Player Matchup

Bellona
Bellona
DjBubblesツ
Bellona
Level 20
God Stats
3W - 3L
1,353 SR
Queue Stats
12W - 13L
1,402 Elo+
Party 1
Lancelot
Lancelot
Mynine11
Lancelot
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
108W - 110L
1,311 Elo+
Solo
The Morrigan
The Morrigan
UnicornTv57
The Morrigan
Level 56
God Stats
1W - 4L
1,253 SR
Queue Stats
33W - 41L
1,404 Elo+
Party 1
Sol
Sol
elcucuey
Sol
Level 89
God Stats
12W - 9L
1,486 SR
Queue Stats
28W - 22L
1,535 Elo+
Solo
Mulan
Mulan
thiccestwiccest
Mulan
Level 102
God Stats
2W - 2L
1,514 SR
Queue Stats
52W - 55L
1,470 Elo+
Party 1
Team Averages
Level 67
1,421 SR
1,424 Elo+

VS

Team Averages
Level 86
1,454 SR
1,464 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Aft3rBir7h
Bellona
Level 59
God Stats
5W - 0L
1,500 SR
Queue Stats
68W - 46L
1,538 Elo+
Solo
Ix Chel
Ix Chel
Blushboy101_
Ix Chel
Level 108
God Stats
34W - 44L
1,411 SR
Queue Stats
762W - 780L
1,397 Elo+
Solo
Xing Tian
Xing Tian
FutaFanboy
Xing Tian
Level 86
God Stats
2W - 3L
1,465 SR
Queue Stats
138W - 128L
1,434 Elo+
Solo
Artemis
Artemis
Wolfswift3030
Artemis
Level 68
God Stats
22W - 33L
1,395 SR
Queue Stats
638W - 666L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DjBubblesツ
Bellona
9
1 / 1 / 2
5,295
530
6,187
9,008
7,025
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Lancelot
Mynine11
Lancelot
9
3 / 5 / 1
5,448
545
1,911
8,299
2,782
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

The Morrigan
UnicornTv57
The Morrigan
9
1 / 3 / 0
4,962
496
3,028
4,616
1,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

9
3 / 3 / 0
5,939
594
6,339
7,106
2,064
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
2 / 2 / 5
6,271
627
4,745
10,209
6,131
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
11
5 / 2 / 2
6,585
659
4,271
9,500
3,455
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Bellona
Aft3rBir7h
Bellona
10
2 / 3 / 0
5,843
584
5,496
12,045
11,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Ix Chel
Blushboy101_
Ix Chel
11
2 / 2 / 4
6,196
620
4,136
5,276
2,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
FutaFanboy
Xing Tian
10
2 / 2 / 5
5,969
597
2,885
7,249
5,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
10
3 / 1 / 0
6,132
613
5,597
6,036
2,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
25
10
Kills
14
14
Deaths
10
8
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
5
2
2
3
W
Bellona
Aft3rBir7h
Bellona
2
3
0
0.67
W
Ix Chel
Blushboy101_
Ix Chel
2
2
4
2
L
Bellona
DjBubblesツ
Bellona
1
1
2
2
W
Xing Tian
FutaFanboy
Xing Tian
2
2
5
2.25
L
Lancelot
Mynine11
Lancelot
3
5
1
0.7
L
The Morrigan
UnicornTv57
The Morrigan
1
3
0
0.33
W
Artemis
3
1
0
3
L
3
3
0
1
L
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,210
Damage
22,385
39,238
Taken
40,106
19,514
Mitigated
24,723
8,086
Healing
15,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
4,271
2,039
0
3,662
9,500
3,455
0
2,058
7,372
0
40,945
W
Bellona
Aft3rBir7h
Bellona
5,496
2,087
0
4,788
12,045
11,786
0
0
11,359
0
37,072
W
Ix Chel
Blushboy101_
Ix Chel
4,136
527
523
1,488
5,276
2,171
0
1,395
3,881
39,650
0
L
Bellona
DjBubblesツ
Bellona
6,187
2,273
0
1,038
9,008
7,025
61
0
9,008
0
27,354
W
Xing Tian
FutaFanboy
Xing Tian
2,885
352
0
1,397
7,249
5,096
0
2,629
4,566
13,731
0
L
Lancelot
Mynine11
Lancelot
1,911
616
0
47
8,299
2,782
16
1,816
6,369
0
19,818
L
The Morrigan
UnicornTv57
The Morrigan
3,028
872
0
840
4,616
1,512
0
1,859
2,639
26,825
1,038
W
Artemis
5,597
2,499
0
3,237
6,036
2,215
1,051
2,651
3,361
0
41,906
L
6,339
3,344
0
1,996
7,106
2,064
444
585
6,521
42,644
0
L
4,745
517
1,033
3,132
10,209
6,131
0
2,653
7,452
0
20,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,915
Gold Earned
30,725
225
Minions Killed
255
0
Camps Cleared
0
972,265
Distance Traveled
970,435
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
6,585
659
56
6
0
219,473
4
W
Bellona
5,843
584
38
4
0
200,079
4
W
Ix Chel
6,196
620
77
8
0
190,570
0
L
Bellona
5,295
530
36
4
0
213,439
0
W
Xing Tian
5,969
597
11
1
0
217,145
0
L
Lancelot
5,448
545
39
4
0
226,079
0
L
The Morrigan
4,962
496
54
5
0
181,464
1
W
Artemis
6,132
613
73
7
0
143,168
0
L
Sol
5,939
594
77
8
0
155,317
0
L
Mulan
6,271
627
19
2
0
195,966
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role