Player Matchup

Ganesha
Ganesha
Ezeo
Ganesha
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 4L
1,592 Elo+
Party 1
He Bo
He Bo
Rugerrr
He Bo
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 4L
1,527 Elo+
Party 1
Lancelot
Lancelot
psycofreak21
Lancelot
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,514 Elo+
Party 1
Team Averages
Level 64
1,500 SR
1,545 Elo+

VS

Team Averages
Level 55
1,552 SR
1,483 Elo+
Danzaburou
Danzaburou
IllIIlIllIIllIl
Danzaburou
Level 28
God Stats
6W - 1L
1,829 SR
Queue Stats
169W - 165L
1,495 Elo+
Party 2
Hel
Hel
PichoniPower
Hel
Level 61
God Stats
5W - 10L
1,248 SR
Queue Stats
113W - 119L
1,495 Elo+
Party 2
Achilles
Achilles
shockingblue716
Achilles
Level 77
God Stats
19W - 17L
1,579 SR
Queue Stats
293W - 298L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Ezeo
Ganesha
13
0 / 5 / 5
9,942
663
12,177
16,102
13,088
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

He Bo
Rugerrr
He Bo
14
5 / 5 / 0
11,227
748
15,288
9,120
3,040
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
psycofreak21
Lancelot
11
0 / 6 / 3
9,416
628
6,910
13,526
8,798
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
IllIIlIllIIllIl
Danzaburou
16
8 / 1 / 8
13,751
917
19,067
15,287
7,097
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

13
3 / 3 / 7
11,423
762
6,960
9,929
4,278
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Achilles
15
5 / 1 / 10
12,424
828
7,762
15,857
18,555
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
41
5
Kills
16
16
Deaths
5
8
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Ezeo
Ganesha
0
5
5
0.5
W
Danzaburou
IllIIlIllIIllIl
Danzaburou
8
1
8
12
W
3
3
7
2.17
L
He Bo
Rugerrr
He Bo
5
5
0
1
L
Lancelot
psycofreak21
Lancelot
0
6
3
0.25
W
Achilles
5
1
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,375
Damage
33,789
38,748
Taken
41,073
24,926
Mitigated
29,930
790
Healing
19,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Ezeo
Ganesha
12,177
1,483
0
0
16,102
13,088
0
2,977
12,964
37,694
0
W
Danzaburou
IllIIlIllIIllIl
Danzaburou
19,067
11,338
0
7,132
15,287
7,097
2,932
10,019
5,124
0
85,081
W
6,960
645
3,941
4,068
9,929
4,278
225
8,204
1,725
29,956
0
L
He Bo
Rugerrr
He Bo
15,288
1,322
0
589
9,120
3,040
58
1,037
8,083
44,468
0
L
Lancelot
psycofreak21
Lancelot
6,910
1,284
0
201
13,526
8,798
0
3,316
10,210
0
25,294
W
Achilles
7,762
1,456
0
4,159
15,857
18,555
11
9,386
6,369
0
16,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,585
Gold Earned
37,598
117
Minions Killed
165
0
Camps Cleared
0
815,777
Distance Traveled
833,182
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
9,942
663
8
1
0
255,589
0
W
Danzaburou
13,751
917
98
7
0
266,953
0
W
Hel
11,423
762
50
3
0
274,010
0
L
He Bo
11,227
748
67
4
0
255,437
2
L
Lancelot
9,416
628
42
3
0
304,751
0
W
Achilles
12,424
828
17
1
0
292,219
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role