Player Matchup

Aphrodite
Aphrodite
Im_So_Lost420
Aphrodite
Level 136
God Stats
0W - 2L
1,566 SR
Queue Stats
63W - 66L
1,471 Elo+
Party 3
Agni
Agni
JuanPaDonoso
Agni
Level 159
God Stats
8W - 7L
1,471 SR
Queue Stats
394W - 400L
1,520 Elo+
Solo
Geb
Geb
Kaelisra
Geb
Level 62
God Stats
1W - 3L
1,171 SR
Queue Stats
89W - 105L
1,413 Elo+
Party 1
Sun Wukong
Sun Wukong
QueenBeeMoey
Sun Wukong
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
183W - 182L
1,475 Elo+
Party 3
Surtr
Surtr
chocolatesexy
Surtr
Level 86
God Stats
4W - 5L
1,500 SR
Queue Stats
107W - 122L
1,421 Elo+
Party 1
Team Averages
Level 110
1,442 SR
1,460 Elo+

VS

Team Averages
Level 103
1,424 SR
1,439 Elo+
Chronos
Chronos
Goat man 1000
Chronos
Level 125
God Stats
2W - 2L
1,394 SR
Queue Stats
274W - 279L
1,523 Elo+
Solo
Jing Wei
Jing Wei
OldBloodHunter04
Jing Wei
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,463 Elo+
Solo
Bacchus
Bacchus
Psÿche
Bacchus
Level 146
God Stats
1W - 2L
1,218 SR
Queue Stats
174W - 184L
1,518 Elo+
Solo
Geb
Geb
ThexHollowxLord
Geb
Level 126
God Stats
2W - 0L
1,507 SR
Queue Stats
88W - 82L
1,356 Elo+
Party 2
Aphrodite
Aphrodite
zombiekat420
Aphrodite
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 21L
1,333 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Im_So_Lost420
Aphrodite
17
2 / 4 / 6
9,719
648
17,162
19,753
17,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
4 / 7 / 4
10,725
715
16,981
17,337
8,282
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

16
0 / 6 / 8
8,766
584
10,495
18,464
21,415
Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Sun Wukong
QueenBeeMoey
Sun Wukong
16
5 / 5 / 3
9,742
649
16,821
22,458
28,110
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 8 / 3
9,689
646
12,996
21,367
12,396
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
20
17 / 2 / 9
12,929
862
26,281
22,864
13,473
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
3 / 3 / 12
11,332
755
11,518
13,952
9,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Bow

Short Bow

+15%
Attack Speed

Bacchus
Psÿche
Bacchus
19
7 / 3 / 21
12,609
841
25,619
25,426
42,696
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
3 / 5 / 21
11,520
768
16,873
21,615
25,453
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
zombiekat420
Aphrodite
16
0 / 2 / 18
9,795
653
5,044
11,296
7,783
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
111
13
Kills
30
30
Deaths
15
24
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Chronos
17
2
9
10.75
L
Aphrodite
Im_So_Lost420
Aphrodite
2
4
6
1.25
L
4
7
4
0.86
L
0
6
8
0.67
W
3
3
12
3
W
Bacchus
Psÿche
Bacchus
7
3
21
5.83
L
Sun Wukong
QueenBeeMoey
Sun Wukong
5
5
3
1.3
W
3
5
21
2.7
L
2
8
3
0.44
W
Aphrodite
zombiekat420
Aphrodite
0
2
18
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,455
Damage
85,335
99,379
Taken
95,153
87,589
Mitigated
98,518
33,959
Healing
41,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
26,281
7,901
2,601
5,898
22,864
13,473
4,949
9,291
13,573
57,054
0
L
Aphrodite
Im_So_Lost420
Aphrodite
17,162
932
11,819
9,813
19,753
17,386
66
12,276
6,741
34,477
0
L
16,981
1,131
788
3,979
17,337
8,282
128
13,381
3,532
38,093
0
L
10,495
1,100
0
0
18,464
21,415
0
12,923
5,041
16,364
0
W
11,518
8,266
563
1,401
13,952
9,113
2,491
8,643
5,309
0
33,338
W
Bacchus
Psÿche
Bacchus
25,619
1,591
1,467
7,580
25,426
42,696
220
12,893
12,150
34,887
2,364
L
Sun Wukong
QueenBeeMoey
Sun Wukong
16,821
1,790
964
2,041
22,458
28,110
0
15,183
6,676
0
28,268
W
16,873
1,417
3,073
3,229
21,615
25,453
420
8,141
12,786
27,944
242
L
12,996
5,519
1,419
3,136
21,367
12,396
0
15,131
6,032
220
19,400
W
Aphrodite
zombiekat420
Aphrodite
5,044
994
9,455
6,628
11,296
7,783
992
6,046
5,235
21,247
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,641
Gold Earned
58,185
127
Minions Killed
195
0
Camps Cleared
0
1,265,828
Distance Traveled
1,364,233
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
12,929
862
68
5
0
272,780
0
L
Aphrodite
9,719
648
38
3
0
272,296
0
L
Agni
10,725
715
36
2
0
238,700
0
L
Geb
8,766
584
13
1
0
261,410
0
W
Jing Wei
11,332
755
53
4
0
253,141
0
W
Bacchus
12,609
841
12
1
0
305,614
0
L
Sun Wukong
9,742
649
20
1
0
256,211
0
W
Geb
11,520
768
29
2
0
268,832
0
L
Surtr
9,689
646
20
1
0
237,211
0
W
Aphrodite
9,795
653
33
2
0
263,866
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role