Player Matchup

Janus
Janus
Abcom960
Janus
Level 110
God Stats
2W - 3L
1,486 SR
Queue Stats
40W - 32L
1,507 Elo+
Party 1
Surtr
Surtr
Aroureis
Surtr
Level 63
God Stats
9W - 13L
1,407 SR
Queue Stats
135W - 140L
1,492 Elo+
Party 1
Bacchus
Bacchus
I Askelxdd
Bacchus
Level 153
God Stats
6W - 3L
1,545 SR
Queue Stats
536W - 546L
1,512 Elo+
Solo
Hachiman
Hachiman
Jus B3tt3R
Hachiman
Level 85
God Stats
4W - 4L
1,727 SR
Queue Stats
311W - 271L
1,525 Elo+
Party 1
Arachne
Arachne
NtoxHalfrican
Arachne
Level 127
God Stats
4W - 1L
1,720 SR
Queue Stats
56W - 47L
1,475 Elo+
Solo
Team Averages
Level 108
1,577 SR
1,502 Elo+

VS

Team Averages
Level 109
1,493 SR
1,509 Elo+
Geb
Geb
 
Geb
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
LagNGlitches
Erlang Shen
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 51L
1,498 Elo+
Solo
Agni
Agni
Psykotic__Turtle
Agni
Level 113
God Stats
9W - 13L
1,364 SR
Queue Stats
40W - 36L
1,503 Elo+
Party 2
Medusa
Medusa
alladar18
Medusa
Level 82
God Stats
36W - 23L
1,598 SR
Queue Stats
193W - 162L
1,531 Elo+
Solo
Thanatos
Thanatos
tonzman
Thanatos
Level 121
God Stats
1W - 2L
1,500 SR
Queue Stats
46W - 58L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Abcom960
Janus
15
1 / 2 / 2
9,341
549
12,903
8,887
3,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Surtr
Aroureis
Surtr
14
1 / 3 / 2
8,791
517
11,222
18,578
16,897
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
I Askelxdd
Bacchus
12
2 / 1 / 3
7,977
469
8,833
13,709
16,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hachiman
Jus B3tt3R
Hachiman
14
4 / 0 / 2
9,269
545
9,642
8,106
3,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arachne
14
5 / 4 / 2
8,864
521
6,614
16,331
6,487
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
12
1 / 0 / 4
7,722
454
7,563
16,775
13,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Erlang Shen
LagNGlitches
Erlang Shen
14
3 / 3 / 1
8,390
494
14,102
22,953
17,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 4 / 2
7,597
447
7,832
9,049
3,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
alladar18
Medusa
12
0 / 4 / 1
7,164
421
6,452
10,313
4,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
tonzman
Thanatos
13
4 / 2 / 1
7,965
469
8,047
14,217
5,629
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
19
13
Kills
10
10
Deaths
13
11
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
1
0
4
3
W
Janus
Abcom960
Janus
1
2
2
1
W
Surtr
Aroureis
Surtr
1
3
2
0.67
W
Bacchus
I Askelxdd
Bacchus
2
1
3
3.5
W
Hachiman
Jus B3tt3R
Hachiman
4
0
2
5
L
Erlang Shen
LagNGlitches
Erlang Shen
3
3
1
1.17
W
Arachne
5
4
2
1.5
L
2
4
2
0.75
L
Medusa
alladar18
Medusa
0
4
1
0.13
L
Thanatos
tonzman
Thanatos
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,214
Damage
43,996
65,611
Taken
73,307
46,905
Mitigated
43,568
19,760
Healing
25,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
7,563
895
0
2,969
16,775
13,395
0
7,430
9,249
34,159
0
W
Janus
Abcom960
Janus
12,903
845
0
2,355
8,887
3,427
1,280
2,402
6,285
97,575
0
W
Surtr
Aroureis
Surtr
11,222
6,758
0
6,023
18,578
16,897
1,075
1,514
16,887
620
67,864
W
Bacchus
I Askelxdd
Bacchus
8,833
1,356
0
3,281
13,709
16,804
0
4,823
8,648
24,523
0
W
Hachiman
Jus B3tt3R
Hachiman
9,642
5,057
0
2,821
8,106
3,290
3,127
991
7,065
0
68,651
L
Erlang Shen
LagNGlitches
Erlang Shen
14,102
7,204
0
8,266
22,953
17,030
0
6,454
15,579
0
72,554
W
Arachne
6,614
5,080
0
5,280
16,331
6,487
296
4,864
11,195
0
47,911
L
7,832
628
0
900
9,049
3,436
0
3,389
5,615
47,038
0
L
Medusa
alladar18
Medusa
6,452
3,489
0
3,576
10,313
4,078
0
1,567
8,586
0
53,401
L
Thanatos
tonzman
Thanatos
8,047
3,599
0
9,842
14,217
5,629
0
3,496
10,721
0
66,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,242
Gold Earned
38,838
460
Minions Killed
434
0
Camps Cleared
0
1,703,954
Distance Traveled
1,508,701
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,722
454
44
3
0
343,485
2
W
Janus
9,341
549
149
9
0
361,192
0
W
Surtr
8,791
517
112
7
0
321,900
0
W
Bacchus
7,977
469
24
1
0
336,731
2
W
Hachiman
9,269
545
113
7
0
321,758
2
L
Erlang Shen
8,390
494
99
6
0
312,465
3
W
Arachne
8,864
521
62
4
0
362,373
5
L
Agni
7,597
447
102
6
0
311,374
5
L
Medusa
7,164
421
90
5
0
239,872
0
L
Thanatos
7,965
469
99
6
0
301,505
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role