Player Matchup

Anubis
Anubis
Dackiller5302
Anubis
Level 101
God Stats
51W - 47L
1,570 SR
Queue Stats
398W - 412L
1,421 Elo+
Party 1
Chaac
Chaac
DavidRF
Chaac
Level 60
God Stats
0W - 2L
1,690 SR
Queue Stats
18W - 11L
1,417 Elo+
Solo
Fenrir
Fenrir
Racso1762
Fenrir
Level 78
God Stats
23W - 22L
1,534 SR
Queue Stats
345W - 333L
1,457 Elo+
Party 1
Team Averages
Level 80
1,598 SR
1,432 Elo+

VS

Team Averages
Level 89
1,475 SR
1,449 Elo+
Ymir
Ymir
DarkMesiah556
Ymir
Level 66
God Stats
6W - 5L
1,308 SR
Queue Stats
86W - 71L
1,414 Elo+
Solo
Anubis
Anubis
RustlessCoast97
Anubis
Level 113
God Stats
53W - 65L
1,567 SR
Queue Stats
192W - 199L
1,482 Elo+
Solo
Loki
Loki
zekksi
Loki
Level 88
God Stats
14W - 6L
1,550 SR
Queue Stats
23W - 17L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 7 / 2
8,263
826
9,951
9,603
3,887
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chaac
DavidRF
Chaac
11
2 / 3 / 2
7,938
794
6,545
9,280
7,023
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
Racso1762
Fenrir
9
1 / 8 / 3
7,305
731
5,120
10,829
2,413
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 13
8,616
862
4,988
10,754
7,206
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
6 / 3 / 9
9,105
911
11,253
8,215
3,766
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
zekksi
Loki
13
10 / 0 / 4
10,003
1,000
9,478
8,684
3,365
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
44
6
Kills
18
18
Deaths
6
7
Assists
26
Player
Kills
Deaths
Assists
KDA
L
3
7
2
0.57
W
2
3
13
2.83
L
Chaac
DavidRF
Chaac
2
3
2
1
L
Fenrir
Racso1762
Fenrir
1
8
3
0.31
W
6
3
9
3.5
W
Loki
zekksi
Loki
10
0
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,616
Damage
25,719
29,712
Taken
27,653
13,323
Mitigated
14,337
4,228
Healing
7,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,951
452
0
1,427
9,603
3,887
174
3,903
5,700
34,362
0
W
4,988
1,043
0
1,130
10,754
7,206
25
5,938
4,600
10,998
571
L
Chaac
DavidRF
Chaac
6,545
911
0
2,096
9,280
7,023
0
6,990
2,185
0
23,583
L
Fenrir
Racso1762
Fenrir
5,120
828
0
705
10,829
2,413
0
5,558
5,172
0
12,889
W
11,253
527
328
3,176
8,215
3,766
162
2,465
5,715
37,249
0
W
Loki
zekksi
Loki
9,478
2,499
0
2,543
8,684
3,365
0
2,033
6,651
0
41,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,506
Gold Earned
27,724
90
Minions Killed
127
0
Camps Cleared
0
463,267
Distance Traveled
518,182
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,263
826
48
5
0
137,576
0
W
Ymir
8,616
862
18
2
0
139,450
1
L
Chaac
7,938
794
31
3
0
180,600
0
L
Fenrir
7,305
731
11
1
0
145,091
0
W
Anubis
9,105
911
32
3
0
155,111
0
W
Loki
10,003
1,000
77
8
0
223,621
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role