Player Matchup

Zhong Kui
Zhong Kui
Boyka2jz
Zhong Kui
Level 89
God Stats
10W - 9L
1,551 SR
Queue Stats
639W - 688L
1,439 Elo+
Solo
Kuzenbo
Kuzenbo
Danimine7
Kuzenbo
Level 123
God Stats
2W - 0L
1,708 SR
Queue Stats
109W - 97L
1,547 Elo+
Party 1
Sol
Sol
Fu55yA5tr0
Sol
Level 139
God Stats
3W - 5L
1,402 SR
Queue Stats
625W - 589L
1,481 Elo+
Solo
Hel
Hel
Hikari27
Hel
Level 69
God Stats
3W - 0L
1,654 SR
Queue Stats
25W - 31L
1,445 Elo+
Party 1
Bakasura
Bakasura
XNuRvoNHiNtEnX
Bakasura
Level 123
God Stats
7W - 8L
1,303 SR
Queue Stats
457W - 439L
1,465 Elo+
Solo
Team Averages
Level 109
1,524 SR
1,475 Elo+

VS

Team Averages
Level 145
1,396 SR
1,487 Elo+
Nox
Nox
 
Nox
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
 
Hera
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Grongard
Gilgamesh
Level 128
God Stats
3W - 4L
1,468 SR
Queue Stats
359W - 370L
1,408 Elo+
Solo
Yemoja
Yemoja
mousatos100
Yemoja
Level 158
God Stats
1W - 4L
1,330 SR
Queue Stats
270W - 277L
1,456 Elo+
Solo
Khepri
Khepri
priestkain
Khepri
Level 147
God Stats
0W - 4L
1,182 SR
Queue Stats
287W - 284L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Boyka2jz
Zhong Kui
17
4 / 1 / 6
10,167
782
13,325
11,999
11,905
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kuzenbo
Danimine7
Kuzenbo
18
5 / 1 / 8
10,154
781
8,413
11,982
16,434
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
5 / 1 / 9
10,476
806
23,007
12,520
6,032
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

15
0 / 1 / 12
9,024
694
3,077
11,774
6,009
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
18
3 / 0 / 9
9,976
767
8,127
12,881
12,090
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
17
0 / 1 / 3
8,656
666
5,545
6,970
4,026
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Hera
 
Hera
15
0 / 3 / 1
8,032
618
15,222
7,924
4,273
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Grongard
Gilgamesh
15
3 / 5 / 0
8,948
688
18,324
17,667
17,117
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Yemoja
15
0 / 4 / 2
7,970
613
6,360
13,277
10,317
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
priestkain
Khepri
14
0 / 4 / 3
8,267
636
6,906
18,250
21,860
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
12
17
Kills
3
4
Deaths
17
44
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
0
1
3
1.5
L
Hera
 
Hera
0
3
1
0.17
W
Zhong Kui
Boyka2jz
Zhong Kui
4
1
6
7
W
Kuzenbo
Danimine7
Kuzenbo
5
1
8
9
W
5
1
9
9.5
L
Gilgamesh
Grongard
Gilgamesh
3
5
0
0.6
W
0
1
12
6
W
Bakasura
3
0
9
7.5
L
Yemoja
0
4
2
0.25
L
Khepri
priestkain
Khepri
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,949
Damage
52,357
61,156
Taken
64,088
52,470
Mitigated
57,593
42,774
Healing
20,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
5,545
314
1,603
1,042
6,970
4,026
0
5,759
995
24,912
0
L
Hera
 
Hera
15,222
2,034
1,531
1,555
7,924
4,273
0
5,957
1,797
33,831
0
W
Zhong Kui
Boyka2jz
Zhong Kui
13,325
1,058
1,146
3,873
11,999
11,905
530
6,318
5,681
25,537
0
W
Kuzenbo
Danimine7
Kuzenbo
8,413
3,784
940
509
11,982
16,434
468
6,581
5,401
19,260
0
W
23,007
7,439
855
4,402
12,520
6,032
2,688
8,030
4,398
50,149
0
L
Gilgamesh
Grongard
Gilgamesh
18,324
3,515
1,129
1,754
17,667
17,117
0
11,541
4,817
0
29,216
W
3,077
464
14,734
7,747
11,774
6,009
200
7,175
4,439
6,538
0
W
Bakasura
8,127
4,391
2,689
5,879
12,881
12,090
527
5,704
7,165
0
10,718
L
Yemoja
6,360
1,665
6,801
1,475
13,277
10,317
0
11,387
1,441
16,784
0
L
Khepri
priestkain
Khepri
6,906
565
1,653
1,815
18,250
21,860
0
13,213
4,086
19,871
172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,797
Gold Earned
41,873
170
Minions Killed
181
0
Camps Cleared
0
1,323,558
Distance Traveled
1,039,960
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
8,656
666
56
4
0
228,734
0
L
Hera
8,032
618
50
4
0
197,830
0
W
Zhong Kui
10,167
782
22
2
0
248,442
0
W
Kuzenbo
10,154
781
20
2
0
283,391
0
W
Sol
10,476
806
72
6
0
259,921
0
L
Gilgamesh
8,948
688
25
2
0
239,420
0
W
Hel
9,024
694
6
0
0
257,500
0
W
Bakasura
9,976
767
50
4
0
274,304
0
L
Yemoja
7,970
613
21
2
0
165,937
0
L
Khepri
8,267
636
29
2
0
208,039
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role