Player Matchup

Ra
Ra
BaronSalé
Ra
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 32L
1,252 Elo+
Party 1
Tyr
Tyr
Dirtyjeez
Tyr
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 23L
1,252 Elo+
Party 1
Artemis
Artemis
Erdraker
Artemis
Level 42
God Stats
2W - 1L
1,703 SR
Queue Stats
17W - 23L
1,338 Elo+
Party 1
Khepri
Khepri
Jinjowe
Khepri
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 15L
995 Elo+
Party 1
Fenrir
Fenrir
VincentMcDoomed
Fenrir
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 13L
1,203 Elo+
Party 1
Team Averages
Level 26
1,541 SR
1,208 Elo+

VS

Team Averages
Level 98
1,599 SR
1,496 Elo+
Da Ji
Da Ji
AL__MOHEB
Da Ji
Level 122
God Stats
0W - 2L
1,324 SR
Queue Stats
248W - 238L
1,441 Elo+
Solo
Hou Yi
Hou Yi
Lotus-rouge35
Hou Yi
Level 88
God Stats
2W - 4L
1,834 SR
Queue Stats
437W - 434L
1,509 Elo+
Solo
Anhur
Anhur
graphics7777
Anhur
Level 50
God Stats
5W - 7L
1,641 SR
Queue Stats
202W - 197L
1,448 Elo+
Solo
Nu Wa
Nu Wa
mast313
Nu Wa
Level 107
God Stats
72W - 58L
1,638 SR
Queue Stats
169W - 146L
1,562 Elo+
Solo
Poseidon
Poseidon
satour
Poseidon
Level 123
God Stats
184W - 177L
1,559 SR
Queue Stats
547W - 513L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 2 / 3
9,890
582
11,542
7,731
3,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
0 / 0 / 0
8,550
503
6,133
12,736
10,398
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
Erdraker
Artemis
13
3 / 1 / 4
8,201
482
13,578
10,813
4,180
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
Jinjowe
Khepri
11
1 / 1 / 6
7,681
452
3,629
10,329
7,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
5 / 0 / 3
8,643
508
5,989
11,715
5,341
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
AL__MOHEB
Da Ji
11
0 / 4 / 0
6,984
411
2,882
14,973
5,815
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
1 / 4 / 1
7,956
468
4,937
15,544
5,934
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 6 / 1
7,673
451
9,196
13,180
4,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Bow

Short Bow

+15%
Attack Speed

Nu Wa
mast313
Nu Wa
12
1 / 0 / 3
7,770
457
7,505
9,255
6,086
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Poseidon
satour
Poseidon
15
1 / 1 / 1
8,995
529
8,241
9,639
3,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
10
15
Kills
4
4
Deaths
15
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Da Ji
AL__MOHEB
Da Ji
0
4
0
0
W
6
2
3
3.75
W
0
0
0
0
W
Artemis
Erdraker
Artemis
3
1
4
5
W
Khepri
Jinjowe
Khepri
1
1
6
4
L
1
4
1
0.38
W
5
0
3
6.5
L
1
6
1
0.25
L
Nu Wa
mast313
Nu Wa
1
0
3
2.5
L
Poseidon
satour
Poseidon
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,871
Damage
32,761
53,324
Taken
62,591
31,091
Mitigated
26,063
19,233
Healing
13,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
AL__MOHEB
Da Ji
2,882
598
0
2,270
14,973
5,815
0
1,475
13,350
0
51,707
W
11,542
793
1,479
2,693
7,731
3,212
140
2,153
5,578
79,633
0
W
6,133
1,057
0
5,832
12,736
10,398
56
6,480
6,256
136
59,976
W
Artemis
Erdraker
Artemis
13,578
4,903
0
3,260
10,813
4,180
0
2,371
8,442
0
60,484
W
Khepri
Jinjowe
Khepri
3,629
671
0
3,521
10,329
7,960
46
3,549
6,752
18,882
0
L
4,937
2,900
0
4,394
15,544
5,934
0
6,337
9,207
0
61,592
W
5,989
1,222
0
2,448
11,715
5,341
767
1,134
10,529
0
63,490
L
9,196
3,161
0
3,460
13,180
4,612
696
2,371
10,809
0
61,201
L
Nu Wa
mast313
Nu Wa
7,505
3,913
0
2,781
9,255
6,086
374
3,402
5,640
29,195
0
L
Poseidon
satour
Poseidon
8,241
1,231
0
723
9,639
3,616
0
1,554
8,085
73,738
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,965
Gold Earned
39,378
438
Minions Killed
442
0
Camps Cleared
0
1,707,402
Distance Traveled
1,559,679
3
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,984
411
79
5
0
296,148
0
W
Ra
9,890
582
144
8
0
353,837
0
W
Tyr
8,550
503
113
7
0
352,584
0
W
Artemis
8,201
482
92
5
0
297,912
1
W
Khepri
7,681
452
10
1
0
338,502
2
L
Hou Yi
7,956
468
105
6
0
296,322
0
W
Fenrir
8,643
508
79
5
0
364,567
0
L
Anhur
7,673
451
112
7
0
296,630
4
L
Nu Wa
7,770
457
17
1
0
325,923
7
L
Poseidon
8,995
529
129
8
0
344,656
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role