Player Matchup

Kuzenbo
Kuzenbo
Gamble02
Kuzenbo
Level 128
God Stats
74W - 57L
1,640 SR
Queue Stats
1,031W - 995L
1,483 Elo+
Party 4
Yu Huang
Yu Huang
ItSxBiGxTonE
Yu Huang
Level 144
God Stats
1W - 2L
1,340 SR
Queue Stats
454W - 435L
1,574 Elo+
Party 2
Bastet
Bastet
WhiskeeOnIce
Bastet
Level 87
God Stats
12W - 9L
1,543 SR
Queue Stats
427W - 413L
1,413 Elo+
Party 4
Thor
Thor
Zoro sola1992
Thor
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
113W - 119L
1,441 Elo+
Solo
Izanami
Izanami
iV3LOC17Y
Izanami
Level 147
God Stats
1W - 1L
1,708 SR
Queue Stats
297W - 296L
1,554 Elo+
Party 2
Team Averages
Level 115
1,546 SR
1,493 Elo+

VS

Team Averages
Level 123
1,460 SR
1,513 Elo+
Danzaburou
Danzaburou
DaddyFAaT
Danzaburou
Level 149
God Stats
3W - 3L
1,316 SR
Queue Stats
13W - 16L
1,484 Elo+
Party 3
He Bo
He Bo
Ev0 Retemag
He Bo
Level 127
God Stats
15W - 16L
1,508 SR
Queue Stats
234W - 222L
1,499 Elo+
Solo
Zhong Kui
Zhong Kui
The_RevenanTLoI
Zhong Kui
Level 97
God Stats
24W - 20L
1,494 SR
Queue Stats
138W - 125L
1,494 Elo+
Party 1
Loki
Loki
Tredion1
Loki
Level 156
God Stats
1W - 1L
1,278 SR
Queue Stats
9W - 5L
1,594 Elo+
Party 3
Baron Samedi
Baron Samedi
coca_3_piernas
Baron Samedi
Level 88
God Stats
30W - 11L
1,704 SR
Queue Stats
138W - 124L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Gamble02
Kuzenbo
14
4 / 0 / 0
9,332
518
7,021
10,626
13,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Yu Huang
ItSxBiGxTonE
Yu Huang
15
2 / 4 / 4
9,160
509
7,713
12,424
5,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bastet
11
2 / 3 / 2
7,709
428
7,295
14,752
5,355
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 8 / 1
7,557
420
6,558
21,307
15,450
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
iV3LOC17Y
Izanami
14
0 / 3 / 1
8,160
453
3,201
9,031
3,332
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DaddyFAaT
Danzaburou
16
1 / 1 / 2
9,847
547
6,348
11,237
5,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 5 / 3
9,988
555
15,564
17,174
6,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Zhong Kui
The_RevenanTLoI
Zhong Kui
15
9 / 2 / 0
10,548
586
16,760
11,378
10,333
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Loki
17
2 / 2 / 1
10,014
556
5,057
14,125
5,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
coca_3_piernas
Baron Samedi
16
4 / 0 / 4
10,142
563
7,079
11,139
8,590
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
28
9
Kills
18
18
Deaths
10
8
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
DaddyFAaT
Danzaburou
1
1
2
2
W
2
5
3
0.7
L
Kuzenbo
Gamble02
Kuzenbo
4
0
0
4
L
Yu Huang
ItSxBiGxTonE
Yu Huang
2
4
4
1
W
Zhong Kui
The_RevenanTLoI
Zhong Kui
9
2
0
4.5
W
Loki
2
2
1
1.25
L
Bastet
2
3
2
1
L
1
8
1
0.19
W
Baron Samedi
coca_3_piernas
Baron Samedi
4
0
4
6
L
Izanami
iV3LOC17Y
Izanami
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,788
Damage
50,808
68,140
Taken
65,053
42,875
Mitigated
35,464
9,004
Healing
26,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
DaddyFAaT
Danzaburou
6,348
2,513
0
5,840
11,237
5,125
3,032
492
10,745
0
88,257
W
15,564
266
90
2,983
17,174
6,202
784
6,572
10,602
88,670
0
L
Kuzenbo
Gamble02
Kuzenbo
7,021
2,899
0
1,609
10,626
13,216
0
6,371
3,733
18,915
496
L
Yu Huang
ItSxBiGxTonE
Yu Huang
7,713
309
0
1,835
12,424
5,522
0
8,526
3,460
78,556
0
W
Zhong Kui
The_RevenanTLoI
Zhong Kui
16,760
2,897
0
6,149
11,378
10,333
558
1,504
9,874
69,734
0
W
Loki
5,057
841
0
6,914
14,125
5,214
2,226
1,721
12,404
0
79,458
L
Bastet
7,295
2,053
0
2,848
14,752
5,355
0
6,053
8,583
0
49,346
L
6,558
679
0
365
21,307
15,450
0
15,835
5,268
141
42,355
W
Baron Samedi
coca_3_piernas
Baron Samedi
7,079
632
881
3,971
11,139
8,590
579
4,255
6,884
33,706
0
L
Izanami
iV3LOC17Y
Izanami
3,201
1,769
0
2,347
9,031
3,332
0
1,379
7,652
0
75,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,918
Gold Earned
50,539
430
Minions Killed
555
0
Camps Cleared
0
1,612,748
Distance Traveled
1,671,816
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,847
547
122
7
0
316,041
6
W
He Bo
9,988
555
146
8
0
331,440
1
L
Kuzenbo
9,332
518
24
1
0
335,174
5
L
Yu Huang
9,160
509
136
8
0
328,737
0
W
Zhong Kui
10,548
586
93
5
0
301,801
8
W
Loki
10,014
556
124
7
0
397,920
0
L
Bastet
7,709
428
70
4
0
309,382
0
L
Thor
7,557
420
66
4
0
324,083
7
W
Baron Samedi
10,142
563
70
4
0
324,614
1
L
Izanami
8,160
453
134
7
0
315,372
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role