Player Matchup

Hercules
Hercules
Ar14n
Hercules
Level 57
God Stats
2W - 1L
1,747 SR
Queue Stats
21W - 19L
1,501 Elo+
Party 2
Yu Huang
Yu Huang
MrSasman
Yu Huang
Level 29
God Stats
3W - 2L
1,484 SR
Queue Stats
24W - 27L
1,381 Elo+
Party 2
Izanami
Izanami
mystarmilad
Izanami
Level 65
God Stats
5W - 3L
1,557 SR
Queue Stats
36W - 31L
1,472 Elo+
Party 2
Team Averages
Level 50
1,596 SR
1,451 Elo+

VS

Team Averages
Level 19
1,412 SR
1,418 Elo+
Cthulhu
Cthulhu
AlexisTheHunter
Cthulhu
Level 4
God Stats
1W - 2L
1,485 SR
Queue Stats
1W - 2L
1,418 Elo+
Party 1
Nemesis
Nemesis
DwuinZy
Nemesis
Level 4
God Stats
0W - 1L
1,288 SR
Queue Stats
2W - 5L
1,418 Elo+
Party 1
Agni
Agni
Robmouss
Agni
Level 49
God Stats
2W - 4L
1,464 SR
Queue Stats
2W - 5L
1,418 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Ar14n
Hercules
15
11 / 0 / 14
11,880
990
12,623
17,147
18,858
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Yu Huang
MrSasman
Yu Huang
12
5 / 3 / 14
10,285
857
9,925
12,337
4,684
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
mystarmilad
Izanami
14
12 / 3 / 13
11,875
990
20,274
9,782
4,003
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 11 / 6
8,453
704
8,046
20,686
15,166
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Nemesis
DwuinZy
Nemesis
11
2 / 10 / 2
8,661
722
9,554
15,437
7,489
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Agni
12
3 / 7 / 3
9,689
807
12,559
15,471
5,969
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
16
28
Kills
5
6
Deaths
28
41
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
11
6
0.27
W
Hercules
Ar14n
Hercules
11
0
14
18
L
Nemesis
DwuinZy
Nemesis
2
10
2
0.3
W
Yu Huang
MrSasman
Yu Huang
5
3
14
4
L
Agni
3
7
3
0.64
W
Izanami
mystarmilad
Izanami
12
3
13
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,822
Damage
30,159
39,266
Taken
51,594
27,545
Mitigated
28,624
13,234
Healing
3,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,046
749
0
567
20,686
15,166
0
3,957
16,414
15,793
0
W
Hercules
Ar14n
Hercules
12,623
4,195
0
8,659
17,147
18,858
471
8,080
8,418
0
27,447
L
Nemesis
DwuinZy
Nemesis
9,554
4,662
0
1,294
15,437
7,489
0
3,718
11,667
0
17,197
W
Yu Huang
MrSasman
Yu Huang
9,925
2,391
236
3,099
12,337
4,684
343
6,336
5,566
25,170
0
L
Agni
12,559
1,790
0
1,487
15,471
5,969
0
2,611
12,780
35,211
0
W
Izanami
mystarmilad
Izanami
20,274
14,626
0
1,240
9,782
4,003
2,090
5,337
4,246
0
62,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,040
Gold Earned
26,803
126
Minions Killed
69
0
Camps Cleared
0
674,964
Distance Traveled
626,998
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,453
704
10
1
0
198,916
0
W
Hercules
11,880
990
27
2
0
261,786
0
L
Nemesis
8,661
722
15
1
0
217,978
0
W
Yu Huang
10,285
857
23
2
0
209,582
0
L
Agni
9,689
807
44
4
0
210,104
0
W
Izanami
11,875
990
76
6
0
203,596
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role