Player Matchup

Cthulhu
Cthulhu
AlexisTheHunter
Cthulhu
Level 4
God Stats
1W - 2L
1,715 SR
Queue Stats
1W - 2L
1,622 Elo+
Party 1
Chronos
Chronos
DwuinZy
Chronos
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,622 Elo+
Party 1
Ao Kuang
Ao Kuang
Robmouss
Ao Kuang
Level 49
God Stats
0W - 1L
1,527 SR
Queue Stats
2W - 5L
1,622 Elo+
Party 1
Team Averages
Level 19
1,581 SR
1,622 Elo+

VS

Team Averages
Level 71
1,586 SR
1,559 Elo+
Heimdallr
Heimdallr
Steve70456
Heimdallr
Level 18
God Stats
5W - 2L
1,786 SR
Queue Stats
35W - 29L
1,525 Elo+
Party 2
Atlas
Atlas
TheEvilPingu
Atlas
Level 106
God Stats
1W - 1L
1,291 SR
Queue Stats
61W - 47L
1,576 Elo+
Party 2
Jormungandr
Jormungandr
ablazedllama
Jormungandr
Level 88
God Stats
7W - 6L
1,682 SR
Queue Stats
27W - 20L
1,575 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 9 / 1
6,773
677
2,603
15,790
10,994
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chronos
DwuinZy
Chronos
8
0 / 9 / 0
6,567
657
2,741
10,630
3,721
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ao Kuang
Robmouss
Ao Kuang
9
0 / 9 / 0
6,718
672
5,766
11,639
5,068
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Steve70456
Heimdallr
14
16 / 0 / 11
10,942
1,094
18,546
4,920
2,187
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
4 / 0 / 20
9,040
904
7,989
10,486
10,435
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jormungandr
ablazedllama
Jormungandr
12
7 / 1 / 16
9,539
954
7,059
6,497
6,056
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
74
0
Kills
27
27
Deaths
1
1
Assists
47
Player
Kills
Deaths
Assists
KDA
L
0
9
1
0.06
L
Chronos
DwuinZy
Chronos
0
9
0
0
L
Ao Kuang
Robmouss
Ao Kuang
0
9
0
0
W
Heimdallr
Steve70456
Heimdallr
16
0
11
21.5
W
4
0
20
14
W
Jormungandr
ablazedllama
Jormungandr
7
1
16
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,110
Damage
33,594
38,059
Taken
21,903
19,783
Mitigated
18,678
1,652
Healing
4,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,603
70
49
490
15,790
10,994
0
5,631
10,159
14,537
0
L
Chronos
DwuinZy
Chronos
2,741
401
0
32
10,630
3,721
0
4,169
6,349
14,732
0
L
Ao Kuang
Robmouss
Ao Kuang
5,766
1,445
0
1,081
11,639
5,068
30
5,234
6,405
13,504
0
W
Heimdallr
Steve70456
Heimdallr
18,546
12,276
0
1,685
4,920
2,187
2,093
3,342
1,522
0
49,818
W
7,989
3,588
0
2,057
10,486
10,435
514
5,201
5,051
27,288
0
W
Jormungandr
ablazedllama
Jormungandr
7,059
1,880
0
1,049
6,497
6,056
246
2,724
3,717
29,177
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,058
Gold Earned
29,521
60
Minions Killed
113
0
Camps Cleared
0
542,119
Distance Traveled
536,287
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,773
677
20
2
0
225,090
0
L
Chronos
6,567
657
24
2
0
168,798
0
L
Ao Kuang
6,718
672
16
2
0
148,231
0
W
Heimdallr
10,942
1,094
53
5
0
190,139
0
W
Atlas
9,040
904
29
3
0
179,337
4
W
Jormungandr
9,539
954
31
3
0
166,811
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role