Player Matchup

Osiris
Osiris
Platinum II
ColmanOk
Osiris
Platinum II
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 47L
1,968 MMR
Party 1
Bacchus
Bacchus
Diamond IV
ElfishDegree604
Bacchus
Diamond IV
Level 156
God Stats
48W - 58L
1,541 SR
Queue Stats
642W - 669L
2,157 MMR
Solo
Agni
Agni
Diamond II
whatthefaq
Agni
Diamond II
Level 154
God Stats
1W - 2L
1,814 SR
Queue Stats
127W - 125L
2,303 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 150
1,619 SR
2,143 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 90
1,874 SR
2,270 MMR
Medusa
Medusa
Platinum III
Dеvv
Medusa
Platinum III
Level 68
God Stats
17W - 0L
2,229 SR
Queue Stats
26W - 0L
2,160 MMR
Party 2
Ganesha
Ganesha
Platinum II
Trevor755
Ganesha
Platinum II
Level 156
God Stats
1W - 1L
1,495 SR
Queue Stats
40W - 32L
2,111 MMR
Solo
Persephone
Persephone
Masters
Zorpe
Persephone
Masters
Level 45
God Stats
5W - 0L
1,899 SR
Queue Stats
37W - 8L
2,540 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
ColmanOk
Osiris
11
0 / 4 / 2
9,078
605
8,931
16,115
14,222
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
1 / 2 / 1
9,274
618
4,722
18,470
25,036
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
1 / 5 / 1
9,800
653
9,990
16,156
6,895
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
AtlasNe ZhaAchillesMartichorasCerberus

VS

Bans
KuzenboCabrakanFenrirGuan YuOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Dеvv
Medusa
14
3 / 1 / 7
11,406
760
17,825
12,185
5,363
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ganesha
Trevor755
Ganesha
13
0 / 1 / 10
10,562
704
7,429
11,766
12,780
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Persephone
Zorpe
Persephone
16
8 / 0 / 3
13,082
872
19,411
10,555
4,751
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
31
2
Kills
11
11
Deaths
2
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Osiris
ColmanOk
Osiris
0
4
2
0.25
W
Medusa
Dеvv
Medusa
3
1
7
6.5
L
1
2
1
0.75
W
Ganesha
Trevor755
Ganesha
0
1
10
5
W
Persephone
Zorpe
Persephone
8
0
3
9.5
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,643
Damage
44,665
50,741
Taken
34,506
46,153
Mitigated
22,894
8,624
Healing
10,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
ColmanOk
Osiris
8,931
1,334
0
1,136
16,115
14,222
0
9,528
6,506
0
28,148
W
Medusa
Dеvv
Medusa
17,825
10,277
0
3,192
12,185
5,363
1,652
5,003
7,112
0
66,760
L
4,722
482
0
5,713
18,470
25,036
0
8,876
9,594
14,145
0
W
Ganesha
Trevor755
Ganesha
7,429
495
783
2,967
11,766
12,780
520
5,616
6,150
29,914
0
W
Persephone
Zorpe
Persephone
19,411
1,881
0
3,381
10,555
4,751
957
4,709
5,846
68,351
0
L
9,990
1,170
0
1,775
16,156
6,895
0
8,710
7,438
58,855
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,152
Gold Earned
35,050
127
Minions Killed
170
0
Camps Cleared
0
864,311
Distance Traveled
864,179
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
9,078
605
32
2
0
304,978
2
W
Medusa
11,406
760
77
5
0
287,096
0
L
Bacchus
9,274
618
14
1
0
293,371
0
W
Ganesha
10,562
704
0
0
0
286,586
0
W
Persephone
13,082
872
93
6
0
290,497
2
L
Agni
9,800
653
81
5
0
265,962
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role