Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
 
Cupid
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
KingSquidge
Zeus
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,456 Elo+
Solo
King Arthur
King Arthur
Lsm823
King Arthur
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
131W - 140L
1,458 Elo+
Solo
Mercury
Mercury
yblmht_
Mercury
Level 103
God Stats
0W - 1L
1,178 SR
Queue Stats
13W - 9L
1,557 Elo+
Party 2
Team Averages
Level 97
1,436 SR
1,494 Elo+

VS

Team Averages
Level 71
1,488 SR
1,409 Elo+
Cthulhu
Cthulhu
KISSANIMEUWU
Cthulhu
Level 12
God Stats
1W - 3L
1,115 SR
Queue Stats
1W - 3L
1,179 Elo+
Party 1
Ravana
Ravana
Mayumi15
Ravana
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 30L
1,503 Elo+
Party 1
Guan Yu
Guan Yu
Pendrasuto
Guan Yu
Level 74
God Stats
3W - 2L
1,431 SR
Queue Stats
39W - 42L
1,441 Elo+
Solo
Chronos
Chronos
tanzimyu
Chronos
Level 69
God Stats
167W - 158L
1,525 SR
Queue Stats
852W - 831L
1,507 Elo+
Solo
Rama
Rama
voyou337
Rama
Level 122
God Stats
3W - 2L
1,871 SR
Queue Stats
80W - 99L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
10
0 / 3 / 1
5,976
1,195
3,354
8,094
6,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cupid
 
Cupid
10
0 / 1 / 1
5,415
1,083
5,586
5,226
1,682
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 2 / 0
5,102
1,020
5,165
4,020
1,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Lsm823
King Arthur
10
0 / 3 / 1
5,295
1,059
2,926
6,675
5,395
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mercury
yblmht_
Mercury
10
1 / 5 / 0
5,517
1,103
4,531
9,513
3,893
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

311

VS

Team 2 Tickets

416

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
KISSANIMEUWU
Cthulhu
11
2 / 1 / 9
6,381
1,276
4,370
6,502
5,620
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ravana
Mayumi15
Ravana
11
3 / 0 / 8
6,418
1,284
4,484
5,783
4,015
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mystical Earring

Mystical Earring

+15
Mp 5

Guan Yu
Pendrasuto
Guan Yu
11
2 / 0 / 6
6,012
1,202
6,703
5,767
4,243
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos
tanzimyu
Chronos
11
4 / 0 / 5
6,434
1,287
8,717
3,847
1,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rama
12
3 / 0 / 8
6,730
1,346
5,483
1,938
856
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
50
1
Kills
14
14
Deaths
1
3
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
3
1
0.17
L
Cupid
 
Cupid
0
1
1
0.5
W
Cthulhu
KISSANIMEUWU
Cthulhu
2
1
9
6.5
L
0
2
0
0
L
King Arthur
Lsm823
King Arthur
0
3
1
0.17
W
Ravana
Mayumi15
Ravana
3
0
8
7
W
Guan Yu
Pendrasuto
Guan Yu
2
0
6
5
W
Chronos
tanzimyu
Chronos
4
0
5
6.5
W
Rama
3
0
8
7
L
Mercury
yblmht_
Mercury
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,562
Damage
29,757
33,528
Taken
23,837
18,535
Mitigated
16,178
2,516
Healing
3,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
3,354
523
0
1,361
8,094
6,256
0
3,299
4,795
6,983
0
L
Cupid
 
Cupid
5,586
2,731
77
338
5,226
1,682
0
1,705
3,521
0
17,149
W
Cthulhu
KISSANIMEUWU
Cthulhu
4,370
795
0
250
6,502
5,620
0
2,996
3,506
6,524
0
L
5,165
787
0
160
4,020
1,309
0
1,452
2,568
13,872
0
L
King Arthur
Lsm823
King Arthur
2,926
368
0
250
6,675
5,395
0
1,952
4,723
0
9,634
W
Ravana
Mayumi15
Ravana
4,484
1,267
0
869
5,783
4,015
0
1,415
4,368
0
10,339
W
Guan Yu
Pendrasuto
Guan Yu
6,703
1,199
774
854
5,767
4,243
0
2,617
3,150
65
9,260
W
Chronos
tanzimyu
Chronos
8,717
3,050
0
493
3,847
1,444
0
731
3,116
21,581
0
W
Rama
5,483
4,642
0
235
1,938
856
0
760
1,178
0
14,658
L
Mercury
yblmht_
Mercury
4,531
2,950
0
330
9,513
3,893
0
4,793
4,720
0
8,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,305
Gold Earned
31,975
66
Minions Killed
77
3
Camps Cleared
3
436,553
Distance Traveled
505,521
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
5,976
1,195
0
0
0
96,386
0
L
Cupid
5,415
1,083
24
5
2
88,061
0
W
Cthulhu
6,381
1,276
9
2
0
97,426
0
L
Zeus
5,102
1,020
27
5
0
53,145
0
L
King Arthur
5,295
1,059
11
2
0
87,957
0
W
Ravana
6,418
1,284
13
3
1
107,576
0
W
Guan Yu
6,012
1,202
4
1
0
108,554
0
W
Chronos
6,434
1,287
23
5
0
103,990
0
W
Rama
6,730
1,346
28
6
2
87,975
0
L
Mercury
5,517
1,103
4
1
1
111,004
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role