Player Matchup

Anhur
Anhur
 
Anhur
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ratatoskr
Ratatoskr
Cambo69
Ratatoskr
Level 63
God Stats
43W - 24L
1,789 SR
Queue Stats
292W - 269L
1,532 Elo+
Solo
Merlin
Merlin
KxngSinatra06
Merlin
Level 44
God Stats
0W - 1L
1,254 SR
Queue Stats
24W - 24L
1,545 Elo+
Party 1
Hun Batz
Hun Batz
haydeng43
Hun Batz
Level 129
God Stats
0W - 3L
1,238 SR
Queue Stats
430W - 399L
1,632 Elo+
Party 1
Jing Wei
Jing Wei
magnumdurex
Jing Wei
Level 82
God Stats
4W - 6L
1,543 SR
Queue Stats
351W - 312L
1,599 Elo+
Solo
Team Averages
Level 85
1,465 SR
1,561 Elo+

VS

Team Averages
Level 86
1,561 SR
1,684 Elo+
Charon
Charon
APMuffinMan
Charon
Level 101
God Stats
3W - 0L
1,500 SR
Queue Stats
180W - 169L
1,508 Elo+
Solo
He Bo
He Bo
JoshuaKimmich
He Bo
Level 68
God Stats
2W - 0L
1,753 SR
Queue Stats
24W - 4L
2,038 Elo+
Solo
Awilix
Awilix
Mylantson
Awilix
Level 129
God Stats
15W - 6L
1,515 SR
Queue Stats
212W - 179L
1,644 Elo+
Party 2
Amaterasu
Amaterasu
SargeTom10
Amaterasu
Level 107
God Stats
1W - 2L
1,287 SR
Queue Stats
126W - 122L
1,503 Elo+
Solo
Rama
Rama
getson
Rama
Level 26
God Stats
4W - 1L
1,751 SR
Queue Stats
20W - 26L
1,724 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
11
2 / 5 / 2
6,848
527
3,957
13,287
7,471
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ratatoskr
Cambo69
Ratatoskr
11
1 / 5 / 2
6,491
499
6,418
10,371
3,598
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
2 / 6 / 1
7,314
563
5,373
11,492
3,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hun Batz
haydeng43
Hun Batz
12
1 / 0 / 0
6,569
505
5,645
7,628
7,042
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Jing Wei
magnumdurex
Jing Wei
11
1 / 3 / 0
6,500
500
3,798
7,070
2,062
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
12
3 / 1 / 8
7,470
575
3,656
7,760
5,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
5 / 2 / 5
9,274
713
10,973
8,731
2,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Awilix
Mylantson
Awilix
13
5 / 3 / 5
7,920
609
7,622
10,494
3,639
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Amaterasu
SargeTom10
Amaterasu
13
0 / 0 / 0
7,867
605
4,973
10,551
8,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rama
getson
Rama
14
6 / 1 / 4
8,534
656
7,899
7,796
2,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
41
7
Kills
19
19
Deaths
7
5
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
2
5
2
0.6
W
Charon
3
1
8
7
L
Ratatoskr
Cambo69
Ratatoskr
1
5
2
0.4
W
5
2
5
3.75
L
2
6
1
0.42
W
Awilix
Mylantson
Awilix
5
3
5
2.5
W
Amaterasu
SargeTom10
Amaterasu
0
0
0
0
W
Rama
getson
Rama
6
1
4
8
L
Hun Batz
haydeng43
Hun Batz
1
0
0
1
L
Jing Wei
magnumdurex
Jing Wei
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,191
Damage
35,123
49,848
Taken
45,332
24,138
Mitigated
22,428
5,823
Healing
13,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
3,957
1,400
0
1,151
13,287
7,471
0
5,240
8,047
0
20,605
W
Charon
3,656
1,074
0
2,685
7,760
5,108
13
428
7,332
19,122
0
L
Ratatoskr
Cambo69
Ratatoskr
6,418
1,979
0
1,280
10,371
3,598
0
1,797
8,574
0
47,920
W
10,973
560
0
670
8,731
2,903
0
3,305
5,426
81,740
0
L
5,373
226
0
585
11,492
3,965
0
6,735
4,757
60,404
0
W
Awilix
Mylantson
Awilix
7,622
3,720
0
972
10,494
3,639
0
1,458
9,036
0
51,085
W
Amaterasu
SargeTom10
Amaterasu
4,973
2,857
0
4,648
10,551
8,077
344
0
10,551
0
60,893
W
Rama
getson
Rama
7,899
6,934
0
4,249
7,796
2,701
771
238
7,558
0
59,671
L
Hun Batz
haydeng43
Hun Batz
5,645
1,575
0
750
7,628
7,042
0
0
7,628
0
38,434
L
Jing Wei
magnumdurex
Jing Wei
3,798
2,807
0
2,057
7,070
2,062
0
898
6,172
0
41,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,722
Gold Earned
41,065
344
Minions Killed
456
0
Camps Cleared
0
1,201,236
Distance Traveled
1,360,379
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,848
527
28
2
0
246,357
1
W
Charon
7,470
575
25
2
0
262,671
2
L
Ratatoskr
6,491
499
69
5
0
303,811
4
W
He Bo
9,274
713
144
11
0
272,719
2
L
Merlin
7,314
563
103
8
0
215,273
0
W
Awilix
7,920
609
78
6
0
312,408
0
W
Amaterasu
7,867
605
109
8
0
269,305
2
W
Rama
8,534
656
100
8
0
243,276
6
L
Hun Batz
6,569
505
66
5
0
190,333
2
L
Jing Wei
6,500
500
78
6
0
245,462
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role