Player Matchup

Merlin
Merlin
 
Merlin
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
DemonCook9871
Ganesha
Level 99
God Stats
4W - 5L
1,445 SR
Queue Stats
172W - 169L
1,452 Elo+
Party 2
Terra
Terra
Demzzs
Terra
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
119W - 97L
1,473 Elo+
Solo
Xbalanque
Xbalanque
MonkeyHaze69
Xbalanque
Level 108
God Stats
1W - 1L
1,715 SR
Queue Stats
199W - 201L
1,458 Elo+
Party 2
Charybdis
Charybdis
Vault-27
Charybdis
Level 105
God Stats
8W - 12L
1,412 SR
Queue Stats
424W - 445L
1,450 Elo+
Solo
Team Averages
Level 99
1,514 SR
1,467 Elo+

VS

Team Averages
Level 82
1,550 SR
1,432 Elo+
Sun Wukong
Sun Wukong
HoneyLynx
Sun Wukong
Level 109
God Stats
4W - 4L
1,416 SR
Queue Stats
113W - 105L
1,495 Elo+
Party 1
Geb
Geb
Imlvl25
Geb
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 67L
1,421 Elo+
Solo
Guan Yu
Guan Yu
Robelixx
Guan Yu
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 19L
1,325 Elo+
Solo
Poseidon
Poseidon
X-xSEKIROx-X
Poseidon
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,445 Elo+
Solo
Hera
Hera
Мисисфыр
Hera
Level 108
God Stats
3W - 0L
1,833 SR
Queue Stats
69W - 61L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
6 / 4 / 3
8,511
851
13,886
8,064
3,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ganesha
13
0 / 3 / 7
7,369
737
6,398
13,707
14,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Terra
Demzzs
Terra
13
2 / 3 / 4
7,509
751
4,367
13,657
10,373
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Xbalanque
MonkeyHaze69
Xbalanque
14
1 / 5 / 4
7,409
741
10,964
10,729
5,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Charybdis
Vault-27
Charybdis
13
1 / 4 / 5
7,078
708
7,809
9,562
4,534
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
HoneyLynx
Sun Wukong
15
7 / 4 / 9
9,229
923
14,754
15,614
11,631
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Geb
14
0 / 3 / 13
8,527
853
8,314
14,584
13,509
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Guan Yu
Robelixx
Guan Yu
14
4 / 2 / 10
8,970
897
4,220
14,400
14,433
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Poseidon
X-xSEKIROx-X
Poseidon
15
2 / 2 / 13
8,690
869
13,033
11,605
5,323
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
6 / 0 / 11
9,870
987
12,199
4,940
2,453
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
75
10
Kills
19
19
Deaths
11
23
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
6
4
3
1.88
L
Ganesha
0
3
7
1.17
L
Terra
Demzzs
Terra
2
3
4
1.33
W
Sun Wukong
HoneyLynx
Sun Wukong
7
4
9
2.88
W
Geb
0
3
13
2.17
L
Xbalanque
MonkeyHaze69
Xbalanque
1
5
4
0.6
W
Guan Yu
Robelixx
Guan Yu
4
2
10
4.5
L
Charybdis
Vault-27
Charybdis
1
4
5
0.88
W
Poseidon
X-xSEKIROx-X
Poseidon
2
2
13
4.25
W
6
0
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,424
Damage
52,520
55,719
Taken
61,143
38,661
Mitigated
47,349
17,940
Healing
25,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
13,886
529
435
105
8,064
3,614
0
4,392
3,612
30,864
0
L
Ganesha
6,398
362
1,792
2,798
13,707
14,893
0
8,330
5,307
10,042
0
L
Terra
Demzzs
Terra
4,367
441
5,095
3,895
13,657
10,373
0
8,787
4,870
7,482
0
W
Sun Wukong
HoneyLynx
Sun Wukong
14,754
1,896
1,522
4,240
15,614
11,631
157
5,865
9,329
0
26,306
W
Geb
8,314
713
2,220
1,955
14,584
13,509
567
4,452
9,844
18,006
0
L
Xbalanque
MonkeyHaze69
Xbalanque
10,964
2,911
1,282
866
10,729
5,247
0
5,665
5,013
0
21,659
W
Guan Yu
Robelixx
Guan Yu
4,220
520
5,551
4,763
14,400
14,433
244
5,345
8,899
0
5,610
L
Charybdis
Vault-27
Charybdis
7,809
3,478
868
804
9,562
4,534
0
6,382
3,180
0
16,795
W
Poseidon
X-xSEKIROx-X
Poseidon
13,033
1,489
1,275
2,283
11,605
5,323
1,414
6,032
5,525
27,625
0
W
12,199
1,884
621
1,229
4,940
2,453
1,876
2,337
2,495
29,956
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,876
Gold Earned
45,286
90
Minions Killed
127
0
Camps Cleared
0
886,757
Distance Traveled
1,083,351
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,511
851
37
4
0
182,858
0
L
Ganesha
7,369
737
0
0
0
169,817
0
L
Terra
7,509
751
8
1
0
166,185
0
W
Sun Wukong
9,229
923
36
4
0
196,922
0
W
Geb
8,527
853
6
1
0
201,695
0
L
Xbalanque
7,409
741
21
2
0
195,047
0
W
Guan Yu
8,970
897
2
0
0
248,275
0
L
Charybdis
7,078
708
24
2
0
172,850
0
W
Poseidon
8,690
869
48
5
0
200,207
0
W
Hera
9,870
987
35
4
0
236,252
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role