Player Matchup

Artemis
Artemis
 
Artemis
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Goposusan
Fenrir
Level 49
God Stats
2W - 1L
1,478 SR
Queue Stats
7W - 6L
1,452 Elo+
Solo
Baba Yaga
Baba Yaga
Pestilence85
Baba Yaga
Level 160
God Stats
6W - 2L
1,709 SR
Queue Stats
22W - 19L
1,493 Elo+
Solo
Anubis
Anubis
Xd_pSychotic_
Anubis
Level 78
God Stats
6W - 4L
1,458 SR
Queue Stats
120W - 100L
1,515 Elo+
Solo
Bacchus
Bacchus
jabokov
Bacchus
Level 126
God Stats
4W - 8L
1,329 SR
Queue Stats
151W - 151L
1,422 Elo+
Solo
Team Averages
Level 96
1,495 SR
1,476 Elo+

VS

Team Averages
Level 62
1,395 SR
1,316 Elo+
Tiamat
Tiamat
Amir4553
Tiamat
Level 29
God Stats
7W - 25L
1,211 SR
Queue Stats
32W - 54L
1,196 Elo+
Party 1
Vulcan
Vulcan
PhonicGeoduck23
Vulcan
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 51L
1,194 Elo+
Party 1
Agni
Agni
Tongu9149
Agni
Level 47
God Stats
1W - 4L
1,452 SR
Queue Stats
101W - 124L
1,392 Elo+
Solo
Horus
Horus
Ze_Kalanga14
Horus
Level 62
God Stats
5W - 7L
1,496 SR
Queue Stats
92W - 112L
1,358 Elo+
Solo
Ravana
Ravana
ayecaramba13
Ravana
Level 137
God Stats
3W - 8L
1,316 SR
Queue Stats
252W - 246L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
15
0 / 4 / 1
9,263
488
3,506
12,023
4,322
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
Goposusan
Fenrir
4
0 / 0 / 0
5,869
309
0
712
173
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Baba Yaga
Pestilence85
Baba Yaga
17
6 / 1 / 7
10,814
569
11,654
9,641
6,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
16 / 3 / 5
12,128
638
27,078
22,013
12,389
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
jabokov
Bacchus
14
2 / 0 / 9
9,564
503
6,892
17,382
14,099
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Amir4553
Tiamat
13
2 / 6 / 0
8,810
464
10,486
14,746
9,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 7 / 1
7,264
382
5,012
13,613
5,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Agni
8
0 / 7 / 0
6,382
336
1,681
8,933
2,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
1 / 2 / 2
8,445
444
3,246
21,804
20,079
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ravana
16
5 / 2 / 2
9,806
516
9,828
11,244
5,393
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
13
24
Kills
8
8
Deaths
24
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
0
4
1
0.13
L
Tiamat
Amir4553
Tiamat
2
6
0
0.33
W
Fenrir
Goposusan
Fenrir
0
0
0
0
W
Baba Yaga
Pestilence85
Baba Yaga
6
1
7
9.5
L
0
7
1
0.07
L
Agni
0
7
0
0
W
16
3
5
6.17
L
1
2
2
1
L
Ravana
5
2
2
3
W
Bacchus
jabokov
Bacchus
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,130
Damage
30,253
61,771
Taken
70,340
37,240
Mitigated
42,418
25,143
Healing
15,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
3,506
1,965
0
3,177
12,023
4,322
3,077
28
11,995
0
69,763
L
Tiamat
Amir4553
Tiamat
10,486
1,126
0
1,886
14,746
9,063
1,144
11,300
3,446
57,621
0
W
Fenrir
Goposusan
Fenrir
0
0
0
0
712
173
0
0
712
0
1,797
W
Baba Yaga
Pestilence85
Baba Yaga
11,654
598
0
1,725
9,641
6,257
1,572
4,012
5,629
71,107
0
L
5,012
1,076
0
0
13,613
5,875
0
12,131
1,377
39,786
0
L
Agni
1,681
204
0
0
8,933
2,008
280
6,392
2,541
19,611
0
W
27,078
1,009
0
12,822
22,013
12,389
1,085
9,202
12,811
104,940
0
L
3,246
2,040
1,093
8,989
21,804
20,079
10
8,859
12,945
0
37,052
L
Ravana
9,828
2,805
0
3,759
11,244
5,393
0
6,897
4,347
0
78,356
W
Bacchus
jabokov
Bacchus
6,892
943
1,750
5,669
17,382
14,099
0
4,053
13,329
37,033
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,638
Gold Earned
40,707
436
Minions Killed
328
0
Camps Cleared
0
1,418,504
Distance Traveled
1,640,392
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,263
488
112
6
0
308,304
0
L
Tiamat
8,810
464
79
4
0
360,833
0
W
Fenrir
5,869
309
4
0
0
28,184
0
W
Baba Yaga
10,814
569
128
7
0
359,410
0
L
Vulcan
7,264
382
66
3
0
299,628
0
L
Agni
6,382
336
37
2
0
208,094
0
W
Anubis
12,128
638
143
8
0
319,476
2
L
Horus
8,445
444
47
2
0
377,235
0
L
Ravana
9,806
516
99
5
0
394,602
1
W
Bacchus
9,564
503
49
3
0
403,130
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role