50W - 72L
1,298 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 5 / 9
13,998
823
17,371
16,809
5,811
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Cerberus
CodKillAsAwG
Cerberus
16
6 / 3 / 13
13,520
795
9,797
16,520
10,310
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Anubis
18
9 / 0 / 11
14,777
869
25,424
11,524
4,355
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Pogne Tek
Bakasura
16
7 / 9 / 0
13,924
819
15,900
23,736
11,781
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
Princess2
Nu Wa
13
0 / 8 / 5
10,643
626
12,324
16,081
4,766
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
xwzmp_
Hercules
12
1 / 8 / 6
11,230
661
6,226
22,473
21,261
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
19
25
Kills
8
8
Deaths
25
33
Assists
11
Player
Kills
Deaths
Assists
KDA
W
10
5
9
2.9
W
Cerberus
CodKillAsAwG
Cerberus
6
3
13
4.17
L
Bakasura
Pogne Tek
Bakasura
7
9
0
0.78
L
Nu Wa
Princess2
Nu Wa
0
8
5
0.31
W
Anubis
9
0
11
14.5
L
Hercules
xwzmp_
Hercules
1
8
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,592
Damage
34,450
44,853
Taken
62,290
20,476
Mitigated
37,808
6,377
Healing
7,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,371
10,343
0
1,619
16,809
5,811
1,524
5,311
10,778
0
82,520
W
Cerberus
CodKillAsAwG
Cerberus
9,797
1,669
0
2,035
16,520
10,310
493
3,469
11,789
34,191
0
L
Bakasura
Pogne Tek
Bakasura
15,900
9,663
0
6,151
23,736
11,781
0
14,245
9,487
0
41,279
L
Nu Wa
Princess2
Nu Wa
12,324
2,383
60
301
16,081
4,766
0
9,393
6,688
39,893
0
W
Anubis
25,424
570
0
2,723
11,524
4,355
559
4,506
6,212
81,669
0
L
Hercules
xwzmp_
Hercules
6,226
1,439
0
781
22,473
21,261
0
12,192
10,281
0
13,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,295
Gold Earned
35,797
247
Minions Killed
122
0
Camps Cleared
0
928,781
Distance Traveled
769,851
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
13,998
823
90
5
0
341,339
2
W
Cerberus
13,520
795
57
3
0
299,830
0
L
Bakasura
13,924
819
77
5
0
299,725
0
L
Nu Wa
10,643
626
35
2
0
229,842
0
W
Anubis
14,777
869
100
6
0
287,612
0
L
Hercules
11,230
661
10
1
0
240,284
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role