Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
CopoDeNieveGLTF
Merlin
Level 158
God Stats
7W - 3L
1,884 SR
Queue Stats
187W - 166L
1,523 Elo+
Party 1
Skadi
Skadi
DiegoDWT03
Skadi
Level 149
God Stats
1W - 2L
1,303 SR
Queue Stats
141W - 136L
1,528 Elo+
Party 1
Izanami
Izanami
HazyV
Izanami
Level 141
God Stats
14W - 12L
1,440 SR
Queue Stats
1,118W - 1,090L
1,567 Elo+
Solo
Zeus
Zeus
JorgeGMF
Zeus
Level 156
God Stats
5W - 2L
1,826 SR
Queue Stats
197W - 179L
1,525 Elo+
Party 1
Team Averages
Level 153
1,591 SR
1,529 Elo+

VS

Team Averages
Level 117
1,534 SR
1,504 Elo+
Mulan
Mulan
B3VHARD
Mulan
Level 141
God Stats
2W - 6L
1,125 SR
Queue Stats
230W - 260L
1,512 Elo+
Solo
Ymir
Ymir
DonWollmaus
Ymir
Level 68
God Stats
3W - 5L
1,344 SR
Queue Stats
39W - 55L
1,441 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
KumInMyBussy
Morgan Le Fay
Level 80
God Stats
11W - 7L
1,611 SR
Queue Stats
297W - 284L
1,546 Elo+
Solo
Tsukuyomi
Tsukuyomi
cwpcon3
Tsukuyomi
Level 159
God Stats
0W - 1L
1,844 SR
Queue Stats
32W - 45L
1,478 Elo+
Solo
Charybdis
Charybdis
yusufunny
Charybdis
Level 138
God Stats
3W - 2L
1,745 SR
Queue Stats
354W - 353L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
13
1 / 1 / 8
7,959
796
8,932
8,566
3,734
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 1 / 12
8,694
869
9,432
4,488
1,995
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
16
4 / 2 / 11
8,626
863
6,554
6,687
3,138
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
HazyV
Izanami
16
6 / 2 / 9
9,475
948
7,494
6,533
3,164
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
15
3 / 1 / 14
9,228
923
10,083
4,913
3,770
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
B3VHARD
Mulan
13
2 / 5 / 0
7,553
755
2,880
9,218
9,877
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
0 / 4 / 1
7,108
711
1,399
11,852
13,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Morgan Le Fay
KumInMyBussy
Morgan Le Fay
16
0 / 1 / 5
7,970
797
11,697
7,131
3,663
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tsukuyomi
cwpcon3
Tsukuyomi
12
3 / 6 / 0
7,226
723
6,641
12,067
9,605
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
yusufunny
Charybdis
17
2 / 1 / 3
8,213
821
2,948
7,448
3,854
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
16
17
Kills
7
7
Deaths
17
54
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
1
1
8
5
L
Mulan
B3VHARD
Mulan
2
5
0
0.4
W
3
1
12
9
W
Skadi
4
2
11
4.75
L
0
4
1
0.13
W
Izanami
HazyV
Izanami
6
2
9
5.25
W
Zeus
3
1
14
10
L
Morgan Le Fay
KumInMyBussy
Morgan Le Fay
0
1
5
2.5
L
Tsukuyomi
cwpcon3
Tsukuyomi
3
6
0
0.5
L
Charybdis
yusufunny
Charybdis
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,495
Damage
25,565
31,187
Taken
47,716
15,801
Mitigated
40,682
13,732
Healing
13,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
8,932
91
448
4,978
8,566
3,734
105
3,278
4,971
20,368
0
L
Mulan
B3VHARD
Mulan
2,880
62
207
493
9,218
9,877
0
5,446
3,560
266
8,905
W
9,432
374
887
1,050
4,488
1,995
252
2,218
2,206
24,329
0
W
Skadi
6,554
2,263
718
1,548
6,687
3,138
914
2,300
4,387
0
20,867
L
1,399
0
598
1,101
11,852
13,683
0
6,728
4,936
5,117
0
W
Izanami
HazyV
Izanami
7,494
3,406
268
1,202
6,533
3,164
1,049
3,583
2,681
0
16,730
W
Zeus
10,083
1,133
1,070
1,563
4,913
3,770
301
1,512
3,389
15,417
0
L
Morgan Le Fay
KumInMyBussy
Morgan Le Fay
11,697
54
3,321
3,242
7,131
3,663
0
3,384
3,655
30,240
0
L
Tsukuyomi
cwpcon3
Tsukuyomi
6,641
679
962
780
12,067
9,605
0
7,212
4,588
0
14,778
L
Charybdis
yusufunny
Charybdis
2,948
1,181
393
2,145
7,448
3,854
0
5,472
1,757
0
12,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,982
Gold Earned
38,070
139
Minions Killed
122
0
Camps Cleared
0
1,048,387
Distance Traveled
986,954
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
7,959
796
21
2
0
216,610
0
L
Mulan
7,553
755
14
1
0
182,243
0
W
Merlin
8,694
869
42
4
0
214,405
0
W
Skadi
8,626
863
21
2
0
198,379
0
L
Ymir
7,108
711
3
0
0
178,514
0
W
Izanami
9,475
948
35
4
0
227,617
0
W
Zeus
9,228
923
20
2
0
191,376
0
L
Morgan Le Fay
7,970
797
51
5
0
220,871
0
L
Tsukuyomi
7,226
723
9
1
0
201,925
0
L
Charybdis
8,213
821
45
5
0
203,401
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role