Player Matchup

Cernunnos
Cernunnos
Gold III
BongLord
Cernunnos
Gold III
Level 134
God Stats
54W - 34L
1,644 SR
Queue Stats
363W - 374L
1,532 MMR
Solo
Fenrir
Fenrir
Silver II
Fromage AOP8049
Fenrir
Silver II
Level 59
God Stats
1W - 1L
1,909 SR
Queue Stats
101W - 103L
1,607 MMR
Party 2
Hades
Hades
Gold V
J_E_R_I_C_K_O201
Hades
Gold V
Level 77
God Stats
115W - 93L
1,600 SR
Queue Stats
199W - 204L
1,491 MMR
Party 4
Neith
Neith
Gold V
NiamorTV
Neith
Gold V
Level 155
God Stats
2W - 2L
1,833 SR
Queue Stats
174W - 188L
1,453 MMR
Party 2
Bacchus
Bacchus
Gold IV
Skiiz_Yx
Bacchus
Gold IV
Level 86
God Stats
3W - 2L
1,656 SR
Queue Stats
200W - 204L
1,537 MMR
Party 4
Team Averages
Gold V
Gold V
Average Tier
Level 102
1,728 SR
1,524 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 137
1,501 SR
1,526 MMR
Ganesha
Ganesha
Gold III
AuG--Surf
Ganesha
Gold III
Level 155
God Stats
13W - 10L
1,305 SR
Queue Stats
324W - 333L
1,490 MMR
Solo
Tyr
Tyr
Gold III
CrimsonDeath99
Tyr
Gold III
Level 134
God Stats
8W - 8L
1,464 SR
Queue Stats
276W - 275L
1,355 MMR
Party 1
Bakasura
Bakasura
Silver I
DainP
Bakasura
Silver I
Level 144
God Stats
1W - 1L
1,439 SR
Queue Stats
5W - 3L
1,606 MMR
Party 3
Danzaburou
Danzaburou
Bronze III
Immort3l R3ap3r
Danzaburou
Bronze III
Level 127
God Stats
1W - 1L
1,458 SR
Queue Stats
1W - 2L
1,500 MMR
Party 3
Raijin
Raijin
Platinum IV
TheIronToad
Raijin
Platinum IV
Level 126
God Stats
8W - 3L
1,841 SR
Queue Stats
341W - 331L
1,677 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BongLord
Cernunnos
20
3 / 7 / 1
12,509
521
14,932
22,917
10,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
5 / 4 / 2
12,134
506
9,017
23,283
11,691
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

18
1 / 6 / 2
11,886
495
16,918
26,482
13,232
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Neith
NiamorTV
Neith
18
0 / 6 / 2
11,218
467
9,492
18,905
7,289
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
Skiiz_Yx
Bacchus
14
0 / 9 / 2
9,443
393
5,769
26,182
30,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
MartichorasKuzenboKaliAo Kuang

VS

Bans
ThorRavanaMauiHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
AuG--Surf
Ganesha
20
0 / 1 / 18
14,175
591
8,956
19,280
24,746
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

20
3 / 2 / 12
14,649
610
15,959
32,424
36,814
Bluestone Brooch

Bluestone Brooch

+30
Physical Power
+150
Health
+30
Hp 5
+30
Mp 5

PASSIVE - Enemies hit by your damaging abilities take an additional 160 Physical Damage over 2s. Enemy gods take an additional 10% of their Current Health as Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bakasura
DainP
Bakasura
20
15 / 3 / 11
16,093
671
24,862
26,232
15,644
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Danzaburou
Immort3l R3ap3r
Danzaburou
20
4 / 1 / 5
15,750
656
9,505
11,534
6,001
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Raijin
20
9 / 2 / 9
15,126
630
31,226
11,757
7,092
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
86
9
Kills
31
32
Deaths
9
9
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Ganesha
AuG--Surf
Ganesha
0
1
18
9
L
Cernunnos
BongLord
Cernunnos
3
7
1
0.5
W
3
2
12
4.5
W
Bakasura
DainP
Bakasura
15
3
11
6.83
L
5
4
2
1.5
W
Danzaburou
Immort3l R3ap3r
Danzaburou
4
1
5
6.5
L
1
6
2
0.33
L
Neith
NiamorTV
Neith
0
6
2
0.17
L
Bacchus
Skiiz_Yx
Bacchus
0
9
2
0.11
W
Raijin
9
2
9
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,128
Damage
90,508
117,769
Taken
101,227
72,815
Mitigated
90,297
29,684
Healing
41,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
AuG--Surf
Ganesha
8,956
783
0
5,967
19,280
24,746
409
2,551
16,529
50,841
0
L
Cernunnos
BongLord
Cernunnos
14,932
6,545
0
7,712
22,917
10,479
814
3,454
17,920
0
116,131
W
15,959
1,354
0
17,401
32,424
36,814
1,080
14,882
17,542
79
118,094
W
Bakasura
DainP
Bakasura
24,862
15,582
0
10,270
26,232
15,644
6,841
4,464
21,648
0
121,725
L
9,017
2,741
0
3,052
23,283
11,691
0
5,253
16,211
0
129,199
W
Danzaburou
Immort3l R3ap3r
Danzaburou
9,505
4,721
0
6,904
11,534
6,001
8,814
142
11,392
0
164,111
L
16,918
1,891
156
11,102
26,482
13,232
733
4,145
20,064
110,243
0
L
Neith
NiamorTV
Neith
9,492
4,419
0
5,594
18,905
7,289
0
11,079
5,764
0
98,349
L
Bacchus
Skiiz_Yx
Bacchus
5,769
930
0
2,068
26,182
30,124
0
11,323
11,211
28,207
0
W
Raijin
31,226
1,781
0
1,246
11,757
7,092
160
2,802
8,887
128,813
192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,190
Gold Earned
75,793
777
Minions Killed
818
0
Camps Cleared
0
2,190,508
Distance Traveled
2,473,861
26
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
14,175
591
8
0
0
474,570
6
L
Cernunnos
12,509
521
187
8
0
392,949
6
W
Tyr
14,649
610
173
7
0
509,815
4
W
Bakasura
16,093
671
168
7
0
582,000
2
L
Fenrir
12,134
506
165
7
0
531,705
4
W
Danzaburou
15,750
656
245
10
0
474,595
6
L
Hades
11,886
495
203
8
0
393,092
10
L
Neith
11,218
467
191
8
0
409,601
6
L
Bacchus
9,443
393
31
1
0
463,161
0
W
Raijin
15,126
630
224
9
0
432,881
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role