Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
 
Terra
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
Cnut207
Baba Yaga
Level 63
God Stats
6W - 1L
1,500 SR
Queue Stats
264W - 251L
1,475 Elo+
Solo
Apollo
Apollo
Miniestral
Apollo
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 13L
1,176 Elo+
Solo
Achilles
Achilles
NachumTheBeggar
Achilles
Level 121
God Stats
6W - 5L
1,278 SR
Queue Stats
640W - 692L
1,409 Elo+
Solo
Team Averages
Level 99
1,456 SR
1,412 Elo+

VS

Team Averages
Level 105
1,452 SR
1,432 Elo+
He Bo
He Bo
DEATHMONS7ER
He Bo
Level 79
God Stats
2W - 5L
1,089 SR
Queue Stats
132W - 139L
1,471 Elo+
Solo
Heimdallr
Heimdallr
DillW33D_666
Heimdallr
Level 145
God Stats
4W - 5L
1,446 SR
Queue Stats
399W - 412L
1,386 Elo+
Solo
Fenrir
Fenrir
RMarcos95
Fenrir
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 71L
1,372 Elo+
Solo
Guan Yu
Guan Yu
T_Wrexks
Guan Yu
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 31L
1,475 Elo+
Solo
Ishtar
Ishtar
YAGxSIxSALOCIN
Ishtar
Level 99
God Stats
2W - 3L
1,727 SR
Queue Stats
331W - 326L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
14
5 / 1 / 10
7,877
788
7,612
9,065
10,101
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Terra
 
Terra
13
0 / 2 / 11
7,852
785
5,340
12,258
8,254
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Baba Yaga
Cnut207
Baba Yaga
16
3 / 0 / 9
8,152
815
10,921
8,326
3,758
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
Miniestral
Apollo
14
5 / 1 / 9
8,251
825
8,801
9,615
4,433
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Achilles
13
3 / 1 / 7
7,442
744
4,674
7,629
8,116
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 4
6,669
667
5,230
10,883
3,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
DillW33D_666
Heimdallr
16
2 / 0 / 3
7,291
729
10,067
3,595
1,547
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
RMarcos95
Fenrir
10
0 / 4 / 4
6,100
610
5,374
8,450
4,913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Guan Yu
T_Wrexks
Guan Yu
12
2 / 4 / 3
7,006
701
4,088
11,437
11,929
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
0 / 2 / 3
6,686
669
10,272
7,324
2,435
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
22
16
Kills
5
5
Deaths
16
46
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
5
1
10
10
W
Terra
 
Terra
0
2
11
2.75
W
Baba Yaga
Cnut207
Baba Yaga
3
0
9
7.5
L
1
6
4
0.5
L
Heimdallr
DillW33D_666
Heimdallr
2
0
3
3.5
W
Apollo
Miniestral
Apollo
5
1
9
9.5
W
Achilles
3
1
7
6.5
L
Fenrir
RMarcos95
Fenrir
0
4
4
0.5
L
Guan Yu
T_Wrexks
Guan Yu
2
4
3
0.88
L
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,348
Damage
35,031
46,893
Taken
41,689
34,662
Mitigated
24,203
24,032
Healing
11,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
7,612
190
1,787
2,906
9,065
10,101
0
1,201
7,213
14,233
0
W
Terra
 
Terra
5,340
767
4,948
4,362
12,258
8,254
0
1,433
10,373
11,537
0
W
Baba Yaga
Cnut207
Baba Yaga
10,921
1,397
261
1,892
8,326
3,758
86
995
6,649
28,772
0
L
5,230
433
0
2,036
10,883
3,379
0
7,104
3,703
12,227
0
L
Heimdallr
DillW33D_666
Heimdallr
10,067
676
641
370
3,595
1,547
0
2,431
1,004
0
23,925
W
Apollo
Miniestral
Apollo
8,801
5,014
1,487
3,075
9,615
4,433
248
475
9,052
0
19,504
W
Achilles
4,674
549
1,685
1,629
7,629
8,116
0
1,267
5,807
0
10,062
L
Fenrir
RMarcos95
Fenrir
5,374
514
747
571
8,450
4,913
0
3,832
4,478
0
9,293
L
Guan Yu
T_Wrexks
Guan Yu
4,088
858
1,981
1,539
11,437
11,929
0
4,894
6,303
0
7,761
L
10,272
4,587
1,537
2,339
7,324
2,435
0
5,294
1,745
0
19,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,574
Gold Earned
33,752
119
Minions Killed
86
0
Camps Cleared
0
1,036,536
Distance Traveled
937,726
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,877
788
24
2
0
234,358
0
W
Terra
7,852
785
11
1
0
194,645
0
W
Baba Yaga
8,152
815
35
4
0
211,105
0
L
He Bo
6,669
667
15
2
0
180,413
0
L
Heimdallr
7,291
729
34
3
0
199,780
0
W
Apollo
8,251
825
31
3
0
195,071
0
W
Achilles
7,442
744
18
2
0
201,357
0
L
Fenrir
6,100
610
4
0
0
191,188
0
L
Guan Yu
7,006
701
11
1
0
187,727
0
L
Ishtar
6,686
669
22
2
0
178,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role