Player Matchup

Atlas
Atlas
 
Atlas
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Abi69aka2hot4U
Vulcan
Level 143
God Stats
10W - 12L
1,508 SR
Queue Stats
40W - 38L
1,431 Elo+
Solo
Cu Chulainn
Cu Chulainn
DreamshakerLee34
Cu Chulainn
Level 35
God Stats
29W - 28L
1,232 SR
Queue Stats
190W - 199L
1,431 Elo+
Solo
Hachiman
Hachiman
TaeHaDuh55
Hachiman
Level 89
God Stats
45W - 36L
1,489 SR
Queue Stats
369W - 349L
1,453 Elo+
Solo
Ao Kuang
Ao Kuang
leadedshadowz14
Ao Kuang
Level 123
God Stats
6W - 5L
1,681 SR
Queue Stats
366W - 419L
1,458 Elo+
Solo
Team Averages
Level 96
1,482 SR
1,455 Elo+

VS

Team Averages
Level 107
1,437 SR
1,473 Elo+
Heimdallr
Heimdallr
AdolfHMan
Heimdallr
Level 49
God Stats
0W - 2L
1,225 SR
Queue Stats
72W - 82L
1,440 Elo+
Solo
Atlas
Atlas
Blitzcosmic
Atlas
Level 109
God Stats
10W - 11L
1,514 SR
Queue Stats
79W - 72L
1,496 Elo+
Solo
Thor
Thor
Djdwreck
Thor
Level 104
God Stats
71W - 66L
1,517 SR
Queue Stats
378W - 365L
1,469 Elo+
Solo
Hades
Hades
TROYAMAN_
Hades
Level 126
God Stats
13W - 16L
1,482 SR
Queue Stats
342W - 343L
1,495 Elo+
Solo
Bastet
Bastet
UnsafeDonkey
Bastet
Level 149
God Stats
21W - 22L
1,449 SR
Queue Stats
422W - 418L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
11
2 / 2 / 3
7,868
492
6,124
13,605
11,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 5 / 3
7,807
488
4,580
9,201
3,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cu Chulainn
DreamshakerLee34
Cu Chulainn
16
0 / 1 / 0
9,242
578
4,867
12,103
10,134
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hachiman
TaeHaDuh55
Hachiman
12
0 / 2 / 3
7,665
479
8,269
12,155
4,806
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
13
3 / 3 / 1
7,962
498
6,188
11,316
3,744
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AdolfHMan
Heimdallr
14
1 / 1 / 1
8,256
516
6,702
13,093
5,666
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
1 / 1 / 0
5,976
374
2,294
5,281
2,161
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thor
16
1 / 0 / 0
9,569
598
7,655
11,046
7,030
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hades
TROYAMAN_
Hades
15
7 / 4 / 2
9,616
601
16,586
15,093
8,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bastet
14
2 / 1 / 3
7,801
488
6,445
10,503
3,885
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
18
6
Kills
12
13
Deaths
7
10
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
2
2
3
1.75
W
1
5
3
0.5
L
Heimdallr
AdolfHMan
Heimdallr
1
1
1
1.5
L
1
1
0
1
L
Thor
1
0
0
1
W
Cu Chulainn
DreamshakerLee34
Cu Chulainn
0
1
0
0
L
Hades
TROYAMAN_
Hades
7
4
2
2
W
Hachiman
TaeHaDuh55
Hachiman
0
2
3
0.75
L
Bastet
2
1
3
3.5
W
Ao Kuang
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,028
Damage
39,682
58,380
Taken
55,016
33,946
Mitigated
27,442
14,952
Healing
21,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
6,124
2,539
379
3,962
13,605
11,604
0
6,028
7,557
30,322
0
W
4,580
1,966
133
1,500
9,201
3,658
848
6,465
2,736
55,758
0
L
Heimdallr
AdolfHMan
Heimdallr
6,702
2,296
0
5,751
13,093
5,666
871
3,205
9,888
0
69,344
L
2,294
1,186
932
579
5,281
2,161
0
1,156
4,125
11,482
0
L
Thor
7,655
850
0
1,363
11,046
7,030
0
589
10,457
0
95,277
W
Cu Chulainn
DreamshakerLee34
Cu Chulainn
4,867
573
0
2,946
12,103
10,134
0
0
12,103
9,143
72,882
L
Hades
TROYAMAN_
Hades
16,586
1,157
156
6,280
15,093
8,700
0
7,920
7,018
77,324
0
W
Hachiman
TaeHaDuh55
Hachiman
8,269
4,610
0
3,634
12,155
4,806
0
3,391
8,699
0
55,893
L
Bastet
6,445
2,378
0
6,404
10,503
3,885
0
4,638
5,865
0
61,155
W
Ao Kuang
6,188
1,236
0
2,398
11,316
3,744
0
3,146
8,170
34,028
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,544
Gold Earned
41,218
397
Minions Killed
527
0
Camps Cleared
0
1,531,364
Distance Traveled
1,371,703
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
7,868
492
35
2
0
289,590
2
W
Vulcan
7,807
488
84
5
0
285,448
0
L
Heimdallr
8,256
516
120
8
0
310,549
0
L
Atlas
5,976
374
11
1
0
145,209
2
L
Thor
9,569
598
166
10
0
254,626
3
W
Cu Chulainn
9,242
578
152
10
0
278,277
7
L
Hades
9,616
601
145
9
0
293,391
3
W
Hachiman
7,665
479
75
5
0
334,212
4
L
Bastet
7,801
488
85
5
0
367,928
0
W
Ao Kuang
7,962
498
51
3
0
343,837
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role