Player Matchup

Zhong Kui
Zhong Kui
HelmanGhorst
Zhong Kui
Level 126
God Stats
1W - 1L
1,389 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 2
Bastet
Bastet
Swiftly RamPage
Bastet
Level 156
God Stats
0W - 3L
1,250 SR
Queue Stats
9W - 12L
1,499 Elo+
Party 2
Sobek
Sobek
TikTaqTo
Sobek
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,249 Elo+
Party 2
Team Averages
Level 144
1,380 SR
1,416 Elo+

VS

Team Averages
Level 142
1,635 SR
1,626 Elo+
Anubis
Anubis
ChaseAlex
Anubis
Level 163
God Stats
9W - 0L
1,961 SR
Queue Stats
66W - 55L
1,662 Elo+
Party 1
Bacchus
Bacchus
Ghetto Pheasant
Bacchus
Level 158
God Stats
1W - 0L
1,308 SR
Queue Stats
106W - 110L
1,576 Elo+
Party 1
Fenrir
Fenrir
JayDawg04X
Fenrir
Level 106
God Stats
13W - 9L
1,635 SR
Queue Stats
337W - 266L
1,639 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
HelmanGhorst
Zhong Kui
10
3 / 7 / 2
8,411
841
8,277
11,210
8,121
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
1 / 6 / 2
7,207
721
6,332
11,626
3,499
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Sobek
TikTaqTo
Sobek
10
3 / 6 / 4
8,545
855
6,562
16,181
15,709
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ChaseAlex
Anubis
12
4 / 4 / 12
8,876
888
13,744
8,152
3,999
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
3 / 0 / 13
8,752
875
7,333
10,831
11,621
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
JayDawg04X
Fenrir
13
11 / 3 / 5
9,871
987
10,941
9,460
4,470
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
48
7
Kills
18
19
Deaths
7
8
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Anubis
ChaseAlex
Anubis
4
4
12
2.5
W
3
0
13
9.5
L
Zhong Kui
HelmanGhorst
Zhong Kui
3
7
2
0.57
W
Fenrir
JayDawg04X
Fenrir
11
3
5
4.5
L
1
6
2
0.33
L
Sobek
TikTaqTo
Sobek
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,171
Damage
32,018
39,017
Taken
28,443
27,329
Mitigated
20,090
6,048
Healing
6,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
ChaseAlex
Anubis
13,744
1,078
0
2,536
8,152
3,999
621
4,389
3,763
46,624
0
W
7,333
1,131
0
1,355
10,831
11,621
232
5,628
5,203
14,784
931
L
Zhong Kui
HelmanGhorst
Zhong Kui
8,277
1,452
0
1,379
11,210
8,121
0
7,590
3,620
30,771
0
W
Fenrir
JayDawg04X
Fenrir
10,941
4,539
0
3,059
9,460
4,470
525
4,457
4,919
0
35,761
L
6,332
1,466
0
1,950
11,626
3,499
0
5,123
6,491
22
20,929
L
Sobek
TikTaqTo
Sobek
6,562
962
0
2,719
16,181
15,709
0
7,734
8,447
13,185
740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,163
Gold Earned
27,499
91
Minions Killed
124
0
Camps Cleared
0
515,127
Distance Traveled
558,979
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,876
888
61
6
0
165,916
0
W
Bacchus
8,752
875
12
1
0
195,162
0
L
Zhong Kui
8,411
841
57
6
0
160,739
0
W
Fenrir
9,871
987
51
5
0
197,901
0
L
Bastet
7,207
721
23
2
0
182,098
0
L
Sobek
8,545
855
11
1
0
172,290
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role