Player Matchup

Anubis
Anubis
ItsJoku
Anubis
Level 49
God Stats
3W - 2L
1,473 SR
Queue Stats
115W - 109L
1,471 Elo+
Party 3
Horus
Horus
JeyGurt
Horus
Level 38
God Stats
4W - 3L
1,383 SR
Queue Stats
21W - 31L
1,340 Elo+
Solo
Thanatos
Thanatos
Kickinkiki
Thanatos
Level 17
God Stats
7W - 5L
1,358 SR
Queue Stats
9W - 13L
1,281 Elo+
Party 2
Danzaburou
Danzaburou
Mr_Pool004
Danzaburou
Level 33
God Stats
6W - 7L
1,500 SR
Queue Stats
54W - 69L
1,349 Elo+
Party 2
Thor
Thor
Solo-Effect
Thor
Level 122
God Stats
17W - 8L
1,539 SR
Queue Stats
317W - 302L
1,489 Elo+
Party 3
Team Averages
Level 52
1,451 SR
1,386 Elo+

VS

Team Averages
Level 72
1,396 SR
1,478 Elo+
Thor
Thor
Arachnussy
Thor
Level 109
God Stats
15W - 13L
1,523 SR
Queue Stats
214W - 212L
1,458 Elo+
Party 1
Anubis
Anubis
Flyboy099
Anubis
Level 98
God Stats
0W - 1L
1,282 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
WhirldKitty
Jormungandr
Level 95
God Stats
0W - 3L
1,165 SR
Queue Stats
15W - 26L
1,417 Elo+
Party 1
Gilgamesh
Gilgamesh
guanterr
Gilgamesh
Level 48
God Stats
7W - 7L
1,567 SR
Queue Stats
85W - 113L
1,513 Elo+
Solo
Izanami
Izanami
ikarosss666
Izanami
Level 12
God Stats
0W - 1L
1,445 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ItsJoku
Anubis
16
7 / 3 / 5
10,267
604
12,824
11,878
5,495
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Horus
JeyGurt
Horus
12
1 / 3 / 5
7,697
453
3,277
14,232
10,785
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Thanatos
Kickinkiki
Thanatos
17
10 / 3 / 3
10,706
630
13,990
21,144
8,434
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
Mr_Pool004
Danzaburou
12
0 / 5 / 3
7,308
430
4,136
10,894
3,906
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

16
2 / 0 / 5
10,161
598
9,164
13,261
8,302
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 4 / 2
8,023
472
10,432
13,444
4,995
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
Flyboy099
Anubis
14
7 / 8 / 0
8,873
522
14,935
14,347
5,559
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
WhirldKitty
Jormungandr
12
3 / 5 / 4
8,597
506
11,871
19,185
20,777
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
guanterr
Gilgamesh
12
0 / 2 / 2
7,565
445
5,264
15,094
13,895
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
ikarosss666
Izanami
11
0 / 3 / 2
6,345
373
3,520
6,343
1,921
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
24
20
Kills
14
14
Deaths
22
21
Assists
10
Player
Kills
Deaths
Assists
KDA
L
4
4
2
1.25
L
Anubis
Flyboy099
Anubis
7
8
0
0.88
W
Anubis
ItsJoku
Anubis
7
3
5
3.17
W
Horus
JeyGurt
Horus
1
3
5
1.17
W
Thanatos
Kickinkiki
Thanatos
10
3
3
3.83
W
Danzaburou
Mr_Pool004
Danzaburou
0
5
3
0.3
W
2
0
5
4.5
L
Jormungandr
WhirldKitty
Jormungandr
3
5
4
1
L
Gilgamesh
guanterr
Gilgamesh
0
2
2
0.5
L
Izanami
ikarosss666
Izanami
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,391
Damage
46,022
71,409
Taken
68,413
36,922
Mitigated
47,147
31,044
Healing
9,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,432
1,662
0
1,320
13,444
4,995
511
1,542
11,573
0
54,900
L
Anubis
Flyboy099
Anubis
14,935
338
0
2,179
14,347
5,559
0
4,949
9,354
58,454
0
W
Anubis
ItsJoku
Anubis
12,824
79
0
4,973
11,878
5,495
356
8,517
3,323
73,282
0
W
Horus
JeyGurt
Horus
3,277
1,175
2,615
4,086
14,232
10,785
827
5,006
9,046
0
37,980
W
Thanatos
Kickinkiki
Thanatos
13,990
4,203
0
14,928
21,144
8,434
391
8,720
12,388
0
87,389
W
Danzaburou
Mr_Pool004
Danzaburou
4,136
2,101
0
2,060
10,894
3,906
1,062
3,790
7,076
0
39,487
W
9,164
1,197
0
2,382
13,261
8,302
408
2,154
11,107
0
90,435
L
Jormungandr
WhirldKitty
Jormungandr
11,871
2,019
91
3,216
19,185
20,777
174
3,479
15,136
48,272
0
L
Gilgamesh
guanterr
Gilgamesh
5,264
749
0
2,547
15,094
13,895
0
1,953
13,094
1,648
46,105
L
Izanami
ikarosss666
Izanami
3,520
1,592
0
474
6,343
1,921
321
1,018
5,280
0
21,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,139
Gold Earned
39,403
480
Minions Killed
341
0
Camps Cleared
0
1,642,256
Distance Traveled
1,509,158
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,023
472
77
5
0
322,688
2
L
Anubis
8,873
522
86
5
0
296,782
6
W
Anubis
10,267
604
116
7
0
303,562
0
W
Horus
7,697
453
55
3
0
351,703
0
W
Thanatos
10,706
630
112
7
0
336,953
0
W
Danzaburou
7,308
430
65
4
0
305,198
0
W
Thor
10,161
598
132
8
0
344,840
4
L
Jormungandr
8,597
506
61
4
0
301,404
2
L
Gilgamesh
7,565
445
84
5
0
281,217
6
L
Izanami
6,345
373
33
2
0
307,067
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role