Player Matchup

Terra
Terra
Burch_canoe
Terra
Level 122
God Stats
1W - 3L
1,205 SR
Queue Stats
218W - 190L
1,511 Elo+
Solo
Ne Zha
Ne Zha
KingBrutus
Ne Zha
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
98W - 95L
1,387 Elo+
Party 1
King Arthur
King Arthur
MrJFK
King Arthur
Level 124
God Stats
28W - 28L
1,693 SR
Queue Stats
149W - 141L
1,551 Elo+
Party 1
Ra
Ra
MuhrkleDat
Ra
Level 65
God Stats
1W - 4L
1,594 SR
Queue Stats
14W - 12L
1,443 Elo+
Solo
Neith
Neith
Paario
Neith
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,417 Elo+
Solo
Team Averages
Level 101
1,498 SR
1,462 Elo+

VS

Team Averages
Level 113
1,610 SR
1,483 Elo+
Agni
Agni
ExpertCrab4
Agni
Level 129
God Stats
21W - 12L
1,430 SR
Queue Stats
556W - 547L
1,459 Elo+
Party 2
Horus
Horus
GustCost
Horus
Level 86
God Stats
52W - 29L
1,615 SR
Queue Stats
198W - 178L
1,510 Elo+
Party 2
Ao Kuang
Ao Kuang
Ki11er z0mb1
Ao Kuang
Level 95
God Stats
23W - 29L
1,437 SR
Queue Stats
960W - 998L
1,438 Elo+
Solo
Charon
Charon
SaggySauce
Charon
Level 126
God Stats
7W - 6L
1,656 SR
Queue Stats
89W - 86L
1,531 Elo+
Solo
Chernobog
Chernobog
heitbern
Chernobog
Level 128
God Stats
18W - 14L
1,912 SR
Queue Stats
730W - 679L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 1
5,155
430
3,679
12,175
5,798
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ne Zha
KingBrutus
Ne Zha
11
1 / 4 / 0
5,853
488
2,645
8,899
3,891
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
MrJFK
King Arthur
9
0 / 2 / 1
5,554
463
4,770
7,748
4,105
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

11
1 / 0 / 0
6,188
516
4,290
4,504
1,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
Paario
Neith
7
0 / 3 / 1
4,751
396
2,779
6,460
1,851
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 1
6,977
581
2,192
3,844
1,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
GustCost
Horus
9
1 / 1 / 7
6,557
546
5,551
9,838
8,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ao Kuang
Ki11er z0mb1
Ao Kuang
12
1 / 1 / 1
7,313
609
3,181
9,015
3,969
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charon
SaggySauce
Charon
10
1 / 0 / 4
6,303
525
3,999
8,416
3,956
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
heitbern
Chernobog
12
7 / 0 / 1
7,910
659
9,711
6,187
2,952
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
25
2
Kills
11
12
Deaths
2
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
1
0
1
1.5
W
Horus
GustCost
Horus
1
1
7
4.5
W
Ao Kuang
Ki11er z0mb1
Ao Kuang
1
1
1
1.5
L
Ne Zha
KingBrutus
Ne Zha
1
4
0
0.25
L
King Arthur
MrJFK
King Arthur
0
2
1
0.25
L
1
0
0
1
L
Neith
Paario
Neith
0
3
1
0.17
W
Charon
SaggySauce
Charon
1
0
4
3
W
Chernobog
heitbern
Chernobog
7
0
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,163
Damage
24,634
39,786
Taken
37,300
17,523
Mitigated
21,249
10,303
Healing
18,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,679
1,064
1,356
3,014
12,175
5,798
0
2,009
10,050
13,491
0
W
2,192
98
0
806
3,844
1,378
0
1,142
2,702
56,360
0
W
Horus
GustCost
Horus
5,551
2,345
1,478
3,867
9,838
8,994
150
3,142
6,588
0
17,441
W
Ao Kuang
Ki11er z0mb1
Ao Kuang
3,181
943
0
5,044
9,015
3,969
616
14
9,001
44,964
0
L
Ne Zha
KingBrutus
Ne Zha
2,645
343
0
1,749
8,899
3,891
0
1,805
7,094
0
41,236
L
King Arthur
MrJFK
King Arthur
4,770
693
0
1,908
7,748
4,105
14
3,249
4,499
0
32,672
L
4,290
316
540
1,437
4,504
1,878
0
1,737
2,767
53,291
0
L
Neith
Paario
Neith
2,779
1,057
0
299
6,460
1,851
0
456
6,004
0
20,226
W
Charon
SaggySauce
Charon
3,999
958
0
3,614
8,416
3,956
342
1,526
6,890
38,861
0
W
Chernobog
heitbern
Chernobog
9,711
7,015
0
3,557
6,187
2,952
409
2,065
4,122
0
66,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,501
Gold Earned
35,060
275
Minions Killed
393
0
Camps Cleared
0
1,162,833
Distance Traveled
1,142,210
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
5,155
430
18
2
0
229,076
3
W
Agni
6,977
581
119
10
0
203,683
4
W
Horus
6,557
546
21
2
0
243,696
4
W
Ao Kuang
7,313
609
95
8
0
210,890
2
L
Ne Zha
5,853
488
74
6
0
243,426
1
L
King Arthur
5,554
463
58
5
0
237,147
0
L
Ra
6,188
516
93
8
0
259,104
2
L
Neith
4,751
396
32
3
0
194,080
0
W
Charon
6,303
525
59
5
0
245,231
0
W
Chernobog
7,910
659
99
8
0
238,710
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role