Player Matchup

Janus
Janus
 
Janus
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Yenruki
Chaac
Level 6
God Stats
4W - 4L
1,502 SR
Queue Stats
8W - 4L
1,569 Elo+
Party 1
Bacchus
Bacchus
nLWashy
Bacchus
Level 15
God Stats
16W - 11L
1,700 SR
Queue Stats
17W - 13L
1,516 Elo+
Party 1
Team Averages
Level 33
1,567 SR
1,529 Elo+

VS

Team Averages
Level 27
1,301 SR
979 Elo+
Olorun
Olorun
Max10000009919
Olorun
Level 49
God Stats
16W - 15L
1,222 SR
Queue Stats
43W - 95L
1,061 Elo+
Party 2
Surtr
Surtr
PR Slime
Surtr
Level 16
God Stats
3W - 6L
1,500 SR
Queue Stats
35W - 87L
947 Elo+
Party 2
Bellona
Bellona
xSiTmAsTeRx
Bellona
Level 15
God Stats
1W - 10L
1,183 SR
Queue Stats
33W - 71L
930 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
4 / 1 / 8
10,127
779
13,031
5,626
2,312
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chaac
Yenruki
Chaac
13
3 / 0 / 8
9,749
750
12,031
10,475
11,318
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bacchus
nLWashy
Bacchus
13
5 / 0 / 6
10,013
770
4,484
10,013
12,921
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 1
8,576
660
8,213
10,994
5,084
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Surtr
PR Slime
Surtr
11
0 / 5 / 0
8,146
627
2,955
14,240
11,464
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bellona
xSiTmAsTeRx
Bellona
10
0 / 3 / 0
7,863
605
3,916
11,084
9,399
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
1
12
Kills
0
1
Deaths
12
22
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
4
1
8
8
L
0
4
1
0.13
L
Surtr
PR Slime
Surtr
0
5
0
0
W
Chaac
Yenruki
Chaac
3
0
8
7
W
Bacchus
nLWashy
Bacchus
5
0
6
8
L
Bellona
xSiTmAsTeRx
Bellona
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,546
Damage
15,084
26,114
Taken
36,318
26,551
Mitigated
25,947
5,866
Healing
4,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
13,031
1,001
0
986
5,626
2,312
766
1,862
3,764
58,316
0
L
8,213
3,120
271
2,574
10,994
5,084
0
4,933
6,061
36,759
0
L
Surtr
PR Slime
Surtr
2,955
998
0
1,112
14,240
11,464
116
5,765
8,475
345
22,653
W
Chaac
Yenruki
Chaac
12,031
1,300
0
3,584
10,475
11,318
472
3,770
6,641
0
38,980
W
Bacchus
nLWashy
Bacchus
4,484
473
0
1,296
10,013
12,921
191
3,009
6,571
13,898
0
L
Bellona
xSiTmAsTeRx
Bellona
3,916
346
0
445
11,084
9,399
0
7,366
3,718
0
18,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,889
Gold Earned
24,585
151
Minions Killed
101
0
Camps Cleared
0
794,043
Distance Traveled
662,707
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,127
779
82
6
0
246,996
0
L
Olorun
8,576
660
42
3
0
205,340
0
L
Surtr
8,146
627
36
3
0
228,863
0
W
Chaac
9,749
750
62
5
0
278,927
0
W
Bacchus
10,013
770
7
1
0
268,120
0
L
Bellona
7,863
605
23
2
0
228,504
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role