Player Matchup

Scylla
Scylla
Bibs7984
Scylla
Level 138
God Stats
1W - 3L
1,530 SR
Queue Stats
82W - 75L
1,515 Elo+
Party 2
Heimdallr
Heimdallr
FroZzn_Trashcan
Heimdallr
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
291W - 271L
1,440 Elo+
Party 3
Ymir
Ymir
Martin_DE99
Ymir
Level 130
God Stats
8W - 4L
1,754 SR
Queue Stats
429W - 411L
1,444 Elo+
Party 3
Chaac
Chaac
Pil0uFace
Chaac
Level 137
God Stats
1W - 1L
1,500 SR
Queue Stats
98W - 89L
1,518 Elo+
Party 2
Camazotz
Camazotz
Waitii
Camazotz
Level 132
God Stats
4W - 3L
1,694 SR
Queue Stats
104W - 92L
1,519 Elo+
Party 2
Team Averages
Level 133
1,596 SR
1,487 Elo+

VS

Team Averages
Level 96
1,556 SR
1,524 Elo+
Ra
Ra
Aphr0d1te
Ra
Level 159
God Stats
2W - 0L
1,889 SR
Queue Stats
109W - 118L
1,602 Elo+
Party 1
Charon
Charon
LagzAttackZ
Charon
Level 116
God Stats
2W - 0L
1,500 SR
Queue Stats
48W - 31L
1,553 Elo+
Solo
Hel
Hel
Oberenix
Hel
Level 18
God Stats
4W - 3L
1,544 SR
Queue Stats
15W - 21L
1,373 Elo+
Party 1
Ne Zha
Ne Zha
sholri
Ne Zha
Level 80
God Stats
5W - 0L
1,525 SR
Queue Stats
69W - 59L
1,562 Elo+
Solo
Sun Wukong
Sun Wukong
Τequila
Sun Wukong
Level 106
God Stats
2W - 3L
1,321 SR
Queue Stats
176W - 180L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Bibs7984
Scylla
12
2 / 1 / 0
7,052
588
6,860
4,507
1,498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
FroZzn_Trashcan
Heimdallr
9
0 / 3 / 0
5,395
450
2,576
8,464
3,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
0 / 4 / 0
4,712
393
2,276
10,857
7,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chaac
Pil0uFace
Chaac
12
2 / 3 / 0
6,948
579
7,162
11,823
7,779
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Camazotz
Waitii
Camazotz
9
1 / 4 / 2
5,946
496
5,671
12,426
3,695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 0 / 3
8,252
688
9,205
5,201
2,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon
13
2 / 2 / 3
7,391
616
7,134
10,643
5,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
3 / 1 / 0
6,883
574
4,868
6,903
2,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ne Zha
sholri
Ne Zha
11
2 / 2 / 5
6,473
539
5,537
10,808
5,474
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sun Wukong
Τequila
Sun Wukong
10
2 / 0 / 6
6,584
549
4,720
8,394
6,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
32
5
Kills
15
15
Deaths
5
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
6
0
3
7.5
L
Scylla
Bibs7984
Scylla
2
1
0
2
L
Heimdallr
FroZzn_Trashcan
Heimdallr
0
3
0
0
W
Charon
2
2
3
1.75
L
0
4
0
0
W
3
1
0
3
L
Chaac
Pil0uFace
Chaac
2
3
0
0.67
L
Camazotz
Waitii
Camazotz
1
4
2
0.5
W
Ne Zha
sholri
Ne Zha
2
2
5
2.25
W
Sun Wukong
Τequila
Sun Wukong
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,545
Damage
31,464
48,077
Taken
41,949
23,289
Mitigated
22,517
14,759
Healing
15,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,205
1,329
928
3,414
5,201
2,339
1,166
640
4,525
66,222
0
L
Scylla
Bibs7984
Scylla
6,860
278
0
2,000
4,507
1,498
0
2,766
1,741
56,776
0
L
Heimdallr
FroZzn_Trashcan
Heimdallr
2,576
1,678
0
2,860
8,464
3,117
0
4,506
3,910
0
34,550
W
Charon
7,134
1,143
0
988
10,643
5,420
0
56
10,339
42,724
0
L
2,276
714
0
1,062
10,857
7,200
0
4,744
6,002
13,170
0
W
4,868
497
1,923
4,539
6,903
2,747
964
3,623
3,090
48,754
0
L
Chaac
Pil0uFace
Chaac
7,162
1,102
0
3,456
11,823
7,779
0
6,560
4,815
0
50,882
L
Camazotz
Waitii
Camazotz
5,671
1,230
0
5,381
12,426
3,695
0
2,087
10,277
0
32,695
W
Ne Zha
sholri
Ne Zha
5,537
1,111
0
1,562
10,808
5,474
0
1,455
9,231
0
45,512
W
Sun Wukong
Τequila
Sun Wukong
4,720
1,276
0
1,919
8,394
6,537
77
2,998
5,304
0
28,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,053
Gold Earned
35,583
323
Minions Killed
396
0
Camps Cleared
0
1,143,066
Distance Traveled
1,237,258
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,252
688
112
9
0
247,870
3
L
Scylla
7,052
588
105
9
0
232,842
0
L
Heimdallr
5,395
450
60
5
0
205,626
1
W
Charon
7,391
616
82
7
0
224,421
0
L
Ymir
4,712
393
20
2
0
217,251
2
W
Hel
6,883
574
104
9
0
227,556
0
L
Chaac
6,948
579
85
7
0
232,267
0
L
Camazotz
5,946
496
53
4
0
255,080
0
W
Ne Zha
6,473
539
62
5
0
282,941
2
W
Sun Wukong
6,584
549
36
3
0
254,470
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role