Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
FlamesofBlades
Medusa
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 18L
1,441 Elo+
Party 1
Camazotz
Camazotz
HoodGlyphs
Camazotz
Level 147
God Stats
5W - 1L
1,949 SR
Queue Stats
44W - 39L
1,573 Elo+
Party 1
Chang'e
Chang'e
PinkMoonChild420
Chang'e
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
292W - 320L
1,522 Elo+
Solo
Kukulkan
Kukulkan
SushiMythTides
Kukulkan
Level 117
God Stats
2W - 0L
1,500 SR
Queue Stats
63W - 61L
1,530 Elo+
Party 1
Team Averages
Level 137
1,590 SR
1,513 Elo+

VS

Team Averages
Level 117
1,444 SR
1,513 Elo+
Mulan
Mulan
 
Mulan
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
FadedReemage
Ah Puch
Level 101
God Stats
3W - 1L
1,404 SR
Queue Stats
22W - 23L
1,532 Elo+
Solo
Nemesis
Nemesis
KindaTyler
Nemesis
Level 121
God Stats
0W - 2L
1,285 SR
Queue Stats
162W - 144L
1,526 Elo+
Solo
Martichoras
Martichoras
Mello8822
Martichoras
Level 125
God Stats
1W - 3L
1,500 SR
Queue Stats
274W - 282L
1,477 Elo+
Solo
Charon
Charon
Siddorax
Charon
Level 112
God Stats
20W - 19L
1,532 SR
Queue Stats
523W - 469L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
11
0 / 1 / 6
6,736
481
3,835
10,849
7,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
5 / 0 / 0
7,420
530
4,041
5,570
2,079
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Camazotz
HoodGlyphs
Camazotz
13
3 / 2 / 5
7,742
553
9,066
15,808
5,232
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
2 / 1 / 3
8,253
590
10,707
12,298
5,686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
13
1 / 1 / 3
7,360
526
6,155
7,524
2,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
13
1 / 3 / 1
7,530
538
9,687
16,400
10,509
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Puch
FadedReemage
Ah Puch
13
3 / 1 / 0
8,034
574
6,646
6,824
2,641
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Nemesis
KindaTyler
Nemesis
11
1 / 3 / 2
6,670
476
6,384
12,492
4,632
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Martichoras
Mello8822
Martichoras
11
0 / 2 / 1
6,587
471
2,425
9,503
4,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Charon
Siddorax
Charon
10
0 / 2 / 2
6,267
448
5,008
8,903
5,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
11
11
Kills
5
5
Deaths
11
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
0
1
6
3
L
Mulan
 
Mulan
1
3
1
0.5
L
Ah Puch
FadedReemage
Ah Puch
3
1
0
3
W
5
0
0
5
W
Camazotz
HoodGlyphs
Camazotz
3
2
5
2.75
L
Nemesis
KindaTyler
Nemesis
1
3
2
0.67
L
Martichoras
Mello8822
Martichoras
0
2
1
0.25
W
2
1
3
3.5
L
Charon
Siddorax
Charon
0
2
2
0.5
W
Kukulkan
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,804
Damage
30,150
52,049
Taken
54,122
23,090
Mitigated
27,929
20,841
Healing
15,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
3,835
161
0
3,233
10,849
7,694
0
2,484
8,092
23,192
0
L
Mulan
 
Mulan
9,687
623
0
6,043
16,400
10,509
516
8,159
7,770
0
64,169
L
Ah Puch
FadedReemage
Ah Puch
6,646
546
0
2,899
6,824
2,641
0
3,941
2,883
58,415
0
W
4,041
1,912
0
3,127
5,570
2,079
0
394
5,172
0
49,184
W
Camazotz
HoodGlyphs
Camazotz
9,066
3,001
0
5,302
15,808
5,232
481
2,475
12,638
0
50,171
L
Nemesis
KindaTyler
Nemesis
6,384
1,976
0
1,548
12,492
4,632
0
2,728
9,623
0
56,806
L
Martichoras
Mello8822
Martichoras
2,425
682
238
3,291
9,503
4,249
0
1,791
7,670
0
52,039
W
10,707
823
1,239
5,762
12,298
5,686
135
749
11,435
65,866
120
L
Charon
Siddorax
Charon
5,008
838
0
1,926
8,903
5,898
0
3,209
5,582
19,730
0
W
Kukulkan
6,155
661
0
2,178
7,524
2,399
0
4,633
2,601
52,971
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,511
Gold Earned
35,088
425
Minions Killed
406
0
Camps Cleared
0
1,466,448
Distance Traveled
1,431,946
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,736
481
58
4
0
283,919
0
L
Mulan
7,530
538
107
8
0
250,129
0
L
Ah Puch
8,034
574
124
9
0
263,877
4
W
Medusa
7,420
530
77
6
0
309,926
0
W
Camazotz
7,742
553
66
5
0
312,678
0
L
Nemesis
6,670
476
85
6
0
350,060
0
L
Martichoras
6,587
471
79
6
0
255,459
0
W
Chang'e
8,253
590
118
8
0
268,190
2
L
Charon
6,267
448
11
1
0
312,421
8
W
Kukulkan
7,360
526
106
8
0
291,735
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role