Player Matchup

Charon
Charon
StRoXeY
Charon
Level 119
God Stats
7W - 2L
1,838 SR
Queue Stats
69W - 35L
1,491 Elo+
Solo
Thanatos
Thanatos
Stape034964
Thanatos
Level 3
God Stats
3W - 9L
1,200 SR
Queue Stats
180W - 210L
1,071 Elo+
Party 1
Horus
Horus
ThornhubPremium
Horus
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
151W - 146L
1,353 Elo+
Party 1
Team Averages
Level 60
1,513 SR
1,305 Elo+

VS

Team Averages
Level 96
1,400 SR
1,406 Elo+
Charybdis
Charybdis
Icey_Shinobi
Charybdis
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 12L
1,336 Elo+
Party 2
Janus
Janus
Timebreaker05
Janus
Level 26
God Stats
1W - 0L
1,252 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
l-_-R_l_P-_-l
Cerberus
Level 156
God Stats
4W - 3L
1,449 SR
Queue Stats
376W - 397L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
StRoXeY
Charon
16
9 / 4 / 2
13,247
736
17,249
18,420
10,974
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
Stape034964
Thanatos
12
0 / 5 / 5
10,912
606
3,273
12,850
4,285
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
3 / 1 / 8
12,807
712
12,847
19,216
15,495
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Icey_Shinobi
Charybdis
17
4 / 3 / 5
14,323
796
13,342
11,818
4,918
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
4 / 7 / 4
12,970
721
13,635
12,449
4,595
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cerberus
l-_-R_l_P-_-l
Cerberus
14
1 / 2 / 7
12,383
688
8,056
18,846
19,172
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
25
12
Kills
9
10
Deaths
12
15
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Icey_Shinobi
Charybdis
4
3
5
2.17
L
Charon
StRoXeY
Charon
9
4
2
2.5
L
Thanatos
Stape034964
Thanatos
0
5
5
0.5
L
3
1
8
7
W
4
7
4
0.86
W
Cerberus
l-_-R_l_P-_-l
Cerberus
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,369
Damage
35,033
50,486
Taken
43,113
30,754
Mitigated
28,685
5,319
Healing
6,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Icey_Shinobi
Charybdis
13,342
6,566
0
1,975
11,818
4,918
2,026
5,434
6,280
0
89,189
L
Charon
StRoXeY
Charon
17,249
2,271
0
0
18,420
10,974
20
7,287
11,133
57,973
0
L
Thanatos
Stape034964
Thanatos
3,273
0
0
2,874
12,850
4,285
0
6,347
6,503
0
20,506
L
12,847
6,243
661
1,784
19,216
15,495
153
7,820
11,396
0
32,953
W
13,635
1,858
0
1,200
12,449
4,595
1,086
5,583
6,774
46,982
0
W
Cerberus
l-_-R_l_P-_-l
Cerberus
8,056
819
0
2,904
18,846
19,172
156
6,793
11,985
34,377
435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,966
Gold Earned
39,676
105
Minions Killed
225
0
Camps Cleared
0
904,111
Distance Traveled
852,449
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
14,323
796
123
7
0
293,453
0
L
Charon
13,247
736
51
3
0
296,304
0
L
Thanatos
10,912
606
26
1
0
283,173
0
L
Horus
12,807
712
28
2
0
324,634
0
W
Janus
12,970
721
60
3
0
262,385
0
W
Cerberus
12,383
688
42
2
0
296,611
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role