Player Matchup

Charybdis
Charybdis
Elonna75
Charybdis
Level 96
God Stats
11W - 24L
1,409 SR
Queue Stats
442W - 477L
1,327 Elo+
Solo
Freya
Freya
MissNolting
Freya
Level 66
God Stats
1W - 6L
1,312 SR
Queue Stats
87W - 95L
1,466 Elo+
Party 2
Raijin
Raijin
PiggyFountain66
Raijin
Level 85
God Stats
2W - 1L
1,714 SR
Queue Stats
72W - 78L
1,383 Elo+
Solo
Lancelot
Lancelot
SaYheDDoh
Lancelot
Level 158
God Stats
2W - 4L
1,584 SR
Queue Stats
190W - 178L
1,492 Elo+
Party 2
Sol
Sol
miniplantage
Sol
Level 69
God Stats
0W - 1L
1,453 SR
Queue Stats
1W - 7L
1,195 Elo+
Party 2
Team Averages
Level 95
1,494 SR
1,373 Elo+

VS

Team Averages
Level 111
1,429 SR
1,450 Elo+
Ymir
Ymir
 
Ymir
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
AeneousMouse144
Odin
Level 89
God Stats
2W - 1L
1,704 SR
Queue Stats
296W - 297L
1,446 Elo+
Party 1
Ishtar
Ishtar
Dayag0819
Ishtar
Level 35
God Stats
2W - 2L
1,153 SR
Queue Stats
51W - 79L
1,356 Elo+
Party 1
Chiron
Chiron
Fauto
Chiron
Level 149
God Stats
2W - 3L
1,509 SR
Queue Stats
84W - 77L
1,516 Elo+
Solo
Awilix
Awilix
Snakadaktal1
Awilix
Level 128
God Stats
6W - 6L
1,281 SR
Queue Stats
176W - 193L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Elonna75
Charybdis
15
4 / 4 / 3
8,172
908
12,534
10,394
4,818
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 4 / 4
6,664
740
5,250
8,989
4,165
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 5 / 4
7,069
785
8,549
8,824
3,639
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lancelot
SaYheDDoh
Lancelot
14
3 / 5 / 5
7,623
847
11,193
11,389
13,322
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

1
0 / 0 / 0
2,260
251
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
17
7 / 1 / 8
10,068
1,119
10,494
18,507
14,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
1 / 3 / 13
7,867
874
6,281
13,225
12,288
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ishtar
Dayag0819
Ishtar
14
3 / 3 / 5
7,960
884
7,051
6,586
2,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chiron
Fauto
Chiron
15
2 / 2 / 7
8,228
914
3,835
5,741
2,436
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Awilix
14
5 / 2 / 6
8,393
933
7,702
8,042
3,388
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
57
10
Kills
18
18
Deaths
11
16
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
7
1
8
11
W
1
3
13
2.5
W
Ishtar
Dayag0819
Ishtar
3
3
5
1.83
L
Charybdis
Elonna75
Charybdis
4
4
3
1.38
W
Chiron
Fauto
Chiron
2
2
7
2.75
L
1
4
4
0.75
L
2
5
4
0.8
L
Lancelot
SaYheDDoh
Lancelot
3
5
5
1.1
W
Awilix
5
2
6
4
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,526
Damage
35,363
39,596
Taken
52,101
25,944
Mitigated
35,482
10,023
Healing
18,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
10,494
1,765
866
7,478
18,507
14,902
166
5,293
12,988
21,833
350
W
6,281
1,433
1,006
2,483
13,225
12,288
406
3,286
9,570
0
8,982
W
Ishtar
Dayag0819
Ishtar
7,051
3,972
343
836
6,586
2,468
1,512
2,726
3,656
0
13,701
L
Charybdis
Elonna75
Charybdis
12,534
6,264
959
3,257
10,394
4,818
0
2,489
7,584
0
28,010
W
Chiron
Fauto
Chiron
3,835
1,716
1,823
1,197
5,741
2,436
2,842
548
5,100
0
16,268
L
5,250
1,473
146
2,103
8,989
4,165
0
3,386
5,211
9,667
0
L
8,549
819
178
1,217
8,824
3,639
0
2,192
6,529
16,950
0
L
Lancelot
SaYheDDoh
Lancelot
11,193
844
239
1,924
11,389
13,322
0
1,732
9,577
0
17,039
W
Awilix
7,702
2,331
1,660
771
8,042
3,388
1,121
2,057
5,889
0
15,605
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,788
Gold Earned
42,516
81
Minions Killed
101
0
Camps Cleared
0
609,018
Distance Traveled
848,317
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,068
1,119
25
3
0
180,106
0
W
Odin
7,867
874
4
0
0
192,481
0
W
Ishtar
7,960
884
18
2
0
157,614
0
L
Charybdis
8,172
908
38
4
0
145,716
0
W
Chiron
8,228
914
34
4
0
145,824
0
L
Freya
6,664
740
14
2
0
165,382
0
L
Raijin
7,069
785
18
2
0
125,153
0
L
Lancelot
7,623
847
11
1
0
172,767
0
W
Awilix
8,393
933
20
2
0
172,292
0
L
Sol
2,260
251
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role