Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
AJLAD01
Horus
Level 126
God Stats
7W - 13L
1,507 SR
Queue Stats
30W - 43L
1,498 Elo+
Party 1
Sol
Sol
Jamie DJ Robot
Sol
Level 80
God Stats
11W - 9L
1,702 SR
Queue Stats
23W - 25L
1,562 Elo+
Party 1
Janus
Janus
KINGVIMTO
Janus
Level 129
God Stats
6W - 4L
1,667 SR
Queue Stats
27W - 33L
1,505 Elo+
Party 1
Sylvanus
Sylvanus
Skqrp
Sylvanus
Level 48
God Stats
1W - 2L
1,289 SR
Queue Stats
163W - 166L
1,411 Elo+
Solo
Team Averages
Level 104
1,533 SR
1,495 Elo+

VS

Team Averages
Level 110
1,562 SR
1,488 Elo+
Nu Wa
Nu Wa
AlexSwain84
Nu Wa
Level 106
God Stats
0W - 1L
1,704 SR
Queue Stats
16W - 26L
1,380 Elo+
Solo
Artemis
Artemis
DudleyDunlop
Artemis
Level 126
God Stats
13W - 14L
1,475 SR
Queue Stats
211W - 197L
1,519 Elo+
Solo
Arachne
Arachne
OmerNeufCinq
Arachne
Level 66
God Stats
49W - 42L
1,588 SR
Queue Stats
66W - 75L
1,565 Elo+
Party 2
Baron Samedi
Baron Samedi
You0ne
Baron Samedi
Level 153
God Stats
11W - 13L
1,521 SR
Queue Stats
356W - 392L
1,510 Elo+
Party 2
Tiamat
Tiamat
raphdu17
Tiamat
Level 99
God Stats
1W - 3L
1,524 SR
Queue Stats
89W - 112L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
3 / 1 / 1
6,290
629
3,473
9,095
3,376
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Horus
AJLAD01
Horus
10
3 / 0 / 7
5,982
598
7,171
6,001
3,413
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
4 / 0 / 5
6,232
623
6,690
4,340
1,440
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Janus
KINGVIMTO
Janus
11
3 / 3 / 2
6,252
625
4,214
4,634
1,593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
Skqrp
Sylvanus
10
2 / 1 / 1
6,147
615
4,886
9,835
6,439
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 1
5,095
510
4,114
6,613
1,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
DudleyDunlop
Artemis
8
0 / 4 / 0
4,786
479
2,337
8,242
2,015
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Arachne
OmerNeufCinq
Arachne
10
2 / 1 / 1
5,707
571
2,686
8,841
2,729
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
You0ne
Baron Samedi
8
2 / 4 / 1
5,336
534
3,693
9,774
6,193
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tiamat
raphdu17
Tiamat
10
0 / 3 / 1
5,431
543
5,234
9,004
6,858
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
15
Kills
5
5
Deaths
15
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
3
1
1
3.5
W
Horus
AJLAD01
Horus
3
0
7
6.5
L
1
3
1
0.5
L
Artemis
DudleyDunlop
Artemis
0
4
0
0
W
4
0
5
6.5
W
Janus
KINGVIMTO
Janus
3
3
2
1.33
L
Arachne
OmerNeufCinq
Arachne
2
1
1
2.5
W
Sylvanus
Skqrp
Sylvanus
2
1
1
2.5
L
Baron Samedi
You0ne
Baron Samedi
2
4
1
0.63
L
Tiamat
raphdu17
Tiamat
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,434
Damage
18,064
33,905
Taken
42,474
16,261
Mitigated
19,604
16,695
Healing
11,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
3,473
1,713
0
6,732
9,095
3,376
0
1,522
7,573
0
50,192
W
Horus
AJLAD01
Horus
7,171
2,901
355
2,433
6,001
3,413
185
876
5,000
0
22,054
L
4,114
1,082
0
653
6,613
1,809
0
2,779
3,589
33,788
0
L
Artemis
DudleyDunlop
Artemis
2,337
844
0
1,947
8,242
2,015
0
2,302
5,716
0
28,205
W
6,690
2,935
0
1,806
4,340
1,440
636
2,070
2,129
43,708
0
W
Janus
KINGVIMTO
Janus
4,214
366
0
446
4,634
1,593
63
2,912
1,722
37,627
0
L
Arachne
OmerNeufCinq
Arachne
2,686
2,006
0
2,044
8,841
2,729
0
1,361
7,321
0
33,648
W
Sylvanus
Skqrp
Sylvanus
4,886
1,921
80
4,843
9,835
6,439
0
5,409
4,426
30,206
8,620
L
Baron Samedi
You0ne
Baron Samedi
3,693
291
471
2,918
9,774
6,193
0
4,453
5,089
12,904
0
L
Tiamat
raphdu17
Tiamat
5,234
1,070
0
3,818
9,004
6,858
0
4,350
4,654
34,877
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,903
Gold Earned
26,355
330
Minions Killed
246
0
Camps Cleared
0
925,354
Distance Traveled
974,837
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,290
629
86
9
0
200,378
0
W
Horus
5,982
598
40
4
0
194,390
0
L
Nu Wa
5,095
510
58
6
0
187,875
0
L
Artemis
4,786
479
51
5
0
167,702
0
W
Sol
6,232
623
62
6
0
176,474
3
W
Janus
6,252
625
80
8
0
197,424
0
L
Arachne
5,707
571
61
6
0
254,966
4
W
Sylvanus
6,147
615
62
6
0
156,688
0
L
Baron Samedi
5,336
534
12
1
0
193,826
4
L
Tiamat
5,431
543
64
6
0
170,468
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role