Player Matchup

Kukulkan
Kukulkan
Balance Axis
Kukulkan
Level 146
God Stats
38W - 21L
1,653 SR
Queue Stats
373W - 381L
1,450 Elo+
Solo
Heimdallr
Heimdallr
Chief_evy416
Heimdallr
Level 142
God Stats
6W - 1L
1,401 SR
Queue Stats
87W - 83L
1,454 Elo+
Solo
Camazotz
Camazotz
MajinFenrir45
Camazotz
Level 94
God Stats
23W - 20L
1,558 SR
Queue Stats
145W - 142L
1,488 Elo+
Solo
Mulan
Mulan
Mannybigdaddymm7
Mulan
Level 85
God Stats
24W - 19L
1,734 SR
Queue Stats
917W - 881L
1,456 Elo+
Solo
Ares
Ares
Swifty2093
Ares
Level 169
God Stats
1W - 6L
1,680 SR
Queue Stats
327W - 309L
1,513 Elo+
Solo
Team Averages
Level 127
1,605 SR
1,472 Elo+

VS

Team Averages
Level 119
1,559 SR
1,484 Elo+
Charon
Charon
 
Charon
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Challes
Cu Chulainn
Level 119
God Stats
0W - 1L
1,706 SR
Queue Stats
27W - 24L
1,514 Elo+
Solo
Ix Chel
Ix Chel
Mirandur_
Ix Chel
Level 155
God Stats
4W - 8L
1,479 SR
Queue Stats
65W - 62L
1,510 Elo+
Solo
Danzaburou
Danzaburou
NinjaStyle420
Danzaburou
Level 94
God Stats
152W - 148L
1,549 SR
Queue Stats
336W - 354L
1,452 Elo+
Solo
Camazotz
Camazotz
lochness_basilis
Camazotz
Level 89
God Stats
6W - 6L
1,560 SR
Queue Stats
171W - 204L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Balance Axis
Kukulkan
14
2 / 1 / 6
8,979
599
9,059
4,725
1,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Heimdallr
Chief_evy416
Heimdallr
14
3 / 4 / 3
8,807
587
6,481
12,473
6,081
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Camazotz
MajinFenrir45
Camazotz
14
3 / 2 / 2
8,585
572
5,535
16,596
7,220
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
2 / 2 / 4
8,746
583
9,490
11,633
9,572
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
5 / 1 / 4
8,667
578
6,753
10,944
9,715
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
12
1 / 3 / 5
6,637
442
7,441
12,585
10,627
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
Challes
Cu Chulainn
1
0 / 0 / 0
4,311
287
0
0
0
Ix Chel
Mirandur_
Ix Chel
13
4 / 5 / 0
8,234
549
7,068
11,861
4,530
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
NinjaStyle420
Danzaburou
7
2 / 3 / 1
5,585
372
3,481
5,946
2,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
2 / 4 / 1
7,113
474
7,306
18,768
6,657
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
16
15
Kills
9
10
Deaths
15
19
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
1
3
5
1.17
W
Kukulkan
Balance Axis
Kukulkan
2
1
6
5
L
Cu Chulainn
Challes
Cu Chulainn
0
0
0
0
W
Heimdallr
Chief_evy416
Heimdallr
3
4
3
1.13
W
Camazotz
MajinFenrir45
Camazotz
3
2
2
2
W
2
2
4
2
L
Ix Chel
Mirandur_
Ix Chel
4
5
0
0.8
L
Danzaburou
NinjaStyle420
Danzaburou
2
3
1
0.83
W
5
1
4
7
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,318
Damage
25,296
56,371
Taken
49,160
34,482
Mitigated
23,914
15,726
Healing
10,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
7,441
1,136
0
1,083
12,585
10,627
0
3,336
9,249
30,036
0
W
Kukulkan
Balance Axis
Kukulkan
9,059
502
0
250
4,725
1,894
2,574
2,614
1,939
65,686
0
L
Cu Chulainn
Challes
Cu Chulainn
0
0
0
0
0
0
0
0
0
0
0
W
Heimdallr
Chief_evy416
Heimdallr
6,481
2,914
0
3,290
12,473
6,081
2,499
2,981
8,908
0
56,704
W
Camazotz
MajinFenrir45
Camazotz
5,535
1,962
0
8,809
16,596
7,220
2,570
1,967
14,389
0
49,851
W
9,490
1,483
0
2,463
11,633
9,572
397
2,247
9,087
0
58,593
L
Ix Chel
Mirandur_
Ix Chel
7,068
232
72
2,440
11,861
4,530
0
5,601
6,260
46,655
0
L
Danzaburou
NinjaStyle420
Danzaburou
3,481
1,476
0
1,765
5,946
2,100
20
2,457
3,489
0
19,116
W
6,753
164
0
914
10,944
9,715
1,244
2,904
7,489
18,762
0
L
7,306
3,016
0
5,349
18,768
6,657
0
4,448
14,320
0
48,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,784
Gold Earned
31,880
404
Minions Killed
225
0
Camps Cleared
0
1,372,520
Distance Traveled
1,044,717
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
6,637
442
38
3
0
285,578
3
W
Kukulkan
8,979
599
112
7
0
302,489
1
L
Cu Chulainn
4,311
287
0
0
0
0
0
W
Heimdallr
8,807
587
94
6
0
258,487
0
W
Camazotz
8,585
572
73
5
0
282,315
0
W
Mulan
8,746
583
97
6
0
247,052
6
L
Ix Chel
8,234
549
82
5
0
263,761
0
L
Danzaburou
5,585
372
32
2
0
188,290
0
W
Ares
8,667
578
28
2
0
282,177
3
L
Camazotz
7,113
474
73
5
0
307,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role