Player Matchup

Cthulhu
Cthulhu
Alpha42Wolf0
Cthulhu
Level 24
God Stats
5W - 6L
1,641 SR
Queue Stats
397W - 434L
1,437 Elo+
Party 3
Thor
Thor
Byjorne
Thor
Level 103
God Stats
1W - 4L
1,287 SR
Queue Stats
47W - 68L
1,427 Elo+
Party 3
Danzaburou
Danzaburou
CrayJay
Danzaburou
Level 27
God Stats
9W - 12L
1,665 SR
Queue Stats
289W - 330L
1,488 Elo+
Party 3
Agni
Agni
MoonLord-X
Agni
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,140 Elo+
Party 2
Cerberus
Cerberus
Soifon-XD
Cerberus
Level 36
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 23L
1,118 Elo+
Party 2
Team Averages
Level 43
1,519 SR
1,322 Elo+

VS

Team Averages
Level 76
1,565 SR
1,463 Elo+
Janus
Janus
Battuu-
Janus
Level 98
God Stats
3W - 1L
1,488 SR
Queue Stats
28W - 27L
1,457 Elo+
Party 1
Sun Wukong
Sun Wukong
ColonelBuckets
Sun Wukong
Level 75
God Stats
33W - 36L
1,442 SR
Queue Stats
207W - 229L
1,473 Elo+
Solo
Chernobog
Chernobog
DrafolBR
Chernobog
Level 65
God Stats
2W - 1L
1,716 SR
Queue Stats
198W - 210L
1,445 Elo+
Solo
Bastet
Bastet
LuciferNDJ
Bastet
Level 41
God Stats
5W - 2L
1,702 SR
Queue Stats
123W - 108L
1,453 Elo+
Party 1
Fafnir
Fafnir
TURBOCRYSTAL
Fafnir
Level 102
God Stats
2W - 0L
1,476 SR
Queue Stats
114W - 105L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Alpha42Wolf0
Cthulhu
9
3 / 0 / 3
6,401
533
3,718
5,390
3,381
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thor
Byjorne
Thor
12
3 / 1 / 1
6,551
546
6,485
10,313
4,045
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
CrayJay
Danzaburou
10
1 / 1 / 2
5,780
482
4,538
6,222
2,505
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 9 / 2
5,638
470
4,416
10,336
3,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cerberus
Soifon-XD
Cerberus
10
2 / 2 / 0
5,896
491
4,096
10,065
9,407
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Battuu-
Janus
13
10 / 1 / 1
8,502
709
9,710
5,923
2,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
ColonelBuckets
Sun Wukong
11
2 / 3 / 3
7,136
595
4,987
11,391
5,259
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Chernobog
DrafolBR
Chernobog
11
0 / 4 / 4
6,531
544
4,086
8,735
2,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bastet
LuciferNDJ
Bastet
12
0 / 2 / 3
7,398
617
5,534
7,501
2,396
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Fafnir
10
1 / 1 / 0
5,869
489
1,376
8,186
6,881
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
24
10
Kills
13
13
Deaths
11
8
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Alpha42Wolf0
Cthulhu
3
0
3
4.5
W
Janus
Battuu-
Janus
10
1
1
10.5
L
Thor
Byjorne
Thor
3
1
1
3.5
W
Sun Wukong
ColonelBuckets
Sun Wukong
2
3
3
1.17
L
Danzaburou
CrayJay
Danzaburou
1
1
2
2
W
Chernobog
DrafolBR
Chernobog
0
4
4
0.5
W
Bastet
LuciferNDJ
Bastet
0
2
3
0.75
L
1
9
2
0.22
L
Cerberus
Soifon-XD
Cerberus
2
2
0
1
W
Fafnir
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,253
Damage
25,693
42,326
Taken
41,736
22,664
Mitigated
19,687
13,493
Healing
10,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Alpha42Wolf0
Cthulhu
3,718
362
1,575
2,206
5,390
3,381
0
1,401
3,837
23,375
0
W
Janus
Battuu-
Janus
9,710
339
0
500
5,923
2,232
308
3,097
2,782
50,595
0
L
Thor
Byjorne
Thor
6,485
1,594
0
3,841
10,313
4,045
0
1,899
8,226
0
47,462
W
Sun Wukong
ColonelBuckets
Sun Wukong
4,987
1,488
0
3,352
11,391
5,259
187
2,138
9,171
0
51,275
L
Danzaburou
CrayJay
Danzaburou
4,538
2,153
0
1,950
6,222
2,505
0
518
5,500
0
34,278
W
Chernobog
DrafolBR
Chernobog
4,086
2,628
0
2,200
8,735
2,919
880
1,629
7,106
0
39,711
W
Bastet
LuciferNDJ
Bastet
5,534
1,690
0
2,454
7,501
2,396
63
3,367
4,134
0
45,685
L
4,416
729
0
1,420
10,336
3,326
0
6,319
3,551
33,439
0
L
Cerberus
Soifon-XD
Cerberus
4,096
580
0
2,501
10,065
9,407
183
0
10,065
29,950
0
W
Fafnir
1,376
268
20
2,259
8,186
6,881
0
1,883
5,984
25,666
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,266
Gold Earned
35,436
280
Minions Killed
361
0
Camps Cleared
0
1,073,566
Distance Traveled
1,215,494
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,401
533
34
3
0
229,364
1
W
Janus
8,502
709
80
7
0
241,145
0
L
Thor
6,551
546
74
6
0
238,089
0
W
Sun Wukong
7,136
595
86
7
0
261,937
0
L
Danzaburou
5,780
482
61
5
0
202,409
0
W
Chernobog
6,531
544
78
7
0
235,947
1
W
Bastet
7,398
617
79
7
0
243,559
0
L
Agni
5,638
470
53
4
0
202,726
0
L
Cerberus
5,896
491
58
5
0
200,978
0
W
Fafnir
5,869
489
38
3
0
232,906
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role