Player Matchup

Thor
Thor
 
Thor
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Badriov
Arachne
Level 26
God Stats
5W - 4L
1,350 SR
Queue Stats
46W - 51L
1,404 Elo+
Party 2
Izanami
Izanami
Badruxinos
Izanami
Level 83
God Stats
8W - 8L
1,589 SR
Queue Stats
97W - 115L
1,370 Elo+
Party 2
Charon
Charon
El_Venandi
Charon
Level 67
God Stats
5W - 3L
1,474 SR
Queue Stats
42W - 57L
1,352 Elo+
Party 2
Kukulkan
Kukulkan
Kantian
Kukulkan
Level 80
God Stats
15W - 24L
1,397 SR
Queue Stats
289W - 298L
1,431 Elo+
Solo
Team Averages
Level 70
1,462 SR
1,411 Elo+

VS

Team Averages
Level 69
1,452 SR
1,414 Elo+
Bellona
Bellona
 
Bellona
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
Anastezik
Xing Tian
Level 51
God Stats
7W - 6L
1,389 SR
Queue Stats
218W - 230L
1,254 Elo+
Party 1
Hachiman
Hachiman
ElPandaKuliao
Hachiman
Level 68
God Stats
16W - 17L
1,441 SR
Queue Stats
73W - 61L
1,451 Elo+
Solo
Thanatos
Thanatos
TomatoJoe
Thanatos
Level 87
God Stats
21W - 27L
1,431 SR
Queue Stats
78W - 71L
1,406 Elo+
Solo
Chernobog
Chernobog
Virusnya
Chernobog
Level 84
God Stats
13W - 14L
1,500 SR
Queue Stats
195W - 163L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
11
3 / 0 / 0
6,520
593
7,002
7,422
5,224
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Arachne
Badriov
Arachne
7
1 / 3 / 0
5,161
469
2,116
7,281
2,155
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Izanami
Badruxinos
Izanami
8
0 / 2 / 1
4,808
437
2,027
7,155
2,017
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charon
El_Venandi
Charon
8
0 / 4 / 2
5,364
488
3,441
8,064
5,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

Kukulkan
Kantian
Kukulkan
12
2 / 1 / 0
6,678
607
3,848
4,591
1,839
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
9
0 / 3 / 0
5,249
477
2,764
10,554
6,909
Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xing Tian
Anastezik
Xing Tian
8
1 / 2 / 6
5,695
518
1,875
6,690
4,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
ElPandaKuliao
Hachiman
9
2 / 0 / 6
5,701
518
6,748
7,484
2,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
TomatoJoe
Thanatos
11
5 / 1 / 2
6,597
600
5,899
9,139
3,536
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chernobog
Virusnya
Chernobog
12
2 / 0 / 4
6,503
591
2,879
3,990
1,547
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
28
6
Kills
10
10
Deaths
6
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
3
0
0
3
W
Bellona
 
Bellona
0
3
0
0
W
Xing Tian
Anastezik
Xing Tian
1
2
6
2
L
Arachne
Badriov
Arachne
1
3
0
0.33
L
Izanami
Badruxinos
Izanami
0
2
1
0.25
W
Hachiman
ElPandaKuliao
Hachiman
2
0
6
5
L
Charon
El_Venandi
Charon
0
4
2
0.25
L
Kukulkan
Kantian
Kukulkan
2
1
0
2
W
Thanatos
TomatoJoe
Thanatos
5
1
2
6
W
Chernobog
Virusnya
Chernobog
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,434
Damage
20,165
34,513
Taken
37,857
17,057
Mitigated
19,541
5,597
Healing
13,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
7,002
1,953
0
737
7,422
5,224
0
0
7,422
65
46,678
W
Bellona
 
Bellona
2,764
1,504
0
2,034
10,554
6,909
0
65
10,489
0
24,543
W
Xing Tian
Anastezik
Xing Tian
1,875
266
0
729
6,690
4,968
322
2,135
4,439
11,946
0
L
Arachne
Badriov
Arachne
2,116
1,554
0
980
7,281
2,155
19
422
6,859
0
26,826
L
Izanami
Badruxinos
Izanami
2,027
1,325
0
993
7,155
2,017
0
327
6,726
0
30,718
W
Hachiman
ElPandaKuliao
Hachiman
6,748
3,255
0
4,149
7,484
2,581
558
2,088
5,358
0
43,867
L
Charon
El_Venandi
Charon
3,441
611
191
1,496
8,064
5,822
0
1,180
6,844
19,076
0
L
Kukulkan
Kantian
Kukulkan
3,848
183
0
1,200
4,591
1,839
80
16
4,575
54,916
0
W
Thanatos
TomatoJoe
Thanatos
5,899
1,600
0
6,583
9,139
3,536
0
1,137
7,952
0
46,238
W
Chernobog
Virusnya
Chernobog
2,879
1,920
0
481
3,990
1,547
0
1,585
2,265
0
51,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,531
Gold Earned
29,745
300
Minions Killed
280
0
Camps Cleared
0
1,054,798
Distance Traveled
1,016,844
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,520
593
70
6
0
193,995
1
W
Bellona
5,249
477
45
4
0
196,318
0
W
Xing Tian
5,695
518
16
1
0
218,291
2
L
Arachne
5,161
469
44
4
0
247,544
0
L
Izanami
4,808
437
63
6
0
216,633
0
W
Hachiman
5,701
518
58
5
0
184,688
1
L
Charon
5,364
488
22
2
0
193,884
1
L
Kukulkan
6,678
607
101
9
0
202,742
3
W
Thanatos
6,597
600
63
6
0
227,889
0
W
Chernobog
6,503
591
98
9
0
189,658
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role