Player Matchup

Thor
Thor
Flabongo
Thor
Level 37
God Stats
2W - 2L
1,244 SR
Queue Stats
158W - 134L
1,417 Elo+
Solo
Cernunnos
Cernunnos
Mannybigdaddymm7
Cernunnos
Level 85
God Stats
22W - 14L
1,412 SR
Queue Stats
917W - 881L
1,466 Elo+
Solo
Agni
Agni
Whoopsiez
Agni
Level 41
God Stats
10W - 6L
1,612 SR
Queue Stats
36W - 32L
1,405 Elo+
Solo
Charon
Charon
badgirlyxo
Charon
Level 60
God Stats
2W - 3L
1,263 SR
Queue Stats
8W - 19L
1,113 Elo+
Solo
Jormungandr
Jormungandr
juan_animus07
Jormungandr
Level 87
God Stats
6W - 2L
1,500 SR
Queue Stats
316W - 287L
1,458 Elo+
Solo
Team Averages
Level 62
1,406 SR
1,372 Elo+

VS

Team Averages
Level 76
1,341 SR
1,469 Elo+
Hou Yi
Hou Yi
Buallat
Hou Yi
Level 103
God Stats
1W - 9L
1,148 SR
Queue Stats
667W - 654L
1,398 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Sgath018
Morgan Le Fay
Level 66
God Stats
8W - 10L
1,354 SR
Queue Stats
283W - 281L
1,476 Elo+
Solo
Cerberus
Cerberus
TheBestStump
Cerberus
Level 78
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 7L
1,553 Elo+
Solo
Susano
Susano
TheHobbitsSidePc
Susano
Level 66
God Stats
4W - 6L
1,250 SR
Queue Stats
191W - 194L
1,500 Elo+
Solo
Surtr
Surtr
Victor_4-5-6
Surtr
Level 68
God Stats
8W - 19L
1,453 SR
Queue Stats
267W - 315L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
15
1 / 3 / 1
9,784
489
6,190
16,910
7,948
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cernunnos
15
2 / 6 / 3
9,973
499
11,623
14,823
6,714
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
14
3 / 2 / 1
9,757
488
7,340
7,058
2,721
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charon
badgirlyxo
Charon
14
0 / 2 / 4
9,350
468
6,861
16,569
15,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jormungandr
juan_animus07
Jormungandr
18
3 / 0 / 1
11,761
588
7,075
13,642
13,394
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Buallat
Hou Yi
15
8 / 4 / 1
9,562
478
13,773
18,886
7,796
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Morgan Le Fay
Sgath018
Morgan Le Fay
16
3 / 3 / 1
9,410
471
13,236
15,255
7,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cerberus
TheBestStump
Cerberus
1
0 / 0 / 0
5,615
281
165
1,510
776
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

3
0 / 0 / 0
5,716
286
222
1,827
498
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
1 / 2 / 6
7,969
398
7,217
18,310
18,921
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
20
9
Kills
12
13
Deaths
9
10
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
Buallat
Hou Yi
8
4
1
2.13
W
Thor
1
3
1
0.5
W
Cernunnos
2
6
3
0.58
L
Morgan Le Fay
Sgath018
Morgan Le Fay
3
3
1
1.17
L
Cerberus
TheBestStump
Cerberus
0
0
0
0
L
0
0
0
0
L
1
2
6
2
W
Agni
3
2
1
1.75
W
Charon
badgirlyxo
Charon
0
2
4
1
W
Jormungandr
juan_animus07
Jormungandr
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,089
Damage
34,613
69,002
Taken
55,788
46,729
Mitigated
35,190
9,141
Healing
6,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
Buallat
Hou Yi
13,773
6,502
0
1,425
18,886
7,796
0
4,317
14,491
0
69,187
W
Thor
6,190
1,241
0
1,944
16,910
7,948
0
4,390
12,520
0
82,239
W
Cernunnos
11,623
6,810
0
3,326
14,823
6,714
1,631
970
13,853
0
74,429
L
Morgan Le Fay
Sgath018
Morgan Le Fay
13,236
588
0
1,399
15,255
7,199
0
8,685
6,006
83,447
0
L
Cerberus
TheBestStump
Cerberus
165
66
0
736
1,510
776
0
0
1,510
3,052
0
L
222
96
0
975
1,827
498
0
680
1,147
0
4,780
L
7,217
2,257
0
1,688
18,310
18,921
3
6,817
11,333
305
34,620
W
Agni
7,340
377
0
1,720
7,058
2,721
216
2,668
4,390
51,592
0
W
Charon
badgirlyxo
Charon
6,861
2,147
0
1,267
16,569
15,952
870
2,873
13,696
38,397
0
W
Jormungandr
juan_animus07
Jormungandr
7,075
1,570
0
884
13,642
13,394
22
3,683
9,724
108,894
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,625
Gold Earned
38,272
531
Minions Killed
278
0
Camps Cleared
0
1,733,841
Distance Traveled
1,199,939
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
9,562
478
90
5
0
351,689
0
W
Thor
9,784
489
107
5
0
422,008
0
W
Cernunnos
9,973
499
114
6
0
345,617
0
L
Morgan Le Fay
9,410
471
130
7
0
381,577
2
L
Cerberus
5,615
281
4
0
0
35,072
0
L
Susano
5,716
286
10
1
0
49,060
0
L
Surtr
7,969
398
44
2
0
382,541
0
W
Agni
9,757
488
105
5
0
261,321
0
W
Charon
9,350
468
39
2
0
314,613
0
W
Jormungandr
11,761
588
166
8
0
390,282
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role