Player Matchup

Awilix
Awilix
Gold IV
X-Fernii79_X
Awilix
Gold IV
Level 158
God Stats
0W - 1L
1,772 SR
Queue Stats
10W - 9L
1,601 MMR
Party 1
Zhong Kui
Zhong Kui
Silver II
aleexgk10
Zhong Kui
Silver II
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,487 MMR
Party 1
Cerberus
Cerberus
Gold V
jesu_mvt
Cerberus
Gold V
Level 67
God Stats
9W - 2L
1,900 SR
Queue Stats
10W - 5L
1,750 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 105
1,724 SR
1,613 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 86
1,575 SR
1,584 MMR
Bastet
Bastet
Gold V
Alfusa
Bastet
Gold V
Level 74
God Stats
13W - 6L
1,669 SR
Queue Stats
62W - 60L
1,422 MMR
Party 2
Ix Chel
Ix Chel
Platinum II
D4montEe
Ix Chel
Platinum II
Level 101
God Stats
36W - 50L
1,554 SR
Queue Stats
332W - 405L
1,909 MMR
Solo
Cthulhu
Cthulhu
Gold V
HsHaZe
Cthulhu
Gold V
Level 84
God Stats
3W - 0L
1,500 SR
Queue Stats
27W - 16L
1,422 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
15
7 / 9 / 3
12,842
803
16,084
20,604
7,472
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Zhong Kui
aleexgk10
Zhong Kui
13
3 / 7 / 8
11,678
730
13,136
15,984
12,132
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
jesu_mvt
Cerberus
14
1 / 2 / 9
11,100
694
9,507
18,430
16,870
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
OdinDiscordiaMartichorasKuzenboKumbhakarna

VS

Bans
BacchusSobekMorgan Le FayTyrScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Alfusa
Bastet
14
2 / 6 / 12
12,338
771
12,866
16,004
5,097
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ix Chel
D4montEe
Ix Chel
17
11 / 3 / 7
14,340
896
21,434
14,075
5,452
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
HsHaZe
Cthulhu
17
5 / 2 / 12
13,142
821
12,789
21,539
25,609
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
49
11
Kills
18
18
Deaths
11
20
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Bastet
Alfusa
Bastet
2
6
12
1.33
W
Ix Chel
D4montEe
Ix Chel
11
3
7
4.83
W
Cthulhu
HsHaZe
Cthulhu
5
2
12
5.5
L
Awilix
7
9
3
0.94
L
Zhong Kui
aleexgk10
Zhong Kui
3
7
8
1
L
Cerberus
jesu_mvt
Cerberus
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,727
Damage
47,089
55,018
Taken
51,618
36,474
Mitigated
36,158
5,706
Healing
8,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Alfusa
Bastet
12,866
3,558
0
989
16,004
5,097
1,877
6,964
9,004
0
38,080
W
Ix Chel
D4montEe
Ix Chel
21,434
2,772
3,001
3,739
14,075
5,452
647
7,566
6,509
81,215
0
W
Cthulhu
HsHaZe
Cthulhu
12,789
1,124
0
476
21,539
25,609
301
8,682
12,817
36,879
571
L
Awilix
16,084
6,688
0
1,617
20,604
7,472
293
10,991
9,573
0
44,628
L
Zhong Kui
aleexgk10
Zhong Kui
13,136
998
0
1,962
15,984
12,132
456
11,359
4,625
48,451
0
L
Cerberus
jesu_mvt
Cerberus
9,507
447
0
2,127
18,430
16,870
65
11,293
6,724
45,307
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,620
Gold Earned
39,820
193
Minions Killed
188
0
Camps Cleared
0
876,816
Distance Traveled
913,440
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
12,338
771
40
3
0
306,217
0
W
Ix Chel
14,340
896
98
6
0
290,992
2
W
Cthulhu
13,142
821
50
3
0
316,231
2
L
Awilix
12,842
803
52
3
0
300,386
0
L
Zhong Kui
11,678
730
70
4
0
264,413
0
L
Cerberus
11,100
694
71
4
0
312,017
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role