Player Matchup

Neith
Neith
BigJuicyNoobs
Neith
Level 68
God Stats
6W - 7L
1,453 SR
Queue Stats
230W - 224L
1,499 Elo+
Party 1
Nu Wa
Nu Wa
BigMoneyTrrd
Nu Wa
Level 80
God Stats
8W - 8L
1,509 SR
Queue Stats
141W - 140L
1,509 Elo+
Party 1
Cthulhu
Cthulhu
CurtCrown11
Cthulhu
Level 129
God Stats
2W - 4L
1,571 SR
Queue Stats
108W - 114L
1,521 Elo+
Solo
Arachne
Arachne
JohnnyballsTx
Arachne
Level 156
God Stats
23W - 26L
1,419 SR
Queue Stats
113W - 111L
1,397 Elo+
Solo
Hades
Hades
abuelo59negri
Hades
Level 103
God Stats
0W - 4L
1,317 SR
Queue Stats
158W - 133L
1,454 Elo+
Solo
Team Averages
Level 107
1,454 SR
1,476 Elo+

VS

Team Averages
Level 97
1,506 SR
1,452 Elo+
Chaac
Chaac
 
Chaac
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
BorderHopperRay
Anubis
Level 121
God Stats
12W - 9L
1,500 SR
Queue Stats
102W - 106L
1,456 Elo+
Solo
Charon
Charon
King0125
Charon
Level 124
God Stats
2W - 2L
1,500 SR
Queue Stats
120W - 121L
1,422 Elo+
Solo
Arachne
Arachne
Y2M0
Arachne
Level 66
God Stats
32W - 15L
1,664 SR
Queue Stats
149W - 156L
1,473 Elo+
Solo
Hera
Hera
squanchy024
Hera
Level 110
God Stats
7W - 9L
1,366 SR
Queue Stats
136W - 143L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 6 / 0
4,208
421
2,768
8,418
2,109
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
1 / 4 / 1
5,283
528
1,865
6,649
2,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
CurtCrown11
Cthulhu
5
0 / 3 / 0
3,790
379
2,159
6,222
2,650
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Arachne
8
0 / 0 / 2
4,796
480
1,476
5,805
1,651
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

10
5 / 3 / 0
6,157
616
5,805
8,379
3,728
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
3 / 4 / 0
6,263
626
4,084
9,718
5,143
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

10
4 / 0 / 4
6,250
625
5,398
5,087
2,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charon
King0125
Charon
10
4 / 0 / 2
6,370
637
4,156
4,227
2,421
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Arachne
Y2M0
Arachne
11
2 / 1 / 2
5,961
596
3,972
6,684
2,490
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

11
3 / 1 / 2
6,204
620
4,966
3,999
1,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
26
6
Kills
16
16
Deaths
6
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
3
4
0
0.75
L
0
6
0
0
L
1
4
1
0.38
W
4
0
4
6
L
Cthulhu
CurtCrown11
Cthulhu
0
3
0
0
L
Arachne
0
0
2
1
W
Charon
King0125
Charon
4
0
2
5
W
Arachne
Y2M0
Arachne
2
1
2
3
L
5
3
0
1.67
W
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,073
Damage
22,576
35,473
Taken
29,715
12,205
Mitigated
13,686
7,124
Healing
6,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
4,084
916
0
1,542
9,718
5,143
0
4,739
4,979
0
36,199
L
2,768
599
0
524
8,418
2,109
0
5,279
3,139
0
21,389
L
1,865
348
0
1,750
6,649
2,067
0
3,722
2,927
28,699
0
W
5,398
633
0
705
5,087
2,418
677
1,183
3,904
43,077
0
L
Cthulhu
CurtCrown11
Cthulhu
2,159
54
71
290
6,222
2,650
0
4,243
1,979
10,259
0
L
Arachne
1,476
1,126
0
877
5,805
1,651
0
1,374
4,431
0
18,715
W
Charon
King0125
Charon
4,156
898
1,428
1,343
4,227
2,421
104
1,192
3,035
19,147
0
W
Arachne
Y2M0
Arachne
3,972
3,051
0
982
6,684
2,490
0
1,308
5,376
0
44,900
L
5,805
831
65
3,547
8,379
3,728
0
0
8,379
37,581
0
W
4,966
950
0
572
3,999
1,214
392
1,533
2,466
46,112
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,234
Gold Earned
31,048
194
Minions Killed
308
0
Camps Cleared
0
948,324
Distance Traveled
1,024,503
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,263
626
58
6
0
198,117
0
L
Neith
4,208
421
26
3
0
182,496
0
L
Nu Wa
5,283
528
47
5
0
178,431
0
W
Anubis
6,250
625
83
8
0
183,667
0
L
Cthulhu
3,790
379
17
2
0
167,242
0
L
Arachne
4,796
480
31
3
0
236,324
0
W
Charon
6,370
637
20
2
0
207,042
0
W
Arachne
5,961
596
65
7
0
248,882
2
L
Hades
6,157
616
73
7
0
183,831
0
W
Hera
6,204
620
82
8
0
186,795
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role