Player Matchup

Ullr
Ullr
Avisthehood
Ullr
Level 108
God Stats
1W - 7L
1,011 SR
Queue Stats
901W - 939L
1,386 Elo+
Solo
Set
Set
Gbot_Prime
Set
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 19L
1,500 Elo+
Solo
Ra
Ra
LaReineRaRousse
Ra
Level 84
God Stats
8W - 4L
1,761 SR
Queue Stats
457W - 525L
1,349 Elo+
Solo
Merlin
Merlin
X Baracade X590
Merlin
Level 106
God Stats
1W - 2L
1,315 SR
Queue Stats
202W - 212L
1,468 Elo+
Solo
Chernobog
Chernobog
XionFinesse
Chernobog
Level 156
God Stats
6W - 12L
1,369 SR
Queue Stats
814W - 829L
1,419 Elo+
Solo
Team Averages
Level 116
1,391 SR
1,424 Elo+

VS

Team Averages
Level 96
1,502 SR
1,393 Elo+
Charon
Charon
CODAae
Charon
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 20L
1,377 Elo+
Solo
Fenrir
Fenrir
ESCORPION24
Fenrir
Level 202
God Stats
7W - 17L
1,231 SR
Queue Stats
1,134W - 1,162L
1,474 Elo+
Solo
Horus
Horus
MexicanBuzzSaw4
Horus
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,325 Elo+
Party 1
Artemis
Artemis
PaPpyHimOThy
Artemis
Level 43
God Stats
1W - 1L
1,741 SR
Queue Stats
3W - 9L
1,418 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
saltyari
Ah Muzen Cab
Level 87
God Stats
2W - 5L
1,538 SR
Queue Stats
343W - 405L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 9
8,550
713
7,321
9,724
3,959
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 3 / 5
8,774
731
7,310
8,702
4,321
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 3 / 5
8,798
733
4,783
9,804
3,699
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
4 / 2 / 6
9,144
762
13,146
6,556
2,689
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chernobog
XionFinesse
Chernobog
16
2 / 0 / 10
8,745
729
6,885
6,229
2,779
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
CODAae
Charon
17
2 / 2 / 3
8,834
736
12,222
9,219
5,084
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fenrir
15
6 / 1 / 0
9,493
791
3,217
5,723
6,806
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
1 / 3 / 6
8,465
705
2,910
12,171
9,761
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Artemis
PaPpyHimOThy
Artemis
16
0 / 6 / 7
8,368
697
9,723
13,167
6,206
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
saltyari
Ah Muzen Cab
16
2 / 2 / 6
8,532
711
8,761
10,601
4,209
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
33
13
Kills
11
11
Deaths
14
35
Assists
22
Player
Kills
Deaths
Assists
KDA
W
2
3
9
2.17
L
Charon
CODAae
Charon
2
2
3
1.75
L
Fenrir
6
1
0
6
W
2
3
5
1.5
W
3
3
5
1.83
L
1
3
6
1.33
L
Artemis
PaPpyHimOThy
Artemis
0
6
7
0.58
W
4
2
6
3.5
W
Chernobog
XionFinesse
Chernobog
2
0
10
7
L
Ah Muzen Cab
saltyari
Ah Muzen Cab
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,445
Damage
36,833
41,015
Taken
50,881
17,447
Mitigated
32,066
14,641
Healing
14,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,321
3,286
0
768
9,724
3,959
0
2,204
7,372
0
13,547
L
Charon
CODAae
Charon
12,222
674
1,113
3,123
9,219
5,084
0
3,579
5,337
20,330
0
L
Fenrir
3,217
535
0
990
5,723
6,806
0
861
4,586
0
7,219
W
7,310
2,578
380
592
8,702
4,321
0
2,752
5,489
0
19,598
W
4,783
1,141
3,513
4,232
9,804
3,699
0
3,078
6,594
14,860
0
L
2,910
1,785
1,669
2,940
12,171
9,761
0
3,749
7,978
0
9,673
L
Artemis
PaPpyHimOThy
Artemis
9,723
1,951
797
865
13,167
6,206
949
4,321
8,688
0
29,826
W
13,146
82
719
950
6,556
2,689
0
1,960
4,552
31,333
0
W
Chernobog
XionFinesse
Chernobog
6,885
4,175
1,530
1,957
6,229
2,779
0
2,023
3,943
0
17,967
L
Ah Muzen Cab
saltyari
Ah Muzen Cab
8,761
1,624
812
2,356
10,601
4,209
311
4,516
5,724
0
24,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,011
Gold Earned
43,692
139
Minions Killed
110
0
Camps Cleared
0
1,029,303
Distance Traveled
1,030,666
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
8,550
713
16
1
0
166,849
0
L
Charon
8,834
736
29
2
0
233,637
0
L
Fenrir
9,493
791
5
0
0
71,602
0
W
Set
8,774
731
32
3
0
236,819
0
W
Ra
8,798
733
28
2
0
165,959
0
L
Horus
8,465
705
10
1
0
261,571
0
L
Artemis
8,368
697
40
3
0
197,171
0
W
Merlin
9,144
762
37
3
0
245,304
0
W
Chernobog
8,745
729
26
2
0
214,372
0
L
Ah Muzen Cab
8,532
711
26
2
0
266,685
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role