Player Matchup

Aphrodite
Aphrodite
DJ SNICKERS
Aphrodite
Level 106
God Stats
17W - 9L
1,570 SR
Queue Stats
29W - 26L
1,417 Elo+
Solo
Cabrakan
Cabrakan
ParetJerkins
Cabrakan
Level 158
God Stats
1W - 2L
1,408 SR
Queue Stats
98W - 96L
1,552 Elo+
Solo
Ah Puch
Ah Puch
PoloRobes
Ah Puch
Level 145
God Stats
0W - 4L
1,194 SR
Queue Stats
167W - 164L
1,511 Elo+
Solo
Surtr
Surtr
zMoltinar
Surtr
Level 120
God Stats
1W - 1L
1,487 SR
Queue Stats
65W - 55L
1,585 Elo+
Solo
Cernunnos
Cernunnos
zax111
Cernunnos
Level 101
God Stats
85W - 94L
1,511 SR
Queue Stats
86W - 94L
1,485 Elo+
Solo
Team Averages
Level 126
1,434 SR
1,510 Elo+

VS

Team Averages
Level 114
1,582 SR
1,660 Elo+
Fenrir
Fenrir
Abydos4467
Fenrir
Level 146
God Stats
2W - 0L
1,810 SR
Queue Stats
26W - 8L
1,849 Elo+
Party 1
Xbalanque
Xbalanque
ESP Crank
Xbalanque
Level 117
God Stats
4W - 2L
1,278 SR
Queue Stats
134W - 132L
1,500 Elo+
Party 2
Merlin
Merlin
Emireide
Merlin
Level 104
God Stats
4W - 1L
1,867 SR
Queue Stats
24W - 8L
1,820 Elo+
Party 1
Kumbhakarna
Kumbhakarna
FalconSOS
Kumbhakarna
Level 78
God Stats
5W - 7L
1,515 SR
Queue Stats
50W - 46L
1,531 Elo+
Party 2
Ratatoskr
Ratatoskr
bbbssshhh
Ratatoskr
Level 126
God Stats
3W - 2L
1,437 SR
Queue Stats
78W - 75L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DJ SNICKERS
Aphrodite
14
0 / 4 / 2
8,327
1,041
6,778
14,169
5,611
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cabrakan
ParetJerkins
Cabrakan
14
1 / 7 / 2
9,564
1,196
8,326
17,111
23,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Ah Puch
PoloRobes
Ah Puch
14
3 / 3 / 1
9,371
1,171
11,831
6,882
2,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Surtr
zMoltinar
Surtr
14
0 / 3 / 4
8,407
1,051
7,409
14,119
14,134
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cernunnos
zax111
Cernunnos
14
1 / 9 / 4
8,959
1,120
14,554
19,556
5,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

188

VS

Team 2 Tickets

303

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Abydos4467
Fenrir
16
3 / 2 / 13
9,648
1,206
8,178
11,393
9,177
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xbalanque
ESP Crank
Xbalanque
16
6 / 1 / 13
10,128
1,266
12,107
7,477
3,595
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
Emireide
Merlin
17
9 / 1 / 13
11,957
1,495
26,126
9,464
5,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Kumbhakarna
FalconSOS
Kumbhakarna
16
1 / 0 / 17
10,070
1,259
3,731
14,705
16,527
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ratatoskr
bbbssshhh
Ratatoskr
16
7 / 1 / 12
10,456
1,307
16,484
9,058
4,698
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
94
5
Kills
26
26
Deaths
5
13
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Abydos4467
Fenrir
3
2
13
4.75
L
Aphrodite
DJ SNICKERS
Aphrodite
0
4
2
0.25
W
Xbalanque
ESP Crank
Xbalanque
6
1
13
12.5
W
Merlin
Emireide
Merlin
9
1
13
15.5
W
Kumbhakarna
FalconSOS
Kumbhakarna
1
0
17
9.5
L
Cabrakan
ParetJerkins
Cabrakan
1
7
2
0.29
L
Ah Puch
PoloRobes
Ah Puch
3
3
1
1.17
W
Ratatoskr
bbbssshhh
Ratatoskr
7
1
12
13
L
Surtr
zMoltinar
Surtr
0
3
4
0.67
L
Cernunnos
zax111
Cernunnos
1
9
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,898
Damage
66,626
71,837
Taken
52,097
51,424
Mitigated
39,075
10,685
Healing
5,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Abydos4467
Fenrir
8,178
2,653
0
784
11,393
9,177
0
6,113
4,996
529
14,359
L
Aphrodite
DJ SNICKERS
Aphrodite
6,778
655
1,994
4,131
14,169
5,611
0
6,888
7,281
20,743
0
W
Xbalanque
ESP Crank
Xbalanque
12,107
3,677
0
744
7,477
3,595
0
4,244
3,089
0
24,596
W
Merlin
Emireide
Merlin
26,126
1,741
0
300
9,464
5,078
0
4,177
5,077
70,008
0
W
Kumbhakarna
FalconSOS
Kumbhakarna
3,731
208
2,004
1,732
14,705
16,527
0
7,817
6,616
6,624
0
L
Cabrakan
ParetJerkins
Cabrakan
8,326
1,156
0
1,023
17,111
23,312
0
7,647
9,462
16,828
0
L
Ah Puch
PoloRobes
Ah Puch
11,831
299
0
688
6,882
2,444
0
1,907
4,975
25,981
0
W
Ratatoskr
bbbssshhh
Ratatoskr
16,484
5,030
0
221
9,058
4,698
0
4,329
4,525
0
26,291
L
Surtr
zMoltinar
Surtr
7,409
2,390
0
1,510
14,119
14,134
0
5,206
8,829
274
23,079
L
Cernunnos
zax111
Cernunnos
14,554
5,961
0
1,339
19,556
5,923
0
8,495
11,061
0
38,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,628
Gold Earned
52,259
160
Minions Killed
194
7
Camps Cleared
8
742,881
Distance Traveled
859,692
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,648
1,206
12
2
4
169,697
0
L
Aphrodite
8,327
1,041
36
5
0
150,254
0
W
Xbalanque
10,128
1,266
33
4
2
164,229
0
W
Merlin
11,957
1,495
110
14
2
161,050
0
W
Kumbhakarna
10,070
1,259
10
1
0
149,316
0
L
Cabrakan
9,564
1,196
27
3
0
159,634
0
L
Ah Puch
9,371
1,171
29
4
3
114,672
0
W
Ratatoskr
10,456
1,307
29
4
0
215,400
0
L
Surtr
8,407
1,051
22
3
0
181,866
0
L
Cernunnos
8,959
1,120
46
6
4
136,455
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role