Player Matchup

Charon
Charon
 
Charon
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
Akhoas
Eset
Level 63
God Stats
0W - 1L
1,269 SR
Queue Stats
42W - 44L
1,417 Elo+
Solo
Artemis
Artemis
SIDEYKO
Artemis
Level 125
God Stats
11W - 8L
1,555 SR
Queue Stats
369W - 359L
1,435 Elo+
Solo
Chaac
Chaac
blackdeath234
Chaac
Level 90
God Stats
1W - 2L
1,316 SR
Queue Stats
370W - 379L
1,375 Elo+
Party 1
Sylvanus
Sylvanus
peacemakerA94
Sylvanus
Level 129
God Stats
59W - 54L
1,479 SR
Queue Stats
469W - 505L
1,422 Elo+
Solo
Team Averages
Level 102
1,424 SR
1,430 Elo+

VS

Team Averages
Level 98
1,347 SR
1,394 Elo+
Ix Chel
Ix Chel
BuggyJee
Ix Chel
Level 107
God Stats
5W - 6L
1,400 SR
Queue Stats
415W - 410L
1,458 Elo+
Solo
Bakasura
Bakasura
NoSurrender2393
Bakasura
Level 129
God Stats
64W - 64L
1,389 SR
Queue Stats
139W - 135L
1,497 Elo+
Solo
Hou Yi
Hou Yi
Pulsher
Hou Yi
Level 145
God Stats
16W - 23L
1,240 SR
Queue Stats
177W - 165L
1,390 Elo+
Solo
Skadi
Skadi
rodrigueira97
Skadi
Level 83
God Stats
1W - 0L
1,284 SR
Queue Stats
7W - 10L
1,391 Elo+
Party 2
Bellona
Bellona
trovao81
Bellona
Level 28
God Stats
7W - 5L
1,422 SR
Queue Stats
11W - 22L
1,233 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
6
0 / 0 / 0
4,070
581
2,053
5,888
2,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Eset
Akhoas
Eset
6
0 / 3 / 0
3,659
523
1,094
3,648
834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Artemis
SIDEYKO
Artemis
6
1 / 1 / 0
3,990
570
2,915
2,668
820
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
0 / 2 / 0
3,792
542
3,064
5,348
2,292
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Sylvanus
peacemakerA94
Sylvanus
7
0 / 1 / 1
4,159
594
2,496
4,032
1,978
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
BuggyJee
Ix Chel
6
1 / 1 / 0
3,922
560
3,246
3,242
1,295
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bakasura
8
1 / 0 / 0
4,354
622
906
4,527
2,053
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hou Yi
Pulsher
Hou Yi
7
3 / 0 / 0
4,695
671
2,612
4,898
1,403
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

6
0 / 1 / 2
3,798
543
2,800
4,336
1,196
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bellona
trovao81
Bellona
8
2 / 0 / 0
4,925
704
2,926
5,710
5,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
9
1
Kills
7
7
Deaths
2
1
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
0
0
0
0
L
Eset
Akhoas
Eset
0
3
0
0
W
Ix Chel
BuggyJee
Ix Chel
1
1
0
1
W
Bakasura
1
0
0
1
W
Hou Yi
Pulsher
Hou Yi
3
0
0
3
L
Artemis
SIDEYKO
Artemis
1
1
0
1
L
0
2
0
0
L
Sylvanus
peacemakerA94
Sylvanus
0
1
1
0.5
W
0
1
2
1
W
Bellona
trovao81
Bellona
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,622
Damage
12,490
21,584
Taken
22,713
8,728
Mitigated
11,629
5,523
Healing
7,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
2,053
416
0
2,519
5,888
2,804
0
1,492
4,178
13,253
0
L
Eset
Akhoas
Eset
1,094
498
0
625
3,648
834
0
7
3,630
17,252
0
W
Ix Chel
BuggyJee
Ix Chel
3,246
443
125
880
3,242
1,295
0
1,267
1,975
16,684
0
W
Bakasura
906
681
0
2,470
4,527
2,053
0
1,057
3,470
0
19,580
W
Hou Yi
Pulsher
Hou Yi
2,612
1,284
0
1,549
4,898
1,403
72
1,886
3,012
0
20,269
L
Artemis
SIDEYKO
Artemis
2,915
838
0
618
2,668
820
114
661
1,923
0
22,646
L
3,064
1,347
0
689
5,348
2,292
0
0
5,348
0
16,763
L
Sylvanus
peacemakerA94
Sylvanus
2,496
1,243
77
995
4,032
1,978
185
843
3,093
16,831
5,631
W
2,800
968
93
707
4,336
1,196
0
1,209
3,127
0
12,182
W
Bellona
trovao81
Bellona
2,926
1,641
0
2,155
5,710
5,682
0
0
5,710
0
26,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,670
Gold Earned
21,694
148
Minions Killed
199
0
Camps Cleared
0
598,196
Distance Traveled
732,102
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
4,070
581
15
2
0
123,911
0
L
Eset
3,659
523
19
3
0
100,164
0
W
Ix Chel
3,922
560
36
5
0
145,585
0
W
Bakasura
4,354
622
54
8
0
146,688
0
W
Hou Yi
4,695
671
33
5
0
140,380
0
L
Artemis
3,990
570
36
5
0
129,644
0
L
Chaac
3,792
542
25
4
0
133,315
0
L
Sylvanus
4,159
594
53
8
0
111,162
0
W
Skadi
3,798
543
24
3
0
150,299
2
W
Bellona
4,925
704
52
7
0
149,150
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role