Player Matchup

Thanatos
Thanatos
Memoho3
Thanatos
Level 56
God Stats
10W - 7L
1,512 SR
Queue Stats
59W - 42L
1,551 Elo+
Solo
Izanami
Izanami
Shadowbread1161
Izanami
Level 105
God Stats
8W - 3L
1,710 SR
Queue Stats
382W - 334L
1,544 Elo+
Solo
Merlin
Merlin
Snapshot0010
Merlin
Level 70
God Stats
51W - 37L
1,641 SR
Queue Stats
280W - 253L
1,493 Elo+
Solo
Sun Wukong
Sun Wukong
WunHOTtamale
Sun Wukong
Level 68
God Stats
13W - 13L
1,608 SR
Queue Stats
194W - 170L
1,433 Elo+
Solo
Sobek
Sobek
xI CursedMan Ix
Sobek
Level 88
God Stats
1W - 4L
1,172 SR
Queue Stats
37W - 40L
1,469 Elo+
Solo
Team Averages
Level 77
1,529 SR
1,498 Elo+

VS

Team Averages
Level 101
1,509 SR
1,500 Elo+
Kuzenbo
Kuzenbo
Darthbirdy3
Kuzenbo
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
He Bo
He Bo
JarJartheSithL
He Bo
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
225W - 201L
1,507 Elo+
Party 1
Zeus
Zeus
PsychoxDuck
Zeus
Level 102
God Stats
2W - 2L
1,488 SR
Queue Stats
257W - 221L
1,517 Elo+
Party 1
Hachiman
Hachiman
RedDemonCrazy
Hachiman
Level 102
God Stats
4W - 5L
1,857 SR
Queue Stats
546W - 485L
1,478 Elo+
Solo
Cu Chulainn
Cu Chulainn
cjacquet00
Cu Chulainn
Level 138
God Stats
7W - 11L
1,199 SR
Queue Stats
289W - 287L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Memoho3
Thanatos
9
3 / 0 / 2
5,468
684
3,705
6,725
2,334
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
2 / 1 / 1
5,014
627
4,269
4,945
1,523
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
9
0 / 1 / 1
4,760
595
1,214
2,870
1,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
WunHOTtamale
Sun Wukong
10
1 / 0 / 0
5,330
666
2,548
5,902
3,815
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

8
1 / 2 / 2
4,895
612
1,083
6,188
4,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Darthbirdy3
Kuzenbo
6
1 / 1 / 1
4,461
558
1,511
4,549
2,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

9
1 / 1 / 2
4,780
598
2,844
4,482
1,099
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

9
1 / 2 / 0
5,111
639
3,793
4,182
1,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
RedDemonCrazy
Hachiman
7
1 / 2 / 1
4,392
549
4,134
5,576
1,527
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cu Chulainn
cjacquet00
Cu Chulainn
6
0 / 1 / 0
4,082
510
1,972
3,897
2,429
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
8
7
Kills
4
4
Deaths
7
6
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Darthbirdy3
Kuzenbo
1
1
1
1.5
L
1
1
2
2
W
Thanatos
Memoho3
Thanatos
3
0
2
4
L
1
2
0
0.5
L
Hachiman
RedDemonCrazy
Hachiman
1
2
1
0.75
W
2
1
1
2.5
W
Merlin
0
1
1
0.5
W
Sun Wukong
WunHOTtamale
Sun Wukong
1
0
0
1
L
Cu Chulainn
cjacquet00
Cu Chulainn
0
1
0
0
W
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,819
Damage
14,254
26,630
Taken
22,686
13,670
Mitigated
9,020
12,021
Healing
5,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Darthbirdy3
Kuzenbo
1,511
519
0
538
4,549
2,869
0
643
3,906
11,340
0
L
2,844
461
0
500
4,482
1,099
0
306
4,176
29,101
0
W
Thanatos
Memoho3
Thanatos
3,705
1,326
0
6,015
6,725
2,334
0
1,149
5,576
0
37,224
L
3,793
593
0
1,475
4,182
1,096
0
1,147
3,035
35,011
0
L
Hachiman
RedDemonCrazy
Hachiman
4,134
2,430
0
1,932
5,576
1,527
0
201
5,375
0
27,714
W
4,269
3,463
0
1,940
4,945
1,523
733
796
4,149
0
36,872
W
Merlin
1,214
0
0
645
2,870
1,056
0
2,143
557
28,454
0
W
Sun Wukong
WunHOTtamale
Sun Wukong
2,548
499
0
1,589
5,902
3,815
0
1,217
4,685
0
35,468
L
Cu Chulainn
cjacquet00
Cu Chulainn
1,972
363
0
1,139
3,897
2,429
0
0
3,897
0
18,264
W
1,083
224
14
1,818
6,188
4,942
171
2,633
3,477
7,464
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,467
Gold Earned
22,826
265
Minions Killed
216
0
Camps Cleared
0
777,633
Distance Traveled
677,468
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
4,461
558
17
2
0
151,270
0
L
He Bo
4,780
598
50
6
0
159,340
0
W
Thanatos
5,468
684
67
8
0
164,104
0
L
Zeus
5,111
639
69
9
0
146,498
1
L
Hachiman
4,392
549
42
5
0
140,059
0
W
Izanami
5,014
627
75
9
0
138,430
0
W
Merlin
4,760
595
51
6
0
152,235
2
W
Sun Wukong
5,330
666
64
8
0
156,726
0
L
Cu Chulainn
4,082
510
38
5
0
80,301
0
W
Sobek
4,895
612
8
1
0
166,138
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role