Player Matchup

Fenrir
Fenrir
B1ackD1am0nd530
Fenrir
Level 85
God Stats
2W - 3L
1,432 SR
Queue Stats
64W - 83L
1,429 Elo+
Party 3
Medusa
Medusa
Demomgae
Medusa
Level 95
God Stats
1W - 0L
1,745 SR
Queue Stats
150W - 158L
1,474 Elo+
Party 3
Charon
Charon
rokses2
Charon
Level 118
God Stats
6W - 3L
1,719 SR
Queue Stats
113W - 112L
1,502 Elo+
Party 3
Mulan
Mulan
shaggyzilla101
Mulan
Level 176
God Stats
7W - 2L
1,498 SR
Queue Stats
629W - 574L
1,457 Elo+
Solo
Zeus
Zeus
xZaiaku
Zeus
Level 143
God Stats
7W - 3L
1,580 SR
Queue Stats
282W - 284L
1,477 Elo+
Party 3
Team Averages
Level 123
1,595 SR
1,468 Elo+

VS

Team Averages
Level 116
1,598 SR
1,522 Elo+
Nemesis
Nemesis
Azapata4
Nemesis
Level 148
God Stats
3W - 1L
1,851 SR
Queue Stats
54W - 55L
1,543 Elo+
Party 2
Ix Chel
Ix Chel
Cosmictongue
Ix Chel
Level 24
God Stats
6W - 7L
1,538 SR
Queue Stats
34W - 30L
1,540 Elo+
Party 2
Olorun
Olorun
ElderStifNoodle
Olorun
Level 141
God Stats
1W - 3L
1,326 SR
Queue Stats
725W - 672L
1,537 Elo+
Party 1
Horus
Horus
Palm Oil
Horus
Level 122
God Stats
9W - 6L
1,670 SR
Queue Stats
296W - 278L
1,515 Elo+
Party 1
Sobek
Sobek
Timtim01
Sobek
Level 146
God Stats
7W - 11L
1,606 SR
Queue Stats
421W - 378L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 0 / 5
6,642
664
6,006
9,482
3,681
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
Demomgae
Medusa
10
0 / 2 / 4
5,658
566
4,971
6,631
2,652
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charon
rokses2
Charon
10
0 / 0 / 3
5,782
578
2,718
3,824
2,528
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
2 / 0 / 1
6,374
637
6,782
8,776
4,727
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zeus
xZaiaku
Zeus
11
6 / 1 / 3
7,122
712
8,857
4,110
1,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Azapata4
Nemesis
10
0 / 3 / 1
5,342
534
2,584
9,848
3,079
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ix Chel
Cosmictongue
Ix Chel
9
0 / 4 / 0
5,014
501
2,276
7,249
2,645
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 3 / 1
5,494
549
5,138
8,763
3,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Horus
Palm Oil
Horus
8
1 / 2 / 0
4,864
486
2,224
9,102
7,050
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Sobek
Timtim01
Sobek
10
0 / 1 / 0
4,993
499
3,568
10,410
9,934
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
4
13
Kills
2
3
Deaths
13
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Azapata4
Nemesis
0
3
1
0.17
W
5
0
5
7.5
L
Ix Chel
Cosmictongue
Ix Chel
0
4
0
0
W
Medusa
Demomgae
Medusa
0
2
4
1
L
1
3
1
0.5
L
Horus
Palm Oil
Horus
1
2
0
0.5
L
Sobek
Timtim01
Sobek
0
1
0
0
W
Charon
rokses2
Charon
0
0
3
1.5
W
2
0
1
2.5
W
Zeus
xZaiaku
Zeus
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,334
Damage
15,790
32,823
Taken
45,372
14,984
Mitigated
25,808
14,771
Healing
16,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Azapata4
Nemesis
2,584
1,112
0
3,848
9,848
3,079
0
1,473
8,375
0
33,600
W
6,006
1,764
0
5,017
9,482
3,681
0
1,277
7,978
0
37,853
L
Ix Chel
Cosmictongue
Ix Chel
2,276
120
23
1,574
7,249
2,645
0
5,068
2,181
31,602
0
W
Medusa
Demomgae
Medusa
4,971
2,855
0
3,068
6,631
2,652
0
3,423
3,208
0
42,923
L
5,138
2,216
180
3,912
8,763
3,100
0
935
7,674
42,205
0
L
Horus
Palm Oil
Horus
2,224
1,327
191
1,955
9,102
7,050
0
3,910
5,192
0
21,591
L
Sobek
Timtim01
Sobek
3,568
585
0
4,659
10,410
9,934
0
204
10,206
26,255
226
W
Charon
rokses2
Charon
2,718
588
0
1,980
3,824
2,528
120
1,500
2,306
14,262
0
W
6,782
1,114
0
3,380
8,776
4,727
0
2,825
5,951
0
43,304
W
Zeus
xZaiaku
Zeus
8,857
860
0
1,326
4,110
1,396
216
1,559
2,393
55,730
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,578
Gold Earned
25,707
323
Minions Killed
282
0
Camps Cleared
0
1,086,178
Distance Traveled
1,020,507
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,342
534
75
8
0
226,361
0
W
Fenrir
6,642
664
61
6
0
237,564
0
L
Ix Chel
5,014
501
63
6
0
194,710
0
W
Medusa
5,658
566
78
8
0
207,883
0
L
Olorun
5,494
549
73
7
0
177,280
0
L
Horus
4,864
486
36
4
0
214,928
0
L
Sobek
4,993
499
35
4
0
207,228
0
W
Charon
5,782
578
16
2
0
233,545
0
W
Mulan
6,374
637
69
7
0
219,435
1
W
Zeus
7,122
712
99
10
0
187,751
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role