Player Matchup

Bastet
Bastet
 
Bastet
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
 
Agni
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
 
Osiris
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
HoodFighter2
Charon
Level 104
God Stats
4W - 13L
1,195 SR
Queue Stats
156W - 155L
1,425 Elo+
Solo
Chernobog
Chernobog
KRNO_Kaminari_R6
Chernobog
Level 105
God Stats
4W - 2L
1,414 SR
Queue Stats
78W - 84L
1,451 Elo+
Solo
Team Averages
Level 111
1,422 SR
1,475 Elo+

VS

Team Averages
Level 64
1,411 SR
1,494 Elo+
Hades
Hades
Ar5eL1ck3r
Hades
Level 105
God Stats
3W - 4L
1,484 SR
Queue Stats
457W - 450L
1,509 Elo+
Party 2
Janus
Janus
LeBronJames420G
Janus
Level 27
God Stats
0W - 1L
1,227 SR
Queue Stats
1W - 1L
1,702 Elo+
Party 1
Maui
Maui
Rexetowow
Maui
Level 40
God Stats
0W - 1L
1,196 SR
Queue Stats
3W - 6L
1,371 Elo+
Party 1
Charybdis
Charybdis
valentinnikol232
Charybdis
Level 18
God Stats
1W - 1L
1,598 SR
Queue Stats
3W - 6L
1,371 Elo+
Party 1
Kali
Kali
xxAicoxx
Kali
Level 129
God Stats
6W - 1L
1,551 SR
Queue Stats
414W - 411L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
15
7 / 1 / 3
8,809
629
7,878
9,421
3,594
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Agni
 
Agni
14
5 / 1 / 7
8,583
613
10,235
6,549
2,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Osiris
 
Osiris
13
3 / 1 / 2
7,878
563
11,613
17,273
14,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charon
12
2 / 0 / 5
7,404
529
5,250
8,373
5,800
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chernobog
13
2 / 0 / 7
7,230
516
8,019
7,734
3,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
11
1 / 4 / 0
6,766
483
10,332
16,737
8,238
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

9
1 / 4 / 0
5,902
422
4,185
6,028
2,006
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Maui
9
0 / 3 / 0
6,034
431
1,779
11,234
8,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charybdis
9
0 / 2 / 0
5,255
375
3,296
8,217
2,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kali
12
1 / 6 / 0
7,198
514
8,772
16,657
7,431
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
3
19
Kills
3
3
Deaths
19
24
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
7
1
3
8.5
W
Agni
 
Agni
5
1
7
8.5
W
Osiris
 
Osiris
3
1
2
4
L
Hades
1
4
0
0.25
W
Charon
2
0
5
4.5
W
Chernobog
2
0
7
5.5
L
1
4
0
0.25
L
Maui
0
3
0
0
L
Charybdis
0
2
0
0
L
Kali
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,995
Damage
28,364
49,350
Taken
58,873
29,433
Mitigated
29,413
19,100
Healing
14,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
7,878
1,806
0
2,973
9,421
3,594
46
1,032
8,389
0
72,428
W
Agni
 
Agni
10,235
1,253
0
1,060
6,549
2,403
487
1,922
4,627
53,089
0
W
Osiris
 
Osiris
11,613
4,121
0
7,898
17,273
14,379
515
9,122
8,151
0
56,254
L
Hades
10,332
1,210
304
6,756
16,737
8,238
0
1,888
14,849
49,055
0
W
Charon
5,250
875
1,160
2,210
8,373
5,800
714
2,282
6,091
33,969
0
W
Chernobog
8,019
4,378
0
3,799
7,734
3,257
1,493
2,171
5,563
0
54,290
L
4,185
52
0
0
6,028
2,006
0
3,206
2,822
30,193
0
L
Maui
1,779
106
0
1,774
11,234
8,996
0
3,982
7,252
7,354
0
L
Charybdis
3,296
2,292
0
3,067
8,217
2,742
0
2,243
5,974
0
34,334
L
Kali
8,772
5,239
0
2,472
16,657
7,431
0
4,166
12,491
0
64,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,904
Gold Earned
31,155
403
Minions Killed
292
0
Camps Cleared
0
1,389,916
Distance Traveled
1,252,839
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,809
629
90
6
0
320,073
2
W
Agni
8,583
613
94
7
0
284,444
0
W
Osiris
7,878
563
81
6
0
274,444
2
L
Hades
6,766
483
79
6
0
240,124
0
W
Charon
7,404
529
51
4
0
253,594
1
W
Chernobog
7,230
516
87
6
0
257,361
0
L
Janus
5,902
422
45
3
0
237,441
0
L
Maui
6,034
431
11
1
0
276,229
0
L
Charybdis
5,255
375
58
4
0
233,301
0
L
Kali
7,198
514
99
7
0
265,744
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role