Player Matchup

Bellona
Bellona
DoomsDay_721days
Bellona
Level 36
God Stats
1W - 1L
1,693 SR
Queue Stats
27W - 28L
1,408 Elo+
Party 1
Anhur
Anhur
joco66
Anhur
Level 47
God Stats
2W - 4L
1,327 SR
Queue Stats
79W - 87L
1,419 Elo+
Solo
Sol
Sol
vArsxnic
Sol
Level 53
God Stats
1W - 3L
1,173 SR
Queue Stats
147W - 165L
1,407 Elo+
Party 1
Team Averages
Level 45
1,398 SR
1,411 Elo+

VS

Team Averages
Level 55
1,654 SR
1,383 Elo+
Sol
Sol
Lucer0_725
Sol
Level 55
God Stats
26W - 8L
1,742 SR
Queue Stats
33W - 24L
1,299 Elo+
Solo
Sun Wukong
Sun Wukong
VINIHF BR
Sun Wukong
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 37L
1,464 Elo+
Solo
Medusa
Medusa
lneffabl
Medusa
Level 41
God Stats
6W - 2L
1,719 SR
Queue Stats
201W - 209L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 0
8,608
662
5,777
16,591
17,824
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Anhur
joco66
Anhur
10
0 / 6 / 1
8,385
645
8,250
12,842
4,839
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 5 / 1
9,319
717
12,467
12,634
4,247
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 0 / 9
11,075
852
11,624
7,643
2,863
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
VINIHF BR
Sun Wukong
13
4 / 1 / 11
10,300
792
8,643
14,181
12,082
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
lneffabl
Medusa
14
5 / 1 / 10
10,666
820
16,208
14,319
5,777
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
46
2
Kills
16
16
Deaths
2
2
Assists
30
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
W
7
0
9
11.5
W
Sun Wukong
VINIHF BR
Sun Wukong
4
1
11
9.5
L
Anhur
joco66
Anhur
0
6
1
0.08
W
Medusa
lneffabl
Medusa
5
1
10
10
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,494
Damage
36,475
42,067
Taken
36,143
26,910
Mitigated
20,722
6,637
Healing
13,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,777
504
0
2,055
16,591
17,824
0
5,275
11,316
1,164
17,850
W
11,624
2,473
0
3,751
7,643
2,863
1,697
3,175
4,468
48,157
0
W
Sun Wukong
VINIHF BR
Sun Wukong
8,643
1,020
0
3,561
14,181
12,082
231
4,780
9,401
5,416
18,559
L
Anhur
joco66
Anhur
8,250
3,703
0
619
12,842
4,839
102
4,195
8,647
0
34,984
W
Medusa
lneffabl
Medusa
16,208
7,686
0
5,713
14,319
5,777
1,529
5,808
8,511
0
48,463
L
12,467
1,059
0
3,963
12,634
4,247
0
3,776
8,774
49,310
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,312
Gold Earned
32,041
130
Minions Killed
140
0
Camps Cleared
0
660,323
Distance Traveled
758,776
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,608
662
26
2
0
227,858
0
W
Sol
11,075
852
63
5
0
248,933
3
W
Sun Wukong
10,300
792
20
2
0
246,989
3
L
Anhur
8,385
645
49
4
0
199,878
2
W
Medusa
10,666
820
57
4
0
262,854
0
L
Sol
9,319
717
55
4
0
232,587
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role