Player Matchup

Sol
Sol
 
Sol
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
Deathmauler
Ix Chel
Level 156
God Stats
3W - 1L
1,343 SR
Queue Stats
107W - 107L
1,510 Elo+
Party 2
Kukulkan
Kukulkan
HippieNL
Kukulkan
Level 26
God Stats
3W - 0L
1,834 SR
Queue Stats
41W - 39L
1,496 Elo+
Party 2
Maui
Maui
VolcanicLion94
Maui
Level 121
God Stats
6W - 3L
1,421 SR
Queue Stats
299W - 305L
1,453 Elo+
Solo
Thor
Thor
Z Nirqs
Thor
Level 122
God Stats
6W - 5L
1,608 SR
Queue Stats
244W - 209L
1,539 Elo+
Solo
Team Averages
Level 105
1,541 SR
1,499 Elo+

VS

Team Averages
Level 102
1,545 SR
1,470 Elo+
Sol
Sol
 
Sol
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
LaPompey
Loki
Level 128
God Stats
4W - 5L
1,534 SR
Queue Stats
183W - 175L
1,492 Elo+
Party 1
Ix Chel
Ix Chel
Loicrnh
Ix Chel
Level 69
God Stats
2W - 1L
1,699 SR
Queue Stats
103W - 108L
1,443 Elo+
Solo
Tiamat
Tiamat
RsTMoose
Tiamat
Level 88
God Stats
2W - 2L
1,494 SR
Queue Stats
198W - 187L
1,489 Elo+
Party 1
Jing Wei
Jing Wei
sam12344
Jing Wei
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 59L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
1 / 5 / 10
10,452
697
12,452
15,632
9,254
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Ix Chel
Deathmauler
Ix Chel
18
2 / 2 / 14
10,702
713
12,203
21,687
15,762
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Kukulkan
HippieNL
Kukulkan
20
11 / 1 / 8
13,099
873
20,291
10,314
7,640
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

18
1 / 3 / 17
11,257
750
6,267
22,071
33,705
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Thor
Z Nirqs
Thor
19
8 / 3 / 8
11,715
781
19,818
14,564
9,874
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
18
1 / 3 / 7
9,480
632
19,155
16,321
6,322
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Loki
19
6 / 3 / 3
10,643
710
8,460
10,174
4,326
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ix Chel
Loicrnh
Ix Chel
16
1 / 4 / 7
9,135
609
11,255
16,013
8,878
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
RsTMoose
Tiamat
16
2 / 8 / 2
9,350
623
14,249
16,341
10,368
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
sam12344
Jing Wei
18
3 / 5 / 1
9,812
654
9,996
15,135
6,622
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
33
23
Kills
13
14
Deaths
23
57
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
1
5
10
1.2
L
Sol
 
Sol
1
3
7
1.5
W
Ix Chel
Deathmauler
Ix Chel
2
2
14
4.5
W
Kukulkan
HippieNL
Kukulkan
11
1
8
15
L
Loki
6
3
3
2.5
L
Ix Chel
Loicrnh
Ix Chel
1
4
7
1.13
L
Tiamat
RsTMoose
Tiamat
2
8
2
0.38
W
1
3
17
3.17
W
Thor
Z Nirqs
Thor
8
3
8
4
L
Jing Wei
sam12344
Jing Wei
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,031
Damage
63,115
84,268
Taken
73,984
76,235
Mitigated
36,516
41,071
Healing
29,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
12,452
3,433
349
3,812
15,632
9,254
6,103
7,663
7,969
22,353
0
L
Sol
 
Sol
19,155
1,018
1,376
7,591
16,321
6,322
0
12,052
4,024
35,729
0
W
Ix Chel
Deathmauler
Ix Chel
12,203
1,503
11,817
12,554
21,687
15,762
220
13,622
7,927
23,652
0
W
Kukulkan
HippieNL
Kukulkan
20,291
763
1,245
1,490
10,314
7,640
66
5,966
4,348
56,925
0
L
Loki
8,460
1,976
541
300
10,174
4,326
0
6,310
3,693
0
21,971
L
Ix Chel
Loicrnh
Ix Chel
11,255
884
8,628
6,471
16,013
8,878
0
9,932
5,939
25,668
0
L
Tiamat
RsTMoose
Tiamat
14,249
559
0
692
16,341
10,368
0
10,691
5,358
20,621
0
W
6,267
454
2,501
3,577
22,071
33,705
42
9,567
12,220
14,064
0
W
Thor
Z Nirqs
Thor
19,818
1,629
1,875
1,851
14,564
9,874
0
7,461
6,911
0
33,589
L
Jing Wei
sam12344
Jing Wei
9,996
4,035
1,712
1,691
15,135
6,622
0
11,277
3,582
0
26,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,225
Gold Earned
48,420
196
Minions Killed
153
0
Camps Cleared
0
1,521,978
Distance Traveled
1,417,975
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,452
697
36
2
0
264,819
0
L
Sol
9,480
632
29
2
0
323,682
0
W
Ix Chel
10,702
713
31
2
0
312,977
0
W
Kukulkan
13,099
873
67
4
0
314,405
0
L
Loki
10,643
710
24
2
0
247,842
0
L
Ix Chel
9,135
609
23
2
0
279,468
0
L
Tiamat
9,350
623
20
1
0
260,631
0
W
Maui
11,257
750
21
1
0
313,830
0
W
Thor
11,715
781
41
3
0
315,947
0
L
Jing Wei
9,812
654
57
4
0
306,352
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role