Player Matchup

Atlas
Atlas
 
Atlas
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
GECKO JESUS8402
Bellona
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
116W - 104L
1,497 Elo+
Party 1
Thanatos
Thanatos
GeeboChrist
Thanatos
Level 95
God Stats
20W - 13L
1,663 SR
Queue Stats
142W - 124L
1,507 Elo+
Party 1
Ix Chel
Ix Chel
JafetOsvDNCYT
Ix Chel
Level 107
God Stats
1W - 1L
1,260 SR
Queue Stats
295W - 261L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Jung3
Hou Yi
Level 140
God Stats
4W - 0L
1,752 SR
Queue Stats
16W - 12L
1,556 Elo+
Party 1
Team Averages
Level 120
1,535 SR
1,512 Elo+

VS

Team Averages
Level 124
1,532 SR
1,474 Elo+
He Bo
He Bo
 
He Bo
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Ki xZ4 vRu
Rama
Level 141
God Stats
7W - 5L
1,590 SR
Queue Stats
107W - 97L
1,568 Elo+
Solo
Arachne
Arachne
PanzerVGrenadier
Arachne
Level 112
God Stats
10W - 16L
1,592 SR
Queue Stats
272W - 286L
1,445 Elo+
Solo
Athena
Athena
Powerlemon86
Athena
Level 137
God Stats
0W - 3L
1,500 SR
Queue Stats
215W - 211L
1,402 Elo+
Solo
Anubis
Anubis
PreVail-TipToe
Anubis
Level 56
God Stats
20W - 23L
1,479 SR
Queue Stats
94W - 105L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
7
1 / 0 / 3
4,111
822
3,085
3,656
2,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
0 / 0 / 2
3,816
763
1,844
4,970
3,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
GeeboChrist
Thanatos
7
4 / 0 / 0
4,464
893
1,284
3,277
1,078
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ix Chel
7
1 / 0 / 1
4,220
844
2,421
2,549
590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
Jung3
Hou Yi
6
1 / 0 / 2
3,786
757
2,189
1,873
523
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
7
0 / 2 / 0
3,832
766
2,848
4,682
2,578
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

6
0 / 2 / 0
3,413
683
1,444
4,437
1,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

1
0 / 0 / 0
1,109
222
0
0
0
Athena
5
0 / 1 / 0
3,400
680
796
5,320
2,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
0 / 2 / 0
3,574
715
1,527
3,652
1,610
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
0
7
Kills
0
0
Deaths
7
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
1
0
3
2.5
L
He Bo
 
He Bo
0
2
0
0
W
0
0
2
1
W
Thanatos
GeeboChrist
Thanatos
4
0
0
4
W
Ix Chel
1
0
1
1.5
W
Hou Yi
Jung3
Hou Yi
1
0
2
2
L
0
2
0
0
L
0
0
0
0
L
Athena
0
1
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,823
Damage
6,615
16,325
Taken
18,091
7,974
Mitigated
7,932
9,083
Healing
4,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
3,085
1,449
0
1,648
3,656
2,298
0
807
2,849
13,297
0
L
He Bo
 
He Bo
2,848
256
0
1,453
4,682
2,578
34
0
4,682
23,975
0
W
1,844
494
0
2,554
4,970
3,485
0
2,758
2,212
0
17,566
W
Thanatos
GeeboChrist
Thanatos
1,284
372
0
2,599
3,277
1,078
0
142
3,135
0
19,966
W
Ix Chel
2,421
312
150
1,030
2,549
590
80
1,332
1,217
25,109
0
W
Hou Yi
Jung3
Hou Yi
2,189
1,025
0
1,102
1,873
523
0
195
1,678
0
20,079
L
1,444
1,335
0
1,174
4,437
1,297
0
1,792
2,597
0
18,376
L
0
0
0
0
0
0
0
0
0
0
0
L
Athena
796
239
79
1,822
5,320
2,447
0
1,242
4,078
9,938
0
L
1,527
0
0
464
3,652
1,610
0
2,424
1,228
19,037
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,397
Gold Earned
15,328
178
Minions Killed
120
0
Camps Cleared
0
614,343
Distance Traveled
446,110
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
4,111
822
19
4
0
116,995
0
L
He Bo
3,832
766
36
7
0
112,202
0
W
Bellona
3,816
763
25
5
0
128,075
0
W
Thanatos
4,464
893
39
8
0
142,013
0
W
Ix Chel
4,220
844
54
11
0
124,996
0
W
Hou Yi
3,786
757
41
8
0
102,264
0
L
Rama
3,413
683
34
7
0
106,671
0
L
Arachne
1,109
222
0
0
0
0
0
L
Athena
3,400
680
14
3
0
128,881
0
L
Anubis
3,574
715
36
7
0
98,356
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role