Player Matchup

Chronos
Chronos
BurkeDaddy11
Chronos
Level 159
God Stats
10W - 4L
1,693 SR
Queue Stats
242W - 238L
1,483 Elo+
Party 1
He Bo
He Bo
SwiftDoomz
He Bo
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
202W - 196L
1,439 Elo+
Solo
Shiva
Shiva
cum-anhur-cheeks
Shiva
Level 154
God Stats
8W - 6L
1,546 SR
Queue Stats
366W - 354L
1,494 Elo+
Party 1
Tyr
Tyr
iluvou2001
Tyr
Level 155
God Stats
3W - 3L
1,379 SR
Queue Stats
212W - 197L
1,523 Elo+
Solo
Ratatoskr
Ratatoskr
lubsapotomus
Ratatoskr
Level 127
God Stats
1W - 0L
1,699 SR
Queue Stats
23W - 25L
1,483 Elo+
Solo
Team Averages
Level 132
1,563 SR
1,485 Elo+

VS

Team Averages
Level 76
1,481 SR
1,368 Elo+
Freya
Freya
DanceForMyBaby
Freya
Level 119
God Stats
1W - 5L
1,642 SR
Queue Stats
140W - 127L
1,500 Elo+
Solo
Bakasura
Bakasura
PreVail-TipToe
Bakasura
Level 56
God Stats
49W - 47L
1,486 SR
Queue Stats
94W - 105L
1,440 Elo+
Solo
Achilles
Achilles
TMAC51
Achilles
Level 49
God Stats
2W - 9L
1,272 SR
Queue Stats
92W - 129L
1,291 Elo+
Solo
Danzaburou
Danzaburou
pegimusic
Danzaburou
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 90L
1,411 Elo+
Solo
Chaac
Chaac
sbez93
Chaac
Level 76
God Stats
0W - 1L
1,507 SR
Queue Stats
5W - 11L
1,201 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
BurkeDaddy11
Chronos
10
3 / 0 / 4
5,877
735
4,488
4,440
1,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

He Bo
10
3 / 1 / 0
5,664
708
6,413
3,836
1,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

9
4 / 1 / 1
5,421
678
3,706
6,848
4,676
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
1 / 0 / 0
5,533
692
773
5,812
2,605
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ratatoskr
lubsapotomus
Ratatoskr
9
2 / 0 / 1
5,048
631
2,823
6,551
2,081
Lively Acorn

Lively Acorn

+20
Physical Power
+4%
Movement Speed

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
4,937
617
3,383
5,039
1,647
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bakasura
10
2 / 0 / 0
5,552
694
2,097
5,793
2,282
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Achilles
TMAC51
Achilles
8
0 / 3 / 1
4,152
519
1,206
8,013
3,484
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
pegimusic
Danzaburou
6
0 / 3 / 1
3,784
473
2,484
4,844
1,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chaac
sbez93
Chaac
5
0 / 5 / 1
3,879
485
2,033
6,784
4,315
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
5
13
Kills
2
2
Deaths
13
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chronos
BurkeDaddy11
Chronos
3
0
4
5
L
0
2
0
0
L
Bakasura
2
0
0
2
W
He Bo
3
1
0
3
L
Achilles
TMAC51
Achilles
0
3
1
0.17
W
4
1
1
4.5
W
1
0
0
1
W
Ratatoskr
lubsapotomus
Ratatoskr
2
0
1
2.5
L
Danzaburou
pegimusic
Danzaburou
0
3
1
0.17
L
Chaac
sbez93
Chaac
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,203
Damage
11,203
27,487
Taken
30,473
11,724
Mitigated
13,161
9,849
Healing
4,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
BurkeDaddy11
Chronos
4,488
1,688
0
759
4,440
1,334
464
7
4,339
35,208
0
L
3,383
834
0
1,262
5,039
1,647
0
0
5,039
27,905
0
L
Bakasura
2,097
1,253
0
1,655
5,793
2,282
0
980
4,665
0
26,536
W
He Bo
6,413
840
0
604
3,836
1,028
17
42
3,652
35,768
0
L
Achilles
TMAC51
Achilles
1,206
122
0
156
8,013
3,484
0
5,756
2,257
0
14,563
W
3,706
993
285
1,660
6,848
4,676
0
63
6,522
0
30,612
W
773
95
0
2,570
5,812
2,605
0
2,347
3,063
0
34,558
W
Ratatoskr
lubsapotomus
Ratatoskr
2,823
1,055
0
3,971
6,551
2,081
0
592
5,906
0
25,242
L
Danzaburou
pegimusic
Danzaburou
2,484
1,072
0
1,461
4,844
1,433
0
1,015
3,609
0
15,956
L
Chaac
sbez93
Chaac
2,033
717
0
350
6,784
4,315
0
3,275
3,364
0
11,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,543
Gold Earned
22,304
294
Minions Killed
186
0
Camps Cleared
0
851,020
Distance Traveled
792,822
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
5,877
735
71
9
0
153,323
0
L
Freya
4,937
617
60
8
0
153,095
0
L
Bakasura
5,552
694
75
9
0
196,738
0
W
He Bo
5,664
708
54
7
0
155,632
0
L
Achilles
4,152
519
20
3
0
171,567
0
W
Shiva
5,421
678
49
6
0
171,020
0
W
Tyr
5,533
692
72
9
0
183,605
1
W
Ratatoskr
5,048
631
48
6
0
187,440
4
L
Danzaburou
3,784
473
23
3
0
98,571
1
L
Chaac
3,879
485
8
1
0
172,851
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role