Player Matchup

Odin
Odin
Gold III
KloutHound
Odin
Gold III
Level 128
God Stats
1W - 3L
1,601 SR
Queue Stats
190W - 184L
1,486 MMR
Party 2
Discordia
Discordia
Gold III
UpD0wnUpD0wn
Discordia
Gold III
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 58L
1,529 MMR
Party 1
Fenrir
Fenrir
Gold III
baconater2121
Fenrir
Gold III
Level 109
God Stats
2W - 3L
1,495 SR
Queue Stats
77W - 79L
1,489 MMR
Solo
Thor
Thor
Gold III
brocredible13
Thor
Gold III
Level 104
God Stats
3W - 2L
1,562 SR
Queue Stats
70W - 70L
1,464 MMR
Party 1
Neith
Neith
Gold III
illicityapper1
Neith
Gold III
Level 147
God Stats
1W - 1L
1,513 SR
Queue Stats
44W - 45L
1,487 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 119
1,534 SR
1,491 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 130
1,504 SR
1,497 MMR
Loki
Loki
Gold III
 
Loki
Gold III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Aphrodite
Aphrodite
Gold III
AnarKi14
Aphrodite
Gold III
Level 68
God Stats
17W - 13L
1,586 SR
Queue Stats
156W - 188L
1,486 MMR
Solo
Bastet
Bastet
Gold III
MrrBackpack
Bastet
Gold III
Level 159
God Stats
21W - 13L
1,574 SR
Queue Stats
221W - 217L
1,486 MMR
Solo
Raijin
Raijin
Gold III
slick0320
Raijin
Gold III
Level 130
God Stats
1W - 1L
1,282 SR
Queue Stats
78W - 89L
1,500 MMR
Party 3
Hachiman
Hachiman
Gold I
smoovethelegend
Hachiman
Gold I
Level 165
God Stats
34W - 21L
1,577 SR
Queue Stats
138W - 131L
1,511 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 3
6,171
561
3,950
9,076
6,015
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Discordia
UpD0wnUpD0wn
Discordia
12
4 / 2 / 0
7,015
638
7,196
5,076
1,413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 4 / 4
5,591
508
3,135
11,183
3,971
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
0 / 4 / 4
5,220
475
3,220
8,939
4,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
1 / 2 / 0
5,990
545
6,221
7,936
2,708
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
Ao KuangAchillesRavanaHe Bo

VS

Bans
TyrThanatosSun WukongKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
3 / 1 / 1
6,853
623
4,595
7,340
2,965
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
AnarKi14
Aphrodite
10
1 / 1 / 8
6,519
593
3,627
8,856
4,293
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Bastet
10
2 / 3 / 5
5,937
540
6,181
10,401
3,456
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Raijin
slick0320
Raijin
12
5 / 1 / 2
6,782
617
6,767
6,935
2,709
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
12
3 / 0 / 3
6,907
628
5,835
7,192
2,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
33
6
Kills
14
14
Deaths
6
11
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
3
1
1
3.5
W
Aphrodite
AnarKi14
Aphrodite
1
1
8
5
L
1
2
3
1.25
W
Bastet
2
3
5
1.5
L
Discordia
UpD0wnUpD0wn
Discordia
4
2
0
2
L
0
4
4
0.5
L
0
4
4
0.5
L
1
2
0
0.5
W
Raijin
slick0320
Raijin
5
1
2
6
W
Hachiman
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,722
Damage
27,005
42,210
Taken
40,724
18,853
Mitigated
15,917
10,748
Healing
16,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
4,595
958
0
1,688
7,340
2,965
0
646
6,652
0
50,263
W
Aphrodite
AnarKi14
Aphrodite
3,627
470
3,189
4,648
8,856
4,293
102
1,126
7,451
25,649
0
L
3,950
497
0
1,998
9,076
6,015
0
729
8,322
0
39,743
W
Bastet
6,181
1,238
0
1,890
10,401
3,456
0
1,500
8,791
0
39,854
L
Discordia
UpD0wnUpD0wn
Discordia
7,196
480
0
1,000
5,076
1,413
0
2,261
2,597
48,676
0
L
3,135
757
0
4,435
11,183
3,971
0
2,383
8,578
0
33,288
L
3,220
449
0
1,843
8,939
4,746
0
3,564
5,054
0
15,231
L
6,221
2,535
0
1,472
7,936
2,708
0
810
7,126
0
46,782
W
Raijin
slick0320
Raijin
6,767
408
0
1,545
6,935
2,709
150
3,515
3,108
45,361
0
W
Hachiman
5,835
3,019
0
3,375
7,192
2,494
460
98
7,022
0
51,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,987
Gold Earned
32,998
354
Minions Killed
376
0
Camps Cleared
0
1,083,003
Distance Traveled
1,109,646
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,853
623
90
8
0
222,590
0
W
Aphrodite
6,519
593
36
3
0
223,461
4
L
Odin
6,171
561
72
7
0
196,150
0
W
Bastet
5,937
540
58
5
0
236,289
0
L
Discordia
7,015
638
117
11
0
213,847
2
L
Fenrir
5,591
508
55
5
0
233,301
1
L
Thor
5,220
475
18
2
0
233,458
0
L
Neith
5,990
545
92
8
0
206,247
2
W
Raijin
6,782
617
91
8
0
213,720
0
W
Hachiman
6,907
628
101
9
0
213,586
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role